OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContextFactory_DEFINED | 8 #ifndef GrContextFactory_DEFINED |
9 #define GrContextFactory_DEFINED | 9 #define GrContextFactory_DEFINED |
10 | 10 |
11 #include "GrContext.h" | 11 #include "GrContext.h" |
12 #include "GrContextOptions.h" | 12 #include "GrContextOptions.h" |
13 | 13 |
14 #include "gl/GLTestContext.h" | 14 #include "gl/GLTestContext.h" |
15 #include "SkTArray.h" | 15 #include "SkTArray.h" |
16 | 16 |
17 namespace sk_gpu_test { | 17 namespace sk_gpu_test { |
18 /** | 18 /** |
19 * This is a simple class that is useful in test apps that use different | 19 * This is a simple class that is useful in test apps that use different |
20 * GrContexts backed by different types of GL contexts. It manages creating the | 20 * GrContexts backed by different types of GL contexts. It manages creating the |
21 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the | 21 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the |
22 * factory is destroyed (though the caller can always grab a ref on the returned | 22 * factory is destroyed (though the caller can always grab a ref on the returned |
23 * Gr and GL contexts to make them outlive the factory). | 23 * Gr and GL contexts to make them outlive the factory). |
24 */ | 24 */ |
25 class GrContextFactory : SkNoncopyable { | 25 class GrContextFactory : SkNoncopyable { |
26 public: | 26 public: |
27 enum ContextType { | 27 enum GLContextType { |
28 kGL_ContextType, //! OpenGL context. | 28 kNative_GLContextType, //! OpenGL or OpenGL ES context. |
29 kGLES_ContextType, //! OpenGL ES context. | 29 kGL_GLContextType, //! OpenGL context. |
| 30 kGLES_GLContextType, //! OpenGL ES context. |
30 #if SK_ANGLE | 31 #if SK_ANGLE |
31 #ifdef SK_BUILD_FOR_WIN | 32 #ifdef SK_BUILD_FOR_WIN |
32 kANGLE_ContextType, //! ANGLE on DirectX OpenGL ES context. | 33 kANGLE_GLContextType, //! ANGLE on DirectX OpenGL ES context. |
33 #endif | 34 #endif |
34 kANGLE_GL_ContextType, //! ANGLE on OpenGL OpenGL ES context. | 35 kANGLE_GL_GLContextType, //! ANGLE on OpenGL OpenGL ES context. |
35 #endif | 36 #endif |
36 #if SK_COMMAND_BUFFER | 37 #if SK_COMMAND_BUFFER |
37 kCommandBuffer_ContextType, //! Chromium command buffer OpenGL ES contex
t. | 38 kCommandBuffer_GLContextType, //! Chromium command buffer OpenGL ES cont
ext. |
38 #endif | 39 #endif |
39 #if SK_MESA | 40 #if SK_MESA |
40 kMESA_ContextType, //! MESA OpenGL context | 41 kMESA_GLContextType, //! MESA OpenGL context |
41 #endif | 42 #endif |
42 kNullGL_ContextType, //! Non-rendering OpenGL mock context. | 43 kNull_GLContextType, //! Non-rendering OpenGL mock context. |
43 kDebugGL_ContextType, //! Non-rendering, state verifying OpenGL co
ntext. | 44 kDebug_GLContextType, //! Non-rendering, state verifying OpenGL context. |
44 kLastContextType = kDebugGL_ContextType | 45 kLastGLContextType = kDebug_GLContextType |
45 }; | 46 }; |
46 | 47 |
47 //! OpenGL or OpenGL ES context depending on the platform. To be removed. | 48 static const int kGLContextTypeCnt = kLastGLContextType + 1; |
48 static const ContextType kNativeGL_ContextType; | |
49 | |
50 static const int kContextTypeCnt = kLastContextType + 1; | |
51 | 49 |
52 /** | 50 /** |
53 * Options for GL context creation. For historical and testing reasons the o
ptions will default | 51 * Options for GL context creation. For historical and testing reasons the o
ptions will default |
54 * to not using GL_NV_path_rendering extension even when the driver support
s it. | 52 * to not using GL_NV_path_rendering extension even when the driver support
s it. |
55 */ | 53 */ |
56 enum ContextOptions { | 54 enum GLContextOptions { |
57 kNone_ContextOptions = 0x0, | 55 kNone_GLContextOptions = 0, |
58 kEnableNVPR_ContextOptions = 0x1, | 56 kEnableNVPR_GLContextOptions = 0x1, |
59 kRequireSRGBSupport_ContextOptions = 0x2, | 57 kRequireSRGBSupport_GLContextOptions = 0x2, |
60 }; | 58 }; |
61 | 59 |
62 static bool IsRenderingContext(ContextType type) { | 60 static bool IsRenderingGLContext(GLContextType type) { |
63 switch (type) { | 61 switch (type) { |
64 case kNullGL_ContextType: | 62 case kNull_GLContextType: |
65 case kDebugGL_ContextType: | 63 case kDebug_GLContextType: |
66 return false; | 64 return false; |
67 default: | 65 default: |
68 return true; | 66 return true; |
69 } | 67 } |
70 } | 68 } |
71 | 69 |
72 static const char* ContextTypeName(ContextType type) { | 70 static const char* GLContextTypeName(GLContextType type) { |
