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Unified Diff: content/browser/device_orientation/data_fetcher_shared_memory_default.cc

Issue 18572014: Implement Android shared memory data fetcher for Device Motion. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@renderer-sync-12June-tryASYNC-2-bis-tryRebase-6
Patch Set: fixed some includes Created 7 years, 5 months ago
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Index: content/browser/device_orientation/data_fetcher_shared_memory_default.cc
diff --git a/content/browser/device_orientation/data_fetcher_shared_memory_default.cc b/content/browser/device_orientation/data_fetcher_shared_memory_default.cc
new file mode 100644
index 0000000000000000000000000000000000000000..f426657e9384e4cb9070676d5086a5bbdd69a27b
--- /dev/null
+++ b/content/browser/device_orientation/data_fetcher_shared_memory_default.cc
@@ -0,0 +1,44 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/logging.h"
+#include "data_fetcher_shared_memory.h"
+
+namespace content {
+
+DataFetcherSharedMemory::~DataFetcherSharedMemory() {
+}
+
+DataFetcherSharedMemory*
+DataFetcherSharedMemory::instance() {
+ CR_DEFINE_STATIC_LOCAL(SharedMemoryPlatformDataFetcherEmpty,
+ s_data_fetcher, ());
+ return &s_data_fetcher;
+}
+
+bool DataFetcherSharedMemory::NeedsPolling() {
+ return false;
+}
+
+bool DataFetcherSharedMemory::FetchDeviceMotionDataIntoBuffer() {
+ DCHECK(NeedsPolling());
bulach 2013/07/09 09:03:29 nit: NOTREACHED() ?
timvolodine 2013/07/09 18:59:56 Done.
+ return false;
+}
+
+bool DataFetcherSharedMemory::StartFetchingDeviceMotionData(
+ DeviceMotionHardwareBuffer* buffer) {
+ DCHECK(buffer);
+ device_motion_buffer_->seqlock.WriteBegin();
+ device_motion_buffer_->data.allAvailableSensorsAreActive = true;
+ device_motion_buffer_->seqlock.WriteEnd();
+ return true;
+}
+
+void DataFetcherSharedMemory::StopFetchingDeviceMotionData() {
+ device_motion_buffer_->seqlock.WriteBegin();
+ device_motion_buffer_->data.allAvailableSensorsAreActive = false;
+ device_motion_buffer_->seqlock.WriteEnd();
+}
+
+} // namespace content

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