| Index: src/gpu/gl/GrGLBuffer.cpp
|
| diff --git a/src/gpu/gl/GrGLBuffer.cpp b/src/gpu/gl/GrGLBuffer.cpp
|
| index 5d2d72bf354f7adae94c46688844d95baf3ec052..6e1ce58588c11408ff20cdc8eadedb24bf99995b 100644
|
| --- a/src/gpu/gl/GrGLBuffer.cpp
|
| +++ b/src/gpu/gl/GrGLBuffer.cpp
|
| @@ -28,14 +28,14 @@
|
| #define VALIDATE() do {} while(false)
|
| #endif
|
|
|
| -GrGLBuffer* GrGLBuffer::Create(GrGLGpu* gpu, GrBufferType type, size_t size,
|
| - GrAccessPattern accessPattern) {
|
| - static const int kIsVertexOrIndex = (1 << kVertex_GrBufferType) | (1 << kIndex_GrBufferType);
|
| +GrGLBuffer* GrGLBuffer::Create(GrGLGpu* gpu, size_t size, GrBufferType intendedType,
|
| + GrAccessPattern accessPattern, const void* data) {
|
| bool cpuBacked = gpu->glCaps().useNonVBOVertexAndIndexDynamicData() &&
|
| - kDynamic_GrAccessPattern == accessPattern &&
|
| - ((kIsVertexOrIndex >> type) & 1);
|
| - SkAutoTUnref<GrGLBuffer> buffer(new GrGLBuffer(gpu, type, size, accessPattern, cpuBacked));
|
| - if (!cpuBacked && 0 == buffer->fBufferID) {
|
| + GrBufferTypeIsVertexOrIndex(intendedType) &&
|
| + kDynamic_GrAccessPattern == accessPattern;
|
| + SkAutoTUnref<GrGLBuffer> buffer(new GrGLBuffer(gpu, size, intendedType, accessPattern,
|
| + cpuBacked, data));
|
| + if (!cpuBacked && 0 == buffer->bufferID()) {
|
| return nullptr;
|
| }
|
| return buffer.release();
|
| @@ -45,94 +45,81 @@ GrGLBuffer* GrGLBuffer::Create(GrGLGpu* gpu, GrBufferType type, size_t size,
|
| // objects are implemented as client-side-arrays on tile-deferred architectures.
|
| #define DYNAMIC_DRAW_PARAM GR_GL_STREAM_DRAW
|
|
|
| -inline static void get_target_and_usage(GrBufferType type, GrAccessPattern accessPattern,
|
| - const GrGLCaps& caps, GrGLenum* target, GrGLenum* usage) {
|
| - static const GrGLenum nonXferTargets[] = {
|
| - GR_GL_ARRAY_BUFFER,
|
| - GR_GL_ELEMENT_ARRAY_BUFFER
|
| - };
|
| - GR_STATIC_ASSERT(0 == kVertex_GrBufferType);
|
| - GR_STATIC_ASSERT(1 == kIndex_GrBufferType);
|
| -
|
| +inline static GrGLenum gr_to_gl_access_pattern(GrBufferType bufferType,
|
| + GrAccessPattern accessPattern) {
|
| static const GrGLenum drawUsages[] = {
|
| - DYNAMIC_DRAW_PARAM, // TODO: Do we really want to use STREAM_DRAW here on non-Chromium?
|
| - GR_GL_STATIC_DRAW,
|
| - GR_GL_STREAM_DRAW
|
| + DYNAMIC_DRAW_PARAM, // TODO: Do we really want to use STREAM_DRAW here on non-Chromium?
|
| + GR_GL_STATIC_DRAW, // kStatic_GrAccessPattern
|
| + GR_GL_STREAM_DRAW // kStream_GrAccessPattern
|
| };
|
| +
|
| static const GrGLenum readUsages[] = {
|
| - GR_GL_DYNAMIC_READ,
|
| - GR_GL_STATIC_READ,
|
| - GR_GL_STREAM_READ
|
| + GR_GL_DYNAMIC_READ, // kDynamic_GrAccessPattern
|
| + GR_GL_STATIC_READ, // kStatic_GrAccessPattern
|
| + GR_GL_STREAM_READ // kStream_GrAccessPattern
|
| };
|
| +
|
| GR_STATIC_ASSERT(0 == kDynamic_GrAccessPattern);
|
| GR_STATIC_ASSERT(1 == kStatic_GrAccessPattern);
|
| GR_STATIC_ASSERT(2 == kStream_GrAccessPattern);
|
| GR_STATIC_ASSERT(SK_ARRAY_COUNT(drawUsages) == 1 + kLast_GrAccessPattern);
|
| GR_STATIC_ASSERT(SK_ARRAY_COUNT(readUsages) == 1 + kLast_GrAccessPattern);
|
|
|
| + static GrGLenum const* const usageTypes[] = {
|
| + drawUsages, // kVertex_GrBufferType,
|
| + drawUsages, // kIndex_GrBufferType,
|
| + drawUsages, // kTexel_GrBufferType,
|
| + drawUsages, // kDrawIndirect_GrBufferType,
|
| + drawUsages, // kXferCpuToGpu_GrBufferType,
|
| + readUsages // kXferGpuToCpu_GrBufferType,
|
| + };
|
| +
|
| + GR_STATIC_ASSERT(0 == kVertex_GrBufferType);
|
| + GR_STATIC_ASSERT(1 == kIndex_GrBufferType);
|
| + GR_STATIC_ASSERT(2 == kTexel_GrBufferType);