73 switch (type) { | 71 switch (type) { |
74 case kGL_ContextType: | 72 case kNative_GLContextType: |
| 73 return "native"; |
| 74 case kGL_GLContextType: |
75 return "gl"; | 75 return "gl"; |
76 case kGLES_ContextType: | 76 case kGLES_GLContextType: |
77 return "gles"; | 77 return "gles"; |
78 #if SK_ANGLE | 78 #if SK_ANGLE |
79 #ifdef SK_BUILD_FOR_WIN | 79 #ifdef SK_BUILD_FOR_WIN |
80 case kANGLE_ContextType: | 80 case kANGLE_GLContextType: |
81 return "angle"; | 81 return "angle"; |
82 #endif | 82 #endif |
83 case kANGLE_GL_ContextType: | 83 case kANGLE_GL_GLContextType: |
84 return "angle-gl"; | 84 return "angle-gl"; |
85 #endif | 85 #endif |
86 #if SK_COMMAND_BUFFER | 86 #if SK_COMMAND_BUFFER |
87 case kCommandBuffer_ContextType: | 87 case kCommandBuffer_GLContextType: |
88 return "commandbuffer"; | 88 return "commandbuffer"; |
89 #endif | 89 #endif |
90 #if SK_MESA | 90 #if SK_MESA |
91 case kMESA_ContextType: | 91 case kMESA_GLContextType: |
92 return "mesa"; | 92 return "mesa"; |
93 #endif | 93 #endif |
94 case kNullGL_ContextType: | 94 case kNull_GLContextType: |
95 return "null"; | 95 return "null"; |
96 case kDebugGL_ContextType: | 96 case kDebug_GLContextType: |
97 return "debug"; | 97 return "debug"; |
98 default: | 98 default: |
99 SkFAIL("Unknown GL Context type."); | 99 SkFAIL("Unknown GL Context type."); |
100 } | 100 } |
101 } | 101 } |
102 | 102 |
103 explicit GrContextFactory(const GrContextOptions& opts); | 103 explicit GrContextFactory(const GrContextOptions& opts); |
104 GrContextFactory(); | 104 GrContextFactory(); |
105 | 105 |
106 ~GrContextFactory(); | 106 ~GrContextFactory(); |
107 | 107 |
108 void destroyContexts(); | 108 void destroyContexts(); |
109 void abandonContexts(); | 109 void abandonContexts(); |
110 void releaseResourcesAndAbandonContexts(); | 110 void releaseResourcesAndAbandonContexts(); |
111 | 111 |
112 struct ContextInfo { | 112 struct ContextInfo { |
113 ContextInfo() | 113 ContextInfo() |
114 : fGrContext(nullptr), fGLContext(nullptr) { } | 114 : fGrContext(nullptr), fGLContext(nullptr) { } |
115 ContextInfo(GrContext* grContext, GLTestContext* glContext) | 115 ContextInfo(GrContext* grContext, GLTestContext* glContext) |
116 : fGrContext(grContext), fGLContext(glContext) { } | 116 : fGrContext(grContext), fGLContext(glContext) { } |
117 GrContext* fGrContext; | 117 GrContext* fGrContext; |
118 GLTestContext* fGLContext; //! Valid until the factory destroys it via a
bandonContexts() or | 118 GLTestContext* fGLContext; //! Valid until the factory destroys it via a
bandonContexts() or |
119 //! destroyContexts(). | 119 //! destroyContexts(). |
120 }; | 120 }; |
121 | 121 |
122 /** | 122 /** |
123 * Get a context initialized with a type of GL context. It also makes the GL
context current. | 123 * Get a context initialized with a type of GL context. It also makes the GL
context current. |
124 */ | 124 */ |
125 ContextInfo getContextInfo(ContextType type, | 125 ContextInfo getContextInfo(GLContextType type, |
126 ContextOptions options = kNone_ContextOptions); | 126 GLContextOptions options = kNone_GLContextOptions
); |
127 /** | 127 /** |
128 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. | 128 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. |
129 */ | 129 */ |
130 GrContext* get(ContextType type, ContextOptions options = kNone_ContextOptio
ns) { | 130 GrContext* get(GLContextType type, |
| 131 GLContextOptions options = kNone_GLContextOptions) { |
131 return this->getContextInfo(type, options).fGrContext; | 132 return this->getContextInfo(type, options).fGrContext; |
132 } | 133 } |
133 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } | 134 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } |
134 | 135 |
135 private: | 136 private: |
136 struct Context { | 137 struct Context { |
137 ContextType fType; | 138 GLContextType fType; |
138 ContextOptions fOptions; | 139 GLContextOptions fOptions; |
139 GLTestContext* fGLContext; // null if non-GL | 140 GLTestContext* fGLContext; |
140 GrContext* fGrContext; | 141 GrContext* fGrContext; |
141 }; | 142 }; |
142 SkTArray<Context, true> fContexts; | 143 SkTArray<Context, true> fContexts; |
143 const GrContextOptions fGlobalOptions; | 144 const GrContextOptions fGlobalOptions; |
144 }; | 145 }; |
145 } // namespace sk_gpu_test | 146 } // namespace sk_gpu_test |
146 #endif | 147 #endif |
OLD | NEW |