| Index: base/process/kill_posix.cc
|
| diff --git a/base/process/kill_posix.cc b/base/process/kill_posix.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..61a60204e41eed40e36363fdaa2bd8cc957fbb65
|
| --- /dev/null
|
| +++ b/base/process/kill_posix.cc
|
| @@ -0,0 +1,493 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "base/process/kill.h"
|
| +
|
| +#include <signal.h>
|
| +#include <sys/types.h>
|
| +#include <sys/wait.h>
|
| +#include <unistd.h>
|
| +
|
| +#include "base/file_util.h"
|
| +#include "base/logging.h"
|
| +#include "base/posix/eintr_wrapper.h"
|
| +#include "base/process/process_iterator.h"
|
| +#include "base/process_util.h"
|
| +#include "base/synchronization/waitable_event.h"
|
| +#include "base/third_party/dynamic_annotations/dynamic_annotations.h"
|
| +#include "base/threading/platform_thread.h"
|
| +
|
| +namespace base {
|
| +
|
| +namespace {
|
| +
|
| +int WaitpidWithTimeout(ProcessHandle handle,
|
| + int64 wait_milliseconds,
|
| + bool* success) {
|
| + // This POSIX version of this function only guarantees that we wait no less
|
| + // than |wait_milliseconds| for the process to exit. The child process may
|
| + // exit sometime before the timeout has ended but we may still block for up
|
| + // to 256 milliseconds after the fact.
|
| + //
|
| + // waitpid() has no direct support on POSIX for specifying a timeout, you can
|
| + // either ask it to block indefinitely or return immediately (WNOHANG).
|
| + // When a child process terminates a SIGCHLD signal is sent to the parent.
|
| + // Catching this signal would involve installing a signal handler which may
|
| + // affect other parts of the application and would be difficult to debug.
|
| + //
|
| + // Our strategy is to call waitpid() once up front to check if the process
|
| + // has already exited, otherwise to loop for wait_milliseconds, sleeping for
|
| + // at most 256 milliseconds each time using usleep() and then calling
|
| + // waitpid(). The amount of time we sleep starts out at 1 milliseconds, and
|
| + // we double it every 4 sleep cycles.
|
| + //
|
| + // usleep() is speced to exit if a signal is received for which a handler
|
| + // has been installed. This means that when a SIGCHLD is sent, it will exit
|
| + // depending on behavior external to this function.
|
| + //
|
| + // This function is used primarily for unit tests, if we want to use it in
|
| + // the application itself it would probably be best to examine other routes.
|
| + int status = -1;
|
| + pid_t ret_pid = HANDLE_EINTR(waitpid(handle, &status, WNOHANG));
|
| + static const int64 kMaxSleepInMicroseconds = 1 << 18; // ~256 milliseconds.
|
| + int64 max_sleep_time_usecs = 1 << 10; // ~1 milliseconds.
|
| + int64 double_sleep_time = 0;
|
| +
|
| + // If the process hasn't exited yet, then sleep and try again.
|
| + TimeTicks wakeup_time = TimeTicks::Now() +
|
| + TimeDelta::FromMilliseconds(wait_milliseconds);
|
| + while (ret_pid == 0) {
|
| + TimeTicks now = TimeTicks::Now();
|
| + if (now > wakeup_time)
|
| + break;
|
| + // Guaranteed to be non-negative!
|
| + int64 sleep_time_usecs = (wakeup_time - now).InMicroseconds();
|
| + // Sleep for a bit while we wait for the process to finish.
|
| + if (sleep_time_usecs > max_sleep_time_usecs)
|
| + sleep_time_usecs = max_sleep_time_usecs;
|
| +
|
| + // usleep() will return 0 and set errno to EINTR on receipt of a signal
|
| + // such as SIGCHLD.
