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Issue 1854513002: cc: Add RasterSource::PlaybackSettings for finer control of raster. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/raster/gpu_tile_task_worker_pool.h" 5 #include "cc/raster/gpu_tile_task_worker_pool.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
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30 const Resource* resource, 30 const Resource* resource,
31 uint64_t resource_content_id, 31 uint64_t resource_content_id,
32 uint64_t previous_content_id) 32 uint64_t previous_content_id)
33 : rasterizer_(rasterizer), 33 : rasterizer_(rasterizer),
34 lock_(rasterizer->resource_provider(), resource->id()), 34 lock_(rasterizer->resource_provider(), resource->id()),
35 resource_has_previous_content_( 35 resource_has_previous_content_(
36 resource_content_id && resource_content_id == previous_content_id) { 36 resource_content_id && resource_content_id == previous_content_id) {
37 } 37 }
38 38
39 // Overridden from RasterBuffer: 39 // Overridden from RasterBuffer:
40 void Playback(const RasterSource* raster_source, 40 void Playback(
41 const gfx::Rect& raster_full_rect, 41 const RasterSource* raster_source,
42 const gfx::Rect& raster_dirty_rect, 42 const gfx::Rect& raster_full_rect,
43 uint64_t new_content_id, 43 const gfx::Rect& raster_dirty_rect,
44 float scale, 44 uint64_t new_content_id,
45 bool include_images) override { 45 float scale,
46 const RasterSource::PlaybackSettings& playback_settings) override {
46 TRACE_EVENT0("cc", "RasterBufferImpl::Playback"); 47 TRACE_EVENT0("cc", "RasterBufferImpl::Playback");
47 // GPU raster doesn't do low res tiles, so should always include images. 48 // GPU raster doesn't do low res tiles, so should always include images.
48 DCHECK(include_images); 49 DCHECK(!playback_settings.skip_images);
49 ContextProvider* context_provider = rasterizer_->resource_provider() 50 ContextProvider* context_provider = rasterizer_->resource_provider()
50 ->output_surface() 51 ->output_surface()
51 ->worker_context_provider(); 52 ->worker_context_provider();
52 DCHECK(context_provider); 53 DCHECK(context_provider);
53 54
54 ContextProvider::ScopedContextLock scoped_context(context_provider); 55 ContextProvider::ScopedContextLock scoped_context(context_provider);
55 56
56 gfx::Rect playback_rect = raster_full_rect; 57 gfx::Rect playback_rect = raster_full_rect;
57 if (resource_has_previous_content_) { 58 if (resource_has_previous_content_) {
58 playback_rect.Intersect(raster_dirty_rect); 59 playback_rect.Intersect(raster_dirty_rect);
59 } 60 }
60 DCHECK(!playback_rect.IsEmpty()) 61 DCHECK(!playback_rect.IsEmpty())
61 << "Why are we rastering a tile that's not dirty?"; 62 << "Why are we rastering a tile that's not dirty?";
62 63
63 // TODO(danakj): Implement partial raster with raster_dirty_rect. 64 // TODO(danakj): Implement partial raster with raster_dirty_rect.
64 // Rasterize source into resource. 65 // Rasterize source into resource.
65 rasterizer_->RasterizeSource(&lock_, raster_source, raster_full_rect, 66 rasterizer_->RasterizeSource(&lock_, raster_source, raster_full_rect,
66 playback_rect, scale); 67 playback_rect, scale, playback_settings);
67 68
68 gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL(); 69 gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL();
69 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); 70 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM();
70 71
71 // Barrier to sync worker context output to cc context. 72 // Barrier to sync worker context output to cc context.
72 gl->OrderingBarrierCHROMIUM(); 73 gl->OrderingBarrierCHROMIUM();
73 74
74 // Generate sync token after the barrier for cross context synchronization. 75 // Generate sync token after the barrier for cross context synchronization.
75 gpu::SyncToken sync_token; 76 gpu::SyncToken sync_token;
76 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); 77 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
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184 return scoped_ptr<RasterBuffer>(new RasterBufferImpl( 185 return scoped_ptr<RasterBuffer>(new RasterBufferImpl(
185 rasterizer_.get(), resource, resource_content_id, previous_content_id)); 186 rasterizer_.get(), resource, resource_content_id, previous_content_id));
186 } 187 }
187 188
188 void GpuTileTaskWorkerPool::ReleaseBufferForRaster( 189 void GpuTileTaskWorkerPool::ReleaseBufferForRaster(
189 scoped_ptr<RasterBuffer> buffer) { 190 scoped_ptr<RasterBuffer> buffer) {
190 // Nothing to do here. RasterBufferImpl destructor cleans up after itself. 191 // Nothing to do here. RasterBufferImpl destructor cleans up after itself.
191 } 192 }
192 193
193 } // namespace cc 194 } // namespace cc
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