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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/raster/gpu_tile_task_worker_pool.h" | 5 #include "cc/raster/gpu_tile_task_worker_pool.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
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| 30 const Resource* resource, | 30 const Resource* resource, |
| 31 uint64_t resource_content_id, | 31 uint64_t resource_content_id, |
| 32 uint64_t previous_content_id) | 32 uint64_t previous_content_id) |
| 33 : rasterizer_(rasterizer), | 33 : rasterizer_(rasterizer), |
| 34 lock_(rasterizer->resource_provider(), resource->id()), | 34 lock_(rasterizer->resource_provider(), resource->id()), |
| 35 resource_has_previous_content_( | 35 resource_has_previous_content_( |
| 36 resource_content_id && resource_content_id == previous_content_id) { | 36 resource_content_id && resource_content_id == previous_content_id) { |
| 37 } | 37 } |
| 38 | 38 |
| 39 // Overridden from RasterBuffer: | 39 // Overridden from RasterBuffer: |
| 40 void Playback(const RasterSource* raster_source, | 40 void Playback( |
| 41 const gfx::Rect& raster_full_rect, | 41 const RasterSource* raster_source, |
| 42 const gfx::Rect& raster_dirty_rect, | 42 const gfx::Rect& raster_full_rect, |
| 43 uint64_t new_content_id, | 43 const gfx::Rect& raster_dirty_rect, |
| 44 float scale, | 44 uint64_t new_content_id, |
| 45 bool include_images) override { | 45 float scale, |
| 46 const RasterSource::PlaybackSettings& playback_settings) override { |
| 46 TRACE_EVENT0("cc", "RasterBufferImpl::Playback"); | 47 TRACE_EVENT0("cc", "RasterBufferImpl::Playback"); |
| 47 // GPU raster doesn't do low res tiles, so should always include images. | 48 // GPU raster doesn't do low res tiles, so should always include images. |
| 48 DCHECK(include_images); | 49 DCHECK(!playback_settings.skip_images); |
| 49 ContextProvider* context_provider = rasterizer_->resource_provider() | 50 ContextProvider* context_provider = rasterizer_->resource_provider() |
| 50 ->output_surface() | 51 ->output_surface() |
| 51 ->worker_context_provider(); | 52 ->worker_context_provider(); |
| 52 DCHECK(context_provider); | 53 DCHECK(context_provider); |
| 53 | 54 |
| 54 ContextProvider::ScopedContextLock scoped_context(context_provider); | 55 ContextProvider::ScopedContextLock scoped_context(context_provider); |
| 55 | 56 |
| 56 gfx::Rect playback_rect = raster_full_rect; | 57 gfx::Rect playback_rect = raster_full_rect; |
| 57 if (resource_has_previous_content_) { | 58 if (resource_has_previous_content_) { |
| 58 playback_rect.Intersect(raster_dirty_rect); | 59 playback_rect.Intersect(raster_dirty_rect); |
| 59 } | 60 } |
| 60 DCHECK(!playback_rect.IsEmpty()) | 61 DCHECK(!playback_rect.IsEmpty()) |
| 61 << "Why are we rastering a tile that's not dirty?"; | 62 << "Why are we rastering a tile that's not dirty?"; |
| 62 | 63 |
| 63 // TODO(danakj): Implement partial raster with raster_dirty_rect. | 64 // TODO(danakj): Implement partial raster with raster_dirty_rect. |
| 64 // Rasterize source into resource. | 65 // Rasterize source into resource. |
| 65 rasterizer_->RasterizeSource(&lock_, raster_source, raster_full_rect, | 66 rasterizer_->RasterizeSource(&lock_, raster_source, raster_full_rect, |
| 66 playback_rect, scale); | 67 playback_rect, scale, playback_settings); |
| 67 | 68 |
| 68 gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL(); | 69 gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL(); |
| 69 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | 70 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
| 70 | 71 |
| 71 // Barrier to sync worker context output to cc context. | 72 // Barrier to sync worker context output to cc context. |
| 72 gl->OrderingBarrierCHROMIUM(); | 73 gl->OrderingBarrierCHROMIUM(); |
| 73 | 74 |
| 74 // Generate sync token after the barrier for cross context synchronization. | 75 // Generate sync token after the barrier for cross context synchronization. |
| 75 gpu::SyncToken sync_token; | 76 gpu::SyncToken sync_token; |
| 76 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 77 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
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| 184 return scoped_ptr<RasterBuffer>(new RasterBufferImpl( | 185 return scoped_ptr<RasterBuffer>(new RasterBufferImpl( |
| 185 rasterizer_.get(), resource, resource_content_id, previous_content_id)); | 186 rasterizer_.get(), resource, resource_content_id, previous_content_id)); |
| 186 } | 187 } |
| 187 | 188 |
| 188 void GpuTileTaskWorkerPool::ReleaseBufferForRaster( | 189 void GpuTileTaskWorkerPool::ReleaseBufferForRaster( |
| 189 scoped_ptr<RasterBuffer> buffer) { | 190 scoped_ptr<RasterBuffer> buffer) { |
| 190 // Nothing to do here. RasterBufferImpl destructor cleans up after itself. | 191 // Nothing to do here. RasterBufferImpl destructor cleans up after itself. |
| 191 } | 192 } |
| 192 | 193 |
| 193 } // namespace cc | 194 } // namespace cc |
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