|
| + usleep(sleep_time_usecs);
|
| + ret_pid = HANDLE_EINTR(waitpid(handle, &status, WNOHANG));
|
| +
|
| + if ((max_sleep_time_usecs < kMaxSleepInMicroseconds) &&
|
| + (double_sleep_time++ % 4 == 0)) {
|
| + max_sleep_time_usecs *= 2;
|
| + }
|
| + }
|
| +
|
| + if (success)
|
| + *success = (ret_pid != -1);
|
| +
|
| + return status;
|
| +}
|
| +
|
| +TerminationStatus GetTerminationStatusImpl(ProcessHandle handle,
|
| + bool can_block,
|
| + int* exit_code) {
|
| + int status = 0;
|
| + const pid_t result = HANDLE_EINTR(waitpid(handle, &status,
|
| + can_block ? 0 : WNOHANG));
|
| + if (result == -1) {
|
| + DPLOG(ERROR) << "waitpid(" << handle << ")";
|
| + if (exit_code)
|
| + *exit_code = 0;
|
| + return TERMINATION_STATUS_NORMAL_TERMINATION;
|
| + } else if (result == 0) {
|
| + // the child hasn't exited yet.
|
| + if (exit_code)
|
| + *exit_code = 0;
|
| + return TERMINATION_STATUS_STILL_RUNNING;
|
| + }
|
| +
|
| + if (exit_code)
|
| + *exit_code = status;
|
| +
|
| + if (WIFSIGNALED(status)) {
|
| + switch (WTERMSIG(status)) {
|
| + case SIGABRT:
|
| + case SIGBUS:
|
| + case SIGFPE:
|
| + case SIGILL:
|
| + case SIGSEGV:
|
| + return TERMINATION_STATUS_PROCESS_CRASHED;
|
| + case SIGINT:
|
| + case SIGKILL:
|
| + case SIGTERM:
|
| + return TERMINATION_STATUS_PROCESS_WAS_KILLED;
|
| + default:
|
| + break;
|
| + }
|
| + }
|
| +
|
| + if (WIFEXITED(status) && WEXITSTATUS(status) != 0)
|
| + return TERMINATION_STATUS_ABNORMAL_TERMINATION;
|
| +
|
| + return TERMINATION_STATUS_NORMAL_TERMINATION;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +// Attempts to kill the process identified by the given process
|
| +// entry structure. Ignores specified exit_code; posix can't force that.
|
| +// Returns true if this is successful, false otherwise.
|
| +bool KillProcess(ProcessHandle process_id, int exit_code, bool wait) {
|
| + DCHECK_GT(process_id, 1) << " tried to kill invalid process_id";
|
| + if (process_id <= 1)
|
| + return false;
|
| + bool result = kill(process_id, SIGTERM) == 0;
|
| + if (result && wait) {
|
| + int tries = 60;
|
| +
|
| + if (RunningOnValgrind()) {
|
| + // Wait for some extra time when running under Valgrind since the child
|
| + // processes may take some time doing leak checking.
|
| + tries *= 2;
|
| + }
|
| +
|
| + unsigned sleep_ms = 4;
|
| +
|
| + // The process may not end immediately due to pending I/O
|
| + bool exited = false;
|
| + while (tries-- > 0) {
|
| + pid_t pid = HANDLE_EINTR(waitpid(process_id, NULL, WNOHANG));
|
| + if (pid == process_id) {
|
| + exited = true;
|
| + break;
|
| + }
|
| + if (pid == -1) {
|
| + if (errno == ECHILD) {
|
| + // The wait may fail with ECHILD if another process also waited for
|
| + // the same pid, causing the process state to get cleaned up.
|
| + exited = true;
|
| + break;
|
| + }
|
| + DPLOG(ERROR) << "Error waiting for process " << process_id;
|
| + }
|
| +
|
| + usleep(sleep_ms * 1000);
|
| + const unsigned kMaxSleepMs = 1000;
|
| + if (sleep_ms < kMaxSleepMs)
|
| + sleep_ms *= 2;
|
| + }
|
| +
|
| + // If we're waiting and the child hasn't died by now, force it
|
| + // with a SIGKILL.
