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Side by Side Diff: tools/gpu/GrContextFactory.h

Issue 1856703002: Revert of Rename enums in GrContextFactory to remove "GL" (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrContextFactory_DEFINED 8 #ifndef GrContextFactory_DEFINED
9 #define GrContextFactory_DEFINED 9 #define GrContextFactory_DEFINED
10 10
11 #include "GrContext.h" 11 #include "GrContext.h"
12 #include "GrContextOptions.h" 12 #include "GrContextOptions.h"
13 13
14 #include "gl/GLTestContext.h" 14 #include "gl/GLTestContext.h"
15 #include "SkTArray.h" 15 #include "SkTArray.h"
16 16
17 namespace sk_gpu_test { 17 namespace sk_gpu_test {
18 /** 18 /**
19 * This is a simple class that is useful in test apps that use different 19 * This is a simple class that is useful in test apps that use different
20 * GrContexts backed by different types of GL contexts. It manages creating the 20 * GrContexts backed by different types of GL contexts. It manages creating the
21 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the 21 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the
22 * factory is destroyed (though the caller can always grab a ref on the returned 22 * factory is destroyed (though the caller can always grab a ref on the returned
23 * Gr and GL contexts to make them outlive the factory). 23 * Gr and GL contexts to make them outlive the factory).
24 */ 24 */
25 class GrContextFactory : SkNoncopyable { 25 class GrContextFactory : SkNoncopyable {
26 public: 26 public:
27 enum ContextType { 27 enum GLContextType {
28 kGL_ContextType, //! OpenGL context. 28 kNative_GLContextType, //! OpenGL or OpenGL ES context.
29 kGLES_ContextType, //! OpenGL ES context. 29 kGL_GLContextType, //! OpenGL context.
30 kGLES_GLContextType, //! OpenGL ES context.
30 #if SK_ANGLE 31 #if SK_ANGLE
31 #ifdef SK_BUILD_FOR_WIN 32 #ifdef SK_BUILD_FOR_WIN
32 kANGLE_ContextType, //! ANGLE on DirectX OpenGL ES context. 33 kANGLE_GLContextType, //! ANGLE on DirectX OpenGL ES context.
33 #endif 34 #endif
34 kANGLE_GL_ContextType, //! ANGLE on OpenGL OpenGL ES context. 35 kANGLE_GL_GLContextType, //! ANGLE on OpenGL OpenGL ES context.
35 #endif 36 #endif
36 #if SK_COMMAND_BUFFER 37 #if SK_COMMAND_BUFFER
37 kCommandBuffer_ContextType, //! Chromium command buffer OpenGL ES contex t. 38 kCommandBuffer_GLContextType, //! Chromium command buffer OpenGL ES cont ext.
38 #endif 39 #endif
39 #if SK_MESA 40 #if SK_MESA
40 kMESA_ContextType, //! MESA OpenGL context 41 kMESA_GLContextType, //! MESA OpenGL context
41 #endif 42 #endif
42 kNullGL_ContextType, //! Non-rendering OpenGL mock context. 43 kNull_GLContextType, //! Non-rendering OpenGL mock context.
43 kDebugGL_ContextType, //! Non-rendering, state verifying OpenGL co ntext. 44 kDebug_GLContextType, //! Non-rendering, state verifying OpenGL context.
44 kLastContextType = kDebugGL_ContextType 45 kLastGLContextType = kDebug_GLContextType
45 }; 46 };
46 47
47 //! OpenGL or OpenGL ES context depending on the platform. To be removed. 48 static const int kGLContextTypeCnt = kLastGLContextType + 1;
48 static const ContextType kNativeGL_ContextType;
49
50 static const int kContextTypeCnt = kLastContextType + 1;
51 49
52 /** 50 /**
53 * Options for GL context creation. For historical and testing reasons the o ptions will default 51 * Options for GL context creation. For historical and testing reasons the o ptions will default
54 * to not using GL_NV_path_rendering extension even when the driver support s it. 52 * to not using GL_NV_path_rendering extension even when the driver support s it.
