| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 103 } | 103 } |
| 104 | 104 |
| 105 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, Ti
leMode tmy, | 105 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, Ti
leMode tmy, |
| 106 const SkMatrix* localMatrix, const SkRect*
tile) { | 106 const SkMatrix* localMatrix, const SkRect*
tile) { |
| 107 if (!picture || picture->cullRect().isEmpty() || (tile && tile->isEmpty()))
{ | 107 if (!picture || picture->cullRect().isEmpty() || (tile && tile->isEmpty()))
{ |
| 108 return SkShader::MakeEmptyShader(); | 108 return SkShader::MakeEmptyShader(); |
| 109 } | 109 } |
| 110 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, loc
alMatrix, tile)); | 110 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, loc
alMatrix, tile)); |
| 111 } | 111 } |
| 112 | 112 |
| 113 SkFlattenable* SkPictureShader::CreateProc(SkReadBuffer& buffer) { | 113 sk_sp<SkFlattenable> SkPictureShader::CreateProc(SkReadBuffer& buffer) { |
| 114 SkMatrix lm; | 114 SkMatrix lm; |
| 115 buffer.readMatrix(&lm); | 115 buffer.readMatrix(&lm); |
| 116 TileMode mx = (TileMode)buffer.read32(); | 116 TileMode mx = (TileMode)buffer.read32(); |
| 117 TileMode my = (TileMode)buffer.read32(); | 117 TileMode my = (TileMode)buffer.read32(); |
| 118 SkRect tile; | 118 SkRect tile; |
| 119 buffer.readRect(&tile); | 119 buffer.readRect(&tile); |
| 120 | 120 |
| 121 sk_sp<SkPicture> picture; | 121 sk_sp<SkPicture> picture; |
| 122 | 122 |
| 123 if (buffer.isCrossProcess() && SkPicture::PictureIOSecurityPrecautionsEnable
d()) { | 123 if (buffer.isCrossProcess() && SkPicture::PictureIOSecurityPrecautionsEnable
d()) { |
| 124 if (buffer.isVersionLT(SkReadBuffer::kPictureShaderHasPictureBool_Versio
n)) { | 124 if (buffer.isVersionLT(SkReadBuffer::kPictureShaderHasPictureBool_Versio
n)) { |
| 125 // Older code blindly serialized pictures. We don't trust them. | 125 // Older code blindly serialized pictures. We don't trust them. |
| 126 buffer.validate(false); | 126 buffer.validate(false); |
| 127 return nullptr; | 127 return nullptr; |
| 128 } | 128 } |
| 129 // Newer code won't serialize pictures in disallow-cross-process-picture
mode. | 129 // Newer code won't serialize pictures in disallow-cross-process-picture
mode. |
| 130 // Assert that they didn't serialize anything except a false here. | 130 // Assert that they didn't serialize anything except a false here. |
| 131 buffer.validate(!buffer.readBool()); | 131 buffer.validate(!buffer.readBool()); |
| 132 } else { | 132 } else { |
| 133 // Old code always serialized the picture. New code writes a 'true' fir
st if it did. | 133 // Old code always serialized the picture. New code writes a 'true' fir
st if it did. |
| 134 if (buffer.isVersionLT(SkReadBuffer::kPictureShaderHasPictureBool_Versio
n) || | 134 if (buffer.isVersionLT(SkReadBuffer::kPictureShaderHasPictureBool_Versio
n) || |
| 135 buffer.readBool()) { | 135 buffer.readBool()) { |
| 136 picture = SkPicture::MakeFromBuffer(buffer); | 136 picture = SkPicture::MakeFromBuffer(buffer); |
| 137 } | 137 } |
| 138 } | 138 } |
| 139 return SkPictureShader::Make(picture, mx, my, &lm, &tile).release(); | 139 return SkPictureShader::Make(picture, mx, my, &lm, &tile); |
| 140 } | 140 } |
| 141 | 141 |
| 142 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { | 142 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { |
| 143 buffer.writeMatrix(this->getLocalMatrix()); | 143 buffer.writeMatrix(this->getLocalMatrix()); |
| 144 buffer.write32(fTmx); | 144 buffer.write32(fTmx); |
| 145 buffer.write32(fTmy); | 145 buffer.write32(fTmy); |
| 146 buffer.writeRect(fTile); | 146 buffer.writeRect(fTile); |
| 147 | 147 |
| 148 // The deserialization code won't trust that our serialized picture is safe
to deserialize. | 148 // The deserialization code won't trust that our serialized picture is safe
to deserialize. |
| 149 // So write a 'false' telling it that we're not serializing a picture. | 149 // So write a 'false' telling it that we're not serializing a picture. |
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| 327 if (context) { | 327 if (context) { |
| 328 maxTextureSize = context->caps()->maxTextureSize(); | 328 maxTextureSize = context->caps()->maxTextureSize(); |
| 329 } | 329 } |
| 330 sk_sp<SkShader> bitmapShader(this->refBitmapShader(viewM, localMatrix, maxTe
xtureSize)); | 330 sk_sp<SkShader> bitmapShader(this->refBitmapShader(viewM, localMatrix, maxTe
xtureSize)); |
| 331 if (!bitmapShader) { | 331 if (!bitmapShader) { |
| 332 return nullptr; | 332 return nullptr; |
| 333 } | 333 } |
| 334 return bitmapShader->asFragmentProcessor(context, viewM, nullptr, fq); | 334 return bitmapShader->asFragmentProcessor(context, viewM, nullptr, fq); |
| 335 } | 335 } |
| 336 #endif | 336 #endif |
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