|
| + if (!exited)
|
| + result = kill(process_id, SIGKILL) == 0;
|
| + }
|
| +
|
| + if (!result)
|
| + DPLOG(ERROR) << "Unable to terminate process " << process_id;
|
| +
|
| + return result;
|
| +}
|
| +
|
| +bool KillProcessGroup(ProcessHandle process_group_id) {
|
| + bool result = kill(-1 * process_group_id, SIGKILL) == 0;
|
| + if (!result)
|
| + DPLOG(ERROR) << "Unable to terminate process group " << process_group_id;
|
| + return result;
|
| +}
|
| +
|
| +TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
|
| + return GetTerminationStatusImpl(handle, false /* can_block */, exit_code);
|
| +}
|
| +
|
| +TerminationStatus WaitForTerminationStatus(ProcessHandle handle,
|
| + int* exit_code) {
|
| + return GetTerminationStatusImpl(handle, true /* can_block */, exit_code);
|
| +}
|
| +
|
| +bool WaitForExitCode(ProcessHandle handle, int* exit_code) {
|
| + int status;
|
| + if (HANDLE_EINTR(waitpid(handle, &status, 0)) == -1) {
|
| + NOTREACHED();
|
| + return false;
|
| + }
|
| +
|
| + if (WIFEXITED(status)) {
|
| + *exit_code = WEXITSTATUS(status);
|
| + return true;
|
| + }
|
| +
|
| + // If it didn't exit cleanly, it must have been signaled.
|
| + DCHECK(WIFSIGNALED(status));
|
| + return false;
|
| +}
|
| +
|
| +bool WaitForExitCodeWithTimeout(ProcessHandle handle,
|
| + int* exit_code,
|
| + base::TimeDelta timeout) {
|
| + bool waitpid_success = false;
|
| + int status = WaitpidWithTimeout(handle, timeout.InMilliseconds(),
|
| + &waitpid_success);
|
| + if (status == -1)
|
| + return false;
|
| + if (!waitpid_success)
|
| + return false;
|
| + if (WIFSIGNALED(status)) {
|
| + *exit_code = -1;
|
| + return true;
|
| + }
|
| + if (WIFEXITED(status)) {
|
| + *exit_code = WEXITSTATUS(status);
|
| + return true;
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
|
| + base::TimeDelta wait,
|
| + const ProcessFilter* filter) {
|
| + bool result = false;
|
| +
|
| + // TODO(port): This is inefficient, but works if there are multiple procs.
|
| + // TODO(port): use waitpid to avoid leaving zombies around
|
| +
|
| + base::TimeTicks end_time = base::TimeTicks::Now() + wait;
|
| + do {
|
| + NamedProcessIterator iter(executable_name, filter);
|
| + if (!iter.NextProcessEntry()) {
|
| + result = true;
|
| + break;
|
| + }
|
| + base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(100));
|
| + } while ((end_time - base::TimeTicks::Now()) > base::TimeDelta());
|
| +
|
| + return result;
|
| +}
|
| +
|
| +#if defined(OS_MACOSX)
|
| +// Using kqueue on Mac so that we can wait on non-child processes.
|
| +// We can't use kqueues on child processes because we need to reap
|
| +// our own children using wait.
|
| +static bool WaitForSingleNonChildProcess(ProcessHandle handle,
|
| + base::TimeDelta wait) {
|
| + DCHECK_GT(handle, 0);
|
| + DCHECK(wait.InMilliseconds() == base::kNoTimeout || wait > base::TimeDelta());
|
| +
|
| + int kq = kqueue();
|
| + if (kq == -1) {
|
| + DPLOG(ERROR) << "kqueue";
|
| + return false;
|
| + }
|
| + file_util::ScopedFD kq_closer(&kq);
|
| +
|
| + struct kevent change = {0};
|
| + EV_SET(&change, handle, EVFILT_PROC, EV_ADD, NOTE_EXIT, 0, NULL);
|
| + int result = HANDLE_EINTR(kevent(kq, &change, 1, NULL, 0, NULL));
|
| + if (result == -1) {
|
| + if (errno == ESRCH) {
|
| + // If the process wasn't found, it must be dead.
