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Side by Side Diff: tools/gpu/GrContextFactory.cpp

Issue 1856703002: Revert of Rename enums in GrContextFactory to remove "GL" (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContextFactory.h" 9 #include "GrContextFactory.h"
10 #include "gl/GLTestContext.h" 10 #include "gl/GLTestContext.h"
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 for (Context& context : fContexts) { 67 for (Context& context : fContexts) {
68 if (context.fGLContext) { 68 if (context.fGLContext) {
69 context.fGLContext->makeCurrent(); 69 context.fGLContext->makeCurrent();
70 context.fGrContext->releaseResourcesAndAbandonContext(); 70 context.fGrContext->releaseResourcesAndAbandonContext();
71 delete(context.fGLContext); 71 delete(context.fGLContext);
72 context.fGLContext = nullptr; 72 context.fGLContext = nullptr;
73 } 73 }
74 } 74 }
75 } 75 }
76 76
77 #if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_ FOR_MAC) 77 GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType typ e,
78 const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType = 78 GLContextOptions options) {
79 GrContextFactory::kGL_ContextType;
80 #else
81 const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType =
82 GrContextFactory::kGLES_ContextType;
83 #endif
84
85 GrContextFactory::ContextInfo GrContextFactory::getContextInfo(ContextType type,
86 ContextOptions op tions) {
87 for (int i = 0; i < fContexts.count(); ++i) { 79 for (int i = 0; i < fContexts.count(); ++i) {
88 Context& context = fContexts[i]; 80 Context& context = fContexts[i];
89 if (!context.fGLContext) { 81 if (!context.fGLContext) {
90 continue; 82 continue;
91 } 83 }
92 if (context.fType == type && 84 if (context.fType == type &&
93 context.fOptions == options) { 85 context.fOptions == options) {
94 context.fGLContext->makeCurrent(); 86 context.fGLContext->makeCurrent();
95 return ContextInfo(context.fGrContext, context.fGLContext); 87 return ContextInfo(context.fGrContext, context.fGLContext);
96 } 88 }
97 } 89 }
98 SkAutoTDelete<GLTestContext> glCtx; 90 SkAutoTDelete<GLTestContext> glCtx;
99 SkAutoTUnref<GrContext> grCtx; 91 SkAutoTUnref<GrContext> grCtx;
100 switch (type) { 92 switch (type) {
101 case kGL_ContextType: 93 case kNative_GLContextType:
94 glCtx.reset(CreatePlatformGLTestContext(kNone_GrGLStandard));
95 break;
96 case kGL_GLContextType:
102 glCtx.reset(CreatePlatformGLTestContext(kGL_GrGLStandard)); 97 glCtx.reset(CreatePlatformGLTestContext(kGL_GrGLStandard));
103 break; 98 break;
104 case kGLES_ContextType: 99 case kGLES_GLContextType:
105 glCtx.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard)); 100 glCtx.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard));
106 break; 101 break;
107 #if SK_ANGLE 102 #if SK_ANGLE
108 #ifdef SK_BUILD_FOR_WIN 103 #ifdef SK_BUILD_FOR_WIN
109 case kANGLE_ContextType: 104 case kANGLE_GLContextType:
110 glCtx.reset(CreateANGLEDirect3DGLTestContext()); 105 glCtx.reset(CreateANGLEDirect3DGLTestContext());
111 break; 106 break;
112 #endif 107 #endif
113 case kANGLE_GL_ContextType: 108 case kANGLE_GL_GLContextType:
114 glCtx.reset(CreateANGLEOpenGLGLTestContext()); 109 glCtx.reset(CreateANGLEOpenGLGLTestContext());
115 break; 110 break;
116 #endif 111 #endif
117 #if SK_COMMAND_BUFFER 112 #if SK_COMMAND_BUFFER
118 case kCommandBuffer_ContextType: 113 case kCommandBuffer_GLContextType:
119 glCtx.reset(CommandBufferGLTestContext::Create()); 114 glCtx.reset(CommandBufferGLTestContext::Create());
120 break; 115 break;
121 #endif 116 #endif
122 #if SK_MESA 117 #if SK_MESA
123 case kMESA_ContextType: 118 case kMESA_GLContextType:
124 glCtx.reset(CreateMesaGLTestContext()); 119 glCtx.reset(CreateMesaGLTestContext());
125 break; 120 break;
126 #endif 121 #endif
127 case kNullGL_ContextType: 122 case kNull_GLContextType:
128 glCtx.reset(CreateNullGLTestContext()); 123 glCtx.reset(CreateNullGLTestContext());
129 break; 124 break;
130 case kDebugGL_ContextType: 125 case kDebug_GLContextType:
131 glCtx.reset(CreateDebugGLTestContext()); 126 glCtx.reset(CreateDebugGLTestContext());
132 break; 127 break;
133 } 128 }
134 if (nullptr == glCtx.get()) { 129 if (nullptr == glCtx.get()) {
135 return ContextInfo(); 130 return ContextInfo();
136 } 131 }
137 132
138 SkASSERT(glCtx->isValid()); 133 SkASSERT(glCtx->isValid());
139 134
140 // Block NVPR from non-NVPR types. 135 // Block NVPR from non-NVPR types.
141 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); 136 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
142 if (!(kEnableNVPR_ContextOptions & options)) { 137 if (!(kEnableNVPR_GLContextOptions & options)) {
143 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); 138 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
144 if (!glInterface) { 139 if (!glInterface) {
145 return ContextInfo(); 140 return ContextInfo();
146 } 141 }
147 } 142 }
148 143
149 glCtx->makeCurrent(); 144 glCtx->makeCurrent();
150 #ifdef SK_VULKAN 145 #ifdef SK_VULKAN
151 if (kEnableNVPR_ContextOptions & options) { 146 if (kEnableNVPR_GLContextOptions & options) {
152 return ContextInfo(); 147 return ContextInfo();
153 } else { 148 } else {
154 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackend Context::Create()); 149 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackend Context::Create());
155 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions) ); 150 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions) );
156 } 151 }
157 #else 152 #else
158 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get ()); 153 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get ());
159 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); 154 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions));
160 #endif 155 #endif
161 if (!grCtx.get()) { 156 if (!grCtx.get()) {
162 return ContextInfo(); 157 return ContextInfo();
163 } 158 }
164 if (kEnableNVPR_ContextOptions & options) { 159 if (kEnableNVPR_GLContextOptions & options) {
165 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { 160 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
166 return ContextInfo(); 161 return ContextInfo();
167 } 162 }
168 } 163 }
169 if (kRequireSRGBSupport_ContextOptions & options) { 164 if (kRequireSRGBSupport_GLContextOptions & options) {
170 if (!grCtx->caps()->srgbSupport()) { 165 if (!grCtx->caps()->srgbSupport()) {
171 return ContextInfo(); 166 return ContextInfo();
172 } 167 }
173 } 168 }
174 169
175 Context& context = fContexts.push_back(); 170 Context& context = fContexts.push_back();
176 context.fGLContext = glCtx.release(); 171 context.fGLContext = glCtx.release();
177 context.fGrContext = SkRef(grCtx.get()); 172 context.fGrContext = SkRef(grCtx.get());
178 context.fType = type; 173 context.fType = type;
179 context.fOptions = options; 174 context.fOptions = options;
180 return ContextInfo(context.fGrContext, context.fGLContext); 175 return ContextInfo(context.fGrContext, context.fGLContext);
181 } 176 }
182 } // namespace sk_gpu_test 177 } // namespace sk_gpu_test
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