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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h

Issue 1856933002: WebGL GL_RGB emulation to support IOSurfaces on Mac. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Comments from kbr. Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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131 // Restore DrawingBuffer if needed 131 // Restore DrawingBuffer if needed
132 if (!m_readFramebufferBinding && m_drawingBuffer) 132 if (!m_readFramebufferBinding && m_drawingBuffer)
133 m_drawingBuffer->restoreFramebufferBindings(); 133 m_drawingBuffer->restoreFramebufferBindings();
134 } 134 }
135 135
136 private: 136 private:
137 DrawingBuffer* m_drawingBuffer; 137 DrawingBuffer* m_drawingBuffer;
138 Member<WebGLFramebuffer> m_readFramebufferBinding; 138 Member<WebGLFramebuffer> m_readFramebufferBinding;
139 }; 139 };
140 140
141 // This class uses the color mask to prevent drawing to the alpha channel, if
142 // the DrawingBuffer requires RGB emulation.
143 class ScopedRGBEmulationColorMask {
144 public:
145 ScopedRGBEmulationColorMask(gpu::gles2::GLES2Interface*, GLboolean* colorMas k, DrawingBuffer*);
146 ~ScopedRGBEmulationColorMask();
147
148 private:
149 gpu::gles2::GLES2Interface* m_contextGL;
150 GLboolean m_colorMask[4];
151 const bool m_requiresEmulation;
152 };
153
141 class MODULES_EXPORT WebGLRenderingContextBase : public CanvasRenderingContext { 154 class MODULES_EXPORT WebGLRenderingContextBase : public CanvasRenderingContext {
142 public: 155 public:
143 ~WebGLRenderingContextBase() override; 156 ~WebGLRenderingContextBase() override;
144 157
145 virtual unsigned version() const = 0; 158 virtual unsigned version() const = 0;
146 virtual String contextName() const = 0; 159 virtual String contextName() const = 0;
147 virtual void registerContextExtensions() = 0; 160 virtual void registerContextExtensions() = 0;
148 161
149 virtual void initializeNewContext(); 162 virtual void initializeNewContext();
150 163
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1079 WebGLRenderingContextBase(HTMLCanvasElement*, OffscreenCanvas*, PassOwnPtr<W ebGraphicsContext3DProvider>, const WebGLContextAttributes&); 1092 WebGLRenderingContextBase(HTMLCanvasElement*, OffscreenCanvas*, PassOwnPtr<W ebGraphicsContext3DProvider>, const WebGLContextAttributes&);
1080 }; 1093 };
1081 1094
1082 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d()); 1095 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d());
1083 1096
1084 } // namespace blink 1097 } // namespace blink
1085 1098
1086 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState); 1099 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState);
1087 1100
1088 #endif // WebGLRenderingContextBase_h 1101 #endif // WebGLRenderingContextBase_h
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