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Side by Side Diff: cc/trees/layer_tree_settings.h

Issue 1854553002: cc: Remove fields unused now that strict property checking is always on. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <vector> 10 #include <vector>
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 float top_controls_show_threshold; 67 float top_controls_show_threshold;
68 float top_controls_hide_threshold; 68 float top_controls_hide_threshold;
69 double background_animation_rate; 69 double background_animation_rate;
70 gfx::Size default_tile_size; 70 gfx::Size default_tile_size;
71 gfx::Size max_untiled_layer_size; 71 gfx::Size max_untiled_layer_size;
72 gfx::Size minimum_occlusion_tracking_size; 72 gfx::Size minimum_occlusion_tracking_size;
73 size_t tiling_interest_area_padding; 73 size_t tiling_interest_area_padding;
74 float skewport_target_time_in_seconds; 74 float skewport_target_time_in_seconds;
75 int skewport_extrapolation_limit_in_content_pixels; 75 int skewport_extrapolation_limit_in_content_pixels;
76 size_t max_memory_for_prepaint_percentage; 76 size_t max_memory_for_prepaint_percentage;
77 bool strict_layer_property_change_checking;
78 bool use_zero_copy; 77 bool use_zero_copy;
79 bool use_partial_raster; 78 bool use_partial_raster;
80 bool enable_elastic_overscroll; 79 bool enable_elastic_overscroll;
81 // An array of image texture targets for each GpuMemoryBuffer format. 80 // An array of image texture targets for each GpuMemoryBuffer format.
82 std::vector<unsigned> use_image_texture_targets; 81 std::vector<unsigned> use_image_texture_targets;
83 bool ignore_root_layer_flings; 82 bool ignore_root_layer_flings;
84 size_t scheduled_raster_task_limit; 83 size_t scheduled_raster_task_limit;
85 bool use_occlusion_for_tile_prioritization; 84 bool use_occlusion_for_tile_prioritization;
86 bool image_decode_tasks_enabled; 85 bool image_decode_tasks_enabled;
87 bool wait_for_beginframe_interval; 86 bool wait_for_beginframe_interval;
88 bool abort_commit_before_output_surface_creation; 87 bool abort_commit_before_output_surface_creation;
89 bool use_mouse_wheel_gestures; 88 bool use_mouse_wheel_gestures;
90 int max_staging_buffer_usage_in_bytes; 89 int max_staging_buffer_usage_in_bytes;
91 ManagedMemoryPolicy memory_policy_; 90 ManagedMemoryPolicy memory_policy_;
92 91
93 // If set to true, the display item list will internally cache a SkPicture for 92 // If set to true, the display item list will internally cache a SkPicture for
94 // raster rather than directly using the display items. 93 // raster rather than directly using the display items.
95 bool use_cached_picture_raster; 94 bool use_cached_picture_raster;
96 95
97 LayerTreeDebugState initial_debug_state; 96 LayerTreeDebugState initial_debug_state;
98 }; 97 };
99 98
100 } // namespace cc 99 } // namespace cc
101 100
102 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ 101 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_
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