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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkComposeShader.h" | 8 #include "SkComposeShader.h" |
9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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32 | 32 |
33 ~SkAutoAlphaRestore() { | 33 ~SkAutoAlphaRestore() { |
34 fPaint->setAlpha(fAlpha); | 34 fPaint->setAlpha(fAlpha); |
35 } | 35 } |
36 private: | 36 private: |
37 SkPaint* fPaint; | 37 SkPaint* fPaint; |
38 uint8_t fAlpha; | 38 uint8_t fAlpha; |
39 }; | 39 }; |
40 #define SkAutoAlphaRestore(...) SK_REQUIRE_LOCAL_VAR(SkAutoAlphaRestore) | 40 #define SkAutoAlphaRestore(...) SK_REQUIRE_LOCAL_VAR(SkAutoAlphaRestore) |
41 | 41 |
42 SkFlattenable* SkComposeShader::CreateProc(SkReadBuffer& buffer) { | 42 sk_sp<SkFlattenable> SkComposeShader::CreateProc(SkReadBuffer& buffer) { |
43 sk_sp<SkShader> shaderA(buffer.readShader()); | 43 sk_sp<SkShader> shaderA(buffer.readShader()); |
44 sk_sp<SkShader> shaderB(buffer.readShader()); | 44 sk_sp<SkShader> shaderB(buffer.readShader()); |
45 sk_sp<SkXfermode> mode(buffer.readXfermode()); | 45 sk_sp<SkXfermode> mode(buffer.readXfermode()); |
46 if (!shaderA || !shaderB) { | 46 if (!shaderA || !shaderB) { |
47 return nullptr; | 47 return nullptr; |
48 } | 48 } |
49 return new SkComposeShader(std::move(shaderA), std::move(shaderB), std::move
(mode)); | 49 return sk_make_sp<SkComposeShader>(std::move(shaderA), std::move(shaderB), s
td::move(mode)); |
50 } | 50 } |
51 | 51 |
52 void SkComposeShader::flatten(SkWriteBuffer& buffer) const { | 52 void SkComposeShader::flatten(SkWriteBuffer& buffer) const { |
53 buffer.writeFlattenable(fShaderA.get()); | 53 buffer.writeFlattenable(fShaderA.get()); |
54 buffer.writeFlattenable(fShaderB.get()); | 54 buffer.writeFlattenable(fShaderB.get()); |
55 buffer.writeFlattenable(fMode.get()); | 55 buffer.writeFlattenable(fMode.get()); |
56 } | 56 } |
57 | 57 |
58 template <typename T> void safe_call_destructor(T* obj) { | 58 template <typename T> void safe_call_destructor(T* obj) { |
59 if (obj) { | 59 if (obj) { |
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246 if (!dst || !src) { | 246 if (!dst || !src) { |
247 return nullptr; | 247 return nullptr; |
248 } | 248 } |
249 return sk_make_sp<SkComposeShader>(std::move(dst), std::move(src), std::move
(xfer)); | 249 return sk_make_sp<SkComposeShader>(std::move(dst), std::move(src), std::move
(xfer)); |
250 } | 250 } |
251 | 251 |
252 sk_sp<SkShader> SkShader::MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader>
src, | 252 sk_sp<SkShader> SkShader::MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader>
src, |
253 SkXfermode::Mode mode) { | 253 SkXfermode::Mode mode) { |
254 return MakeComposeShader(std::move(dst), std::move(src), SkXfermode::Make(mo
de)); | 254 return MakeComposeShader(std::move(dst), std::move(src), SkXfermode::Make(mo
de)); |
255 } | 255 } |
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