| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/ImagePattern.h" | 5 #include "platform/graphics/ImagePattern.h" |
| 6 | 6 |
| 7 #include "platform/graphics/Image.h" | 7 #include "platform/graphics/Image.h" |
| 8 #include "platform/graphics/skia/SkiaUtils.h" | 8 #include "platform/graphics/skia/SkiaUtils.h" |
| 9 #include "third_party/skia/include/core/SkCanvas.h" | 9 #include "third_party/skia/include/core/SkCanvas.h" |
| 10 #include "third_party/skia/include/core/SkImage.h" | 10 #include "third_party/skia/include/core/SkImage.h" |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 50 SkShader::TileMode tileModeX = isRepeatX() | 50 SkShader::TileMode tileModeX = isRepeatX() |
| 51 ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; | 51 ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; |
| 52 SkShader::TileMode tileModeY = isRepeatY() | 52 SkShader::TileMode tileModeY = isRepeatY() |
| 53 ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; | 53 ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; |
| 54 int expandW = isRepeatX() ? 0 : 1; | 54 int expandW = isRepeatX() ? 0 : 1; |
| 55 int expandH = isRepeatY() ? 0 : 1; | 55 int expandH = isRepeatY() ? 0 : 1; |
| 56 | 56 |
| 57 // Create a transparent image 1 pixel wider and/or taller than the | 57 // Create a transparent image 1 pixel wider and/or taller than the |
| 58 // original, then copy the orignal into it. | 58 // original, then copy the orignal into it. |
| 59 // FIXME: Is there a better way to pad (not scale) an image in skia? | 59 // FIXME: Is there a better way to pad (not scale) an image in skia? |
| 60 RefPtr<SkSurface> surface = adoptRef(SkSurface::NewRasterN32Premul( | 60 sk_sp<SkSurface> surface = SkSurface::MakeRasterN32Premul( |
| 61 m_tileImage->width() + expandW, m_tileImage->height() + expandH)); | 61 m_tileImage->width() + expandW, m_tileImage->height() + expandH); |
| 62 if (!surface) | 62 if (!surface) |
| 63 return SkShader::MakeColorShader(SK_ColorTRANSPARENT); | 63 return SkShader::MakeColorShader(SK_ColorTRANSPARENT); |
| 64 | 64 |
| 65 surface->getCanvas()->clear(SK_ColorTRANSPARENT); | 65 surface->getCanvas()->clear(SK_ColorTRANSPARENT); |
| 66 SkPaint paint; | 66 SkPaint paint; |
| 67 paint.setXfermodeMode(SkXfermode::kSrc_Mode); | 67 paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
| 68 surface->getCanvas()->drawImage(m_tileImage, 0, 0, &paint); | 68 surface->getCanvas()->drawImage(m_tileImage, 0, 0, &paint); |
| 69 | 69 |
| 70 return surface->makeImageSnapshot()->makeShader(tileModeX, tileModeY, &local
Matrix); | 70 return surface->makeImageSnapshot()->makeShader(tileModeX, tileModeY, &local
Matrix); |
| 71 } | 71 } |
| 72 | 72 |
| 73 bool ImagePattern::isTextureBacked() const | 73 bool ImagePattern::isTextureBacked() const |
| 74 { | 74 { |
| 75 return m_tileImage && m_tileImage->isTextureBacked(); | 75 return m_tileImage && m_tileImage->isTextureBacked(); |
| 76 } | 76 } |
| 77 | 77 |
| 78 } // namespace blink | 78 } // namespace blink |
| OLD | NEW |