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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 230 // Counter that tracks what index the next RenderLayer would be if it ge
ts squashed to the current squashing layer. | 230 // Counter that tracks what index the next RenderLayer would be if it ge
ts squashed to the current squashing layer. |
| 231 size_t nextSquashedLayerIndex; | 231 size_t nextSquashedLayerIndex; |
| 232 }; | 232 }; |
| 233 | 233 |
| 234 CompositingStateTransitionType computeCompositedLayerUpdate(const RenderLaye
r*); | 234 CompositingStateTransitionType computeCompositedLayerUpdate(const RenderLaye
r*); |
| 235 // Make updates to the layer based on viewport-constrained properties such a
s position:fixed. This can in turn affect | 235 // Make updates to the layer based on viewport-constrained properties such a
s position:fixed. This can in turn affect |
| 236 // compositing. | 236 // compositing. |
| 237 bool updateLayerIfViewportConstrained(RenderLayer*); | 237 bool updateLayerIfViewportConstrained(RenderLayer*); |
| 238 | 238 |
| 239 // GraphicsLayerClient implementation | 239 // GraphicsLayerClient implementation |
| 240 virtual void notifyAnimationStarted(const GraphicsLayer*, double, double) OV
ERRIDE { } | 240 virtual void notifyAnimationStarted(const GraphicsLayer*, double) OVERRIDE {
} |
| 241 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL
ayerPaintingPhase, const IntRect&) OVERRIDE; | 241 virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsL
ayerPaintingPhase, const IntRect&) OVERRIDE; |
| 242 | 242 |
| 243 virtual bool isTrackingRepaints() const OVERRIDE; | 243 virtual bool isTrackingRepaints() const OVERRIDE; |
| 244 | 244 |
| 245 // Whether the given RL needs to paint into its own separate backing (and he
nce would need its own CompositedLayerMapping). | 245 // Whether the given RL needs to paint into its own separate backing (and he
nce would need its own CompositedLayerMapping). |
| 246 bool needsOwnBacking(const RenderLayer*) const; | 246 bool needsOwnBacking(const RenderLayer*) const; |
| 247 // Whether the layer could ever be composited. | 247 // Whether the layer could ever be composited. |
| 248 bool canBeComposited(const RenderLayer*) const; | 248 bool canBeComposited(const RenderLayer*) const; |
| 249 | 249 |
| 250 void updateDirectCompositingReasons(RenderLayer*); | 250 void updateDirectCompositingReasons(RenderLayer*); |
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| 370 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 370 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
| 371 #if USE(RUBBER_BANDING) | 371 #if USE(RUBBER_BANDING) |
| 372 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; | 372 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; |
| 373 #endif | 373 #endif |
| 374 }; | 374 }; |
| 375 | 375 |
| 376 | 376 |
| 377 } // namespace WebCore | 377 } // namespace WebCore |
| 378 | 378 |
| 379 #endif // RenderLayerCompositor_h | 379 #endif // RenderLayerCompositor_h |
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