55 */ 53 */
56 enum ContextOptions { 54 enum GLContextOptions {
57 kNone_ContextOptions = 0x0, 55 kNone_GLContextOptions = 0,
58 kEnableNVPR_ContextOptions = 0x1, 56 kEnableNVPR_GLContextOptions = 0x1,
59 kRequireSRGBSupport_ContextOptions = 0x2, 57 kRequireSRGBSupport_GLContextOptions = 0x2,
60 }; 58 };
61 59
62 static bool IsRenderingContext(ContextType type) { 60 static bool IsRenderingGLContext(GLContextType type) {
63 switch (type) { 61 switch (type) {
64 case kNullGL_ContextType: 62 case kNull_GLContextType:
65 case kDebugGL_ContextType: 63 case kDebug_GLContextType:
66 return false; 64 return false;
67 default: 65 default:
68 return true; 66 return true;
69 } 67 }
70 } 68 }
71 69
72 static const char* ContextTypeName(ContextType type) { 70 static const char* GLContextTypeName(GLContextType type) {
73 switch (type) { 71 switch (type) {
74 case kGL_ContextType: 72 case kNative_GLContextType:
73 return "native";
74 case kGL_GLContextType:
75 return "gl"; 75 return "gl";
76 case kGLES_ContextType: 76 case kGLES_GLContextType:
77 return "gles"; 77 return "gles";
78 #if SK_ANGLE 78 #if SK_ANGLE
79 #ifdef SK_BUILD_FOR_WIN 79 #ifdef SK_BUILD_FOR_WIN
80 case kANGLE_ContextType: 80 case kANGLE_GLContextType:
81 return "angle"; 81 return "angle";
82 #endif 82 #endif
83 case kANGLE_GL_ContextType: 83 case kANGLE_GL_GLContextType:
84 return "angle-gl"; 84 return "angle-gl";
85 #endif 85 #endif
86 #if SK_COMMAND_BUFFER 86 #if SK_COMMAND_BUFFER
87 case kCommandBuffer_ContextType: 87 case kCommandBuffer_GLContextType:
88 return "commandbuffer"; 88 return "commandbuffer";
89 #endif 89 #endif
90 #if SK_MESA 90 #if SK_MESA
91 case kMESA_ContextType: 91 case kMESA_GLContextType:
92 return "mesa"; 92 return "mesa";
93 #endif 93 #endif
94 case kNullGL_ContextType: 94 case kNull_GLContextType:
95 return "null"; 95 return "null";
96 case kDebugGL_ContextType: 96 case kDebug_GLContextType:
97 return "debug"; 97 return "debug";
98 default: 98 default:
99 SkFAIL("Unknown GL Context type."); 99 SkFAIL("Unknown GL Context type.");
100 } 100 }
101 } 101 }
102 102
103 explicit GrContextFactory(const GrContextOptions& opts); 103 explicit GrContextFactory(const GrContextOptions& opts);
104 GrContextFactory(); 104 GrContextFactory();
105 105
106 ~GrContextFactory(); 106 ~GrContextFactory();
107 107
108 void destroyContexts(); 108 void destroyContexts();
109 void abandonContexts(); 109 void abandonContexts();
110 void releaseResourcesAndAbandonContexts(); 110 void releaseResourcesAndAbandonContexts();
111 111
112 struct ContextInfo { 112 struct ContextInfo {
113 ContextInfo() 113 ContextInfo()
114 : fGrContext(nullptr), fGLContext(nullptr) { } 114 : fGrContext(nullptr), fGLContext(nullptr) { }
115 ContextInfo(GrContext* grContext, GLTestContext* glContext) 115 ContextInfo(GrContext* grContext, GLTestContext* glContext)
116 : fGrContext(grContext), fGLContext(glContext) { } 116 : fGrContext(grContext), fGLContext(glContext) { }
117 GrContext* fGrContext; 117 GrContext* fGrContext;
118 GLTestContext* fGLContext; //! Valid until the factory destroys it via a bandonContexts() or 118 GLTestContext* fGLContext; //! Valid until the factory destroys it via a bandonContexts() or
119 //! destroyContexts(). 119 //! destroyContexts().
120 }; 120 };
121 121
122 /** 122 /**
123 * Get a context initialized with a type of GL context. It also makes the GL context current. 123 * Get a context initialized with a type of GL context. It also makes the GL context current.
124 */ 124 */
125 ContextInfo getContextInfo(ContextType type, 125 ContextInfo getContextInfo(GLContextType type,
126 ContextOptions options = kNone_ContextOptions); 126 GLContextOptions options = kNone_GLContextOptions );
127 /** 127 /**
128 * Get a GrContext initialized with a type of GL context. It also makes the GL context current. 128 * Get a GrContext initialized with a type of GL context. It also makes the GL context current.
129 */ 129 */
130 GrContext* get(ContextType type, ContextOptions options = kNone_ContextOptio ns) { 130 GrContext* get(GLContextType type,
131 GLContextOptions options = kNone_GLContextOptions) {
131 return this->getContextInfo(type, options).fGrContext; 132 return this->getContextInfo(type, options).fGrContext;
132 } 133 }
133 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } 134 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; }
134 135
135 private: 136 private:
136 struct Context { 137 struct Context {
137 ContextType fType; 138 GLContextType fType;
138 ContextOptions fOptions; 139 GLContextOptions fOptions;
139 GLTestContext* fGLContext; // null if non-GL 140 GLTestContext* fGLContext;
140 GrContext* fGrContext; 141 GrContext* fGrContext;
141 }; 142 };
142 SkTArray<Context, true> fContexts; 143 SkTArray<Context, true> fContexts;
143 const GrContextOptions fGlobalOptions; 144 const GrContextOptions fGlobalOptions;
144 }; 145 };
145 } // namespace sk_gpu_test 146 } // namespace sk_gpu_test
146 #endif 147 #endif
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