|
| + GR_STATIC_ASSERT(3 == kDrawIndirect_GrBufferType);
|
| + GR_STATIC_ASSERT(4 == kXferCpuToGpu_GrBufferType);
|
| + GR_STATIC_ASSERT(5 == kXferGpuToCpu_GrBufferType);
|
| + GR_STATIC_ASSERT(SK_ARRAY_COUNT(usageTypes) == kGrBufferTypeCount);
|
| +
|
| + SkASSERT(bufferType >= 0 && bufferType <= kLast_GrBufferType);
|
| SkASSERT(accessPattern >= 0 && accessPattern <= kLast_GrAccessPattern);
|
|
|
| - switch (type) {
|
| - case kVertex_GrBufferType:
|
| - case kIndex_GrBufferType:
|
| - *target = nonXferTargets[type];
|
| - *usage = drawUsages[accessPattern];
|
| - break;
|
| - case kXferCpuToGpu_GrBufferType:
|
| - if (GrGLCaps::kChromium_TransferBufferType == caps.transferBufferType()) {
|
| - *target = GR_GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM;
|
| - } else {
|
| - SkASSERT(GrGLCaps::kPBO_TransferBufferType == caps.transferBufferType());
|
| - *target = GR_GL_PIXEL_UNPACK_BUFFER;
|
| - }
|
| - *usage = drawUsages[accessPattern];
|
| - break;
|
| - case kXferGpuToCpu_GrBufferType:
|
| - if (GrGLCaps::kChromium_TransferBufferType == caps.transferBufferType()) {
|
| - *target = GR_GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM;
|
| - } else {
|
| - SkASSERT(GrGLCaps::kPBO_TransferBufferType == caps.transferBufferType());
|
| - *target = GR_GL_PIXEL_PACK_BUFFER;
|
| - }
|
| - *usage = readUsages[accessPattern];
|
| - break;
|
| - default:
|
| - SkFAIL("Unexpected buffer type.");
|
| - break;
|
| - }
|
| + return usageTypes[bufferType][accessPattern];
|
| }
|
|
|
| -GrGLBuffer::GrGLBuffer(GrGLGpu* gpu, GrBufferType type, size_t size, GrAccessPattern accessPattern,
|
| - bool cpuBacked)
|
| - : INHERITED(gpu, type, size, accessPattern, cpuBacked),
|
| +GrGLBuffer::GrGLBuffer(GrGLGpu* gpu, size_t size, GrBufferType intendedType,
|
| + GrAccessPattern accessPattern, bool cpuBacked, const void* data)
|
| + : INHERITED(gpu, size, intendedType, accessPattern, cpuBacked),
|
| fCPUData(nullptr),
|
| - fTarget(0),
|
| + fIntendedType(intendedType),
|
| fBufferID(0),
|
| fSizeInBytes(size),
|
| - fUsage(0),
|
| + fUsage(gr_to_gl_access_pattern(intendedType, accessPattern)),
|
| fGLSizeInBytes(0) {
|
| - if (cpuBacked) {
|
| + if (this->isCPUBacked()) {
|
| + // Core profile uses vertex array objects, which disallow client side arrays.
|
| + SkASSERT(!gpu->glCaps().isCoreProfile());
|
| if (gpu->caps()->mustClearUploadedBufferData()) {
|
| fCPUData = sk_calloc_throw(fSizeInBytes);
|
| } else {
|
| fCPUData = sk_malloc_flags(fSizeInBytes, SK_MALLOC_THROW);
|
| }
|
| - SkASSERT(kVertex_GrBufferType == type || kIndex_GrBufferType == type);
|
| - fTarget = kVertex_GrBufferType == type ? GR_GL_ARRAY_BUFFER : GR_GL_ELEMENT_ARRAY_BUFFER;
|
| + if (data) {
|
| + memcpy(fCPUData, data, fSizeInBytes);
|
| + }
|
| } else {
|
| GL_CALL(GenBuffers(1, &fBufferID));
|
| - fSizeInBytes = size;
|
| - get_target_and_usage(type, accessPattern, gpu->glCaps(), &fTarget, &fUsage);
|
| if (fBufferID) {
|
| - gpu->bindBuffer(fBufferID, fTarget);
|
| + GrGLenum target = gpu->bindBuffer(fIntendedType, this);
|
| CLEAR_ERROR_BEFORE_ALLOC(gpu->glInterface());
|
| // make sure driver can allocate memory for this buffer
|
| - GL_ALLOC_CALL(gpu->glInterface(), BufferData(fTarget,
|
| + GL_ALLOC_CALL(gpu->glInterface(), BufferData(target,
|
| (GrGLsizeiptr) fSizeInBytes,
|
| - nullptr, // data ptr
|
| + data,
|
| fUsage));
|
| if (CHECK_ALLOC_ERROR(gpu->glInterface()) != GR_GL_NO_ERROR) {
|
| - gpu->releaseBuffer(fBufferID, fTarget);
|
| + GL_CALL(DeleteBuffers(1, &fBufferID));
|
| fBufferID = 0;
|
| } else {
|
| fGLSizeInBytes = fSizeInBytes;
|