|
| + return true;
|
| + }
|
| +
|
| + DPLOG(ERROR) << "kevent (setup " << handle << ")";
|
| + return false;
|
| + }
|
| +
|
| + // Keep track of the elapsed time to be able to restart kevent if it's
|
| + // interrupted.
|
| + bool wait_forever = wait.InMilliseconds() == base::kNoTimeout;
|
| + base::TimeDelta remaining_delta;
|
| + base::TimeTicks deadline;
|
| + if (!wait_forever) {
|
| + remaining_delta = wait;
|
| + deadline = base::TimeTicks::Now() + remaining_delta;
|
| + }
|
| +
|
| + result = -1;
|
| + struct kevent event = {0};
|
| +
|
| + while (wait_forever || remaining_delta > base::TimeDelta()) {
|
| + struct timespec remaining_timespec;
|
| + struct timespec* remaining_timespec_ptr;
|
| + if (wait_forever) {
|
| + remaining_timespec_ptr = NULL;
|
| + } else {
|
| + remaining_timespec = remaining_delta.ToTimeSpec();
|
| + remaining_timespec_ptr = &remaining_timespec;
|
| + }
|
| +
|
| + result = kevent(kq, NULL, 0, &event, 1, remaining_timespec_ptr);
|
| +
|
| + if (result == -1 && errno == EINTR) {
|
| + if (!wait_forever) {
|
| + remaining_delta = deadline - base::TimeTicks::Now();
|
| + }
|
| + result = 0;
|
| + } else {
|
| + break;
|
| + }
|
| + }
|
| +
|
| + if (result < 0) {
|
| + DPLOG(ERROR) << "kevent (wait " << handle << ")";
|
| + return false;
|
| + } else if (result > 1) {
|
| + DLOG(ERROR) << "kevent (wait " << handle << "): unexpected result "
|
| + << result;
|
| + return false;
|
| + } else if (result == 0) {
|
| + // Timed out.
|
| + return false;
|
| + }
|
| +
|
| + DCHECK_EQ(result, 1);
|
| +
|
| + if (event.filter != EVFILT_PROC ||
|
| + (event.fflags & NOTE_EXIT) == 0 ||
|
| + event.ident != static_cast<uintptr_t>(handle)) {
|
| + DLOG(ERROR) << "kevent (wait " << handle
|
| + << "): unexpected event: filter=" << event.filter
|
| + << ", fflags=" << event.fflags
|
| + << ", ident=" << event.ident;
|
| + return false;
|
| + }
|
| +
|
| + return true;
|
| +}
|
| +#endif // OS_MACOSX
|
| +
|
| +bool WaitForSingleProcess(ProcessHandle handle, base::TimeDelta wait) {
|
| + ProcessHandle parent_pid = GetParentProcessId(handle);
|
| + ProcessHandle our_pid = Process::Current().handle();
|
| + if (parent_pid != our_pid) {
|
| +#if defined(OS_MACOSX)
|
| + // On Mac we can wait on non child processes.
|
| + return WaitForSingleNonChildProcess(handle, wait);
|
| +#else
|
| + // Currently on Linux we can't handle non child processes.
|
| + NOTIMPLEMENTED();
|
| +#endif // OS_MACOSX
|
| + }
|
| +
|
| + bool waitpid_success;
|
| + int status = -1;
|
| + if (wait.InMilliseconds() == base::kNoTimeout) {
|
| + waitpid_success = (HANDLE_EINTR(waitpid(handle, &status, 0)) != -1);
|
| + } else {
|
| + status = WaitpidWithTimeout(
|
| + handle, wait.InMilliseconds(), &waitpid_success);
|
| + }
|
| +
|
| + if (status != -1) {
|
| + DCHECK(waitpid_success);
|
| + return WIFEXITED(status);
|
| + } else {
|
| + return false;
|
| + }
|
| +}
|
| +
|
| +bool CleanupProcesses(const FilePath::StringType& executable_name,
|
| + base::TimeDelta wait,
|
| + int exit_code,
|
| + const ProcessFilter* filter) {
|
| + bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter);
|
| + if (!exited_cleanly)
|
| + KillProcesses(executable_name, exit_code, filter);
|
| + return exited_cleanly;
|
| +}
|
| +
|
| +#if !defined(OS_MACOSX)
|
| +
|
| +namespace {
|
| +
|
| +// Return true if the given child is dead. This will also reap the process.
