| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 89 // This should only be used for CSS | 89 // This should only be used for CSS |
| 90 void unpause(); | 90 void unpause(); |
| 91 | 91 |
| 92 void setOutdated(); | 92 void setOutdated(); |
| 93 bool outdated() { return m_outdated; } | 93 bool outdated() { return m_outdated; } |
| 94 | 94 |
| 95 bool maybeStartAnimationOnCompositor(); | 95 bool maybeStartAnimationOnCompositor(); |
| 96 void cancelAnimationOnCompositor(); | 96 void cancelAnimationOnCompositor(); |
| 97 bool hasActiveAnimationsOnCompositor(); | 97 bool hasActiveAnimationsOnCompositor(); |
| 98 | 98 |
| 99 static bool hasLowerPriority(Player*, Player*); |
| 100 |
| 99 private: | 101 private: |
| 100 Player(DocumentTimeline&, TimedItem*); | 102 Player(DocumentTimeline&, TimedItem*); |
| 101 double sourceEnd() const; | 103 double sourceEnd() const; |
| 102 bool limited(double currentTime) const; | 104 bool limited(double currentTime) const; |
| 103 double currentTimeWithoutLag() const; | 105 double currentTimeWithoutLag() const; |
| 104 double currentTimeWithLag() const; | 106 double currentTimeWithLag() const; |
| 105 void updateTimingState(double newCurrentTime); | 107 void updateTimingState(double newCurrentTime); |
| 106 void updateCurrentTimingState(); | 108 void updateCurrentTimingState(); |
| 107 | 109 |
| 108 double m_playbackRate; | 110 double m_playbackRate; |
| 109 double m_startTime; | 111 double m_startTime; |
| 110 double m_holdTime; | 112 double m_holdTime; |
| 111 double m_storedTimeLag; | 113 double m_storedTimeLag; |
| 112 | 114 |
| 113 RefPtr<TimedItem> m_content; | 115 RefPtr<TimedItem> m_content; |
| 114 // FIXME: We should keep the timeline alive and have this as non-null | 116 // FIXME: We should keep the timeline alive and have this as non-null |
| 115 // but this is tricky to do without Oilpan | 117 // but this is tricky to do without Oilpan |
| 116 DocumentTimeline* m_timeline; | 118 DocumentTimeline* m_timeline; |
| 117 // Reflects all pausing, including via pauseForTesting(). | 119 // Reflects all pausing, including via pauseForTesting(). |
| 118 bool m_paused; | 120 bool m_paused; |
| 119 bool m_held; | 121 bool m_held; |
| 120 bool m_isPausedForTesting; | 122 bool m_isPausedForTesting; |
| 121 | 123 |
| 122 // This indicates timing information relevant to the player has changed | 124 // This indicates timing information relevant to the player has changed |
| 123 bool m_outdated; | 125 bool m_outdated; |
| 126 |
| 127 unsigned m_sequenceNumber; |
| 124 }; | 128 }; |
| 125 | 129 |
| 126 } // namespace | 130 } // namespace |
| 127 | 131 |
| 128 #endif | 132 #endif |
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