|
| +// Doesn't block.
|
| +static bool IsChildDead(pid_t child) {
|
| + const pid_t result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG));
|
| + if (result == -1) {
|
| + DPLOG(ERROR) << "waitpid(" << child << ")";
|
| + NOTREACHED();
|
| + } else if (result > 0) {
|
| + // The child has died.
|
| + return true;
|
| + }
|
| +
|
| + return false;
|
| +}
|
| +
|
| +// A thread class which waits for the given child to exit and reaps it.
|
| +// If the child doesn't exit within a couple of seconds, kill it.
|
| +class BackgroundReaper : public PlatformThread::Delegate {
|
| + public:
|
| + BackgroundReaper(pid_t child, unsigned timeout)
|
| + : child_(child),
|
| + timeout_(timeout) {
|
| + }
|
| +
|
| + // Overridden from PlatformThread::Delegate:
|
| + virtual void ThreadMain() OVERRIDE {
|
| + WaitForChildToDie();
|
| + delete this;
|
| + }
|
| +
|
| + void WaitForChildToDie() {
|
| + // Wait forever case.
|
| + if (timeout_ == 0) {
|
| + pid_t r = HANDLE_EINTR(waitpid(child_, NULL, 0));
|
| + if (r != child_) {
|
| + DPLOG(ERROR) << "While waiting for " << child_
|
| + << " to terminate, we got the following result: " << r;
|
| + }
|
| + return;
|
| + }
|
| +
|
| + // There's no good way to wait for a specific child to exit in a timed
|
| + // fashion. (No kqueue on Linux), so we just loop and sleep.
|
| +
|
| + // Wait for 2 * timeout_ 500 milliseconds intervals.
|
| + for (unsigned i = 0; i < 2 * timeout_; ++i) {
|
| + PlatformThread::Sleep(TimeDelta::FromMilliseconds(500));
|
| + if (IsChildDead(child_))
|
| + return;
|
| + }
|
| +
|
| + if (kill(child_, SIGKILL) == 0) {
|
| + // SIGKILL is uncatchable. Since the signal was delivered, we can
|
| + // just wait for the process to die now in a blocking manner.
|
| + if (HANDLE_EINTR(waitpid(child_, NULL, 0)) < 0)
|
| + DPLOG(WARNING) << "waitpid";
|
| + } else {
|
| + DLOG(ERROR) << "While waiting for " << child_ << " to terminate we"
|
| + << " failed to deliver a SIGKILL signal (" << errno << ").";
|
| + }
|
| + }
|
| +
|
| + private:
|
| + const pid_t child_;
|
| + // Number of seconds to wait, if 0 then wait forever and do not attempt to
|
| + // kill |child_|.
|
| + const unsigned timeout_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(BackgroundReaper);
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +void EnsureProcessTerminated(ProcessHandle process) {
|
| + // If the child is already dead, then there's nothing to do.
|
| + if (IsChildDead(process))
|
| + return;
|
| +
|
| + const unsigned timeout = 2; // seconds
|
| + BackgroundReaper* reaper = new BackgroundReaper(process, timeout);
|
| + PlatformThread::CreateNonJoinable(0, reaper);
|
| +}
|
| +
|
| +void EnsureProcessGetsReaped(ProcessHandle process) {
|
| + // If the child is already dead, then there's nothing to do.
|
| + if (IsChildDead(process))
|
| + return;
|
| +
|
| + BackgroundReaper* reaper = new BackgroundReaper(process, 0);
|
| + PlatformThread::CreateNonJoinable(0, reaper);
|
| +}
|
| +
|
| +#endif // !defined(OS_MACOSX)
|
| +
|
| +} // namespace base
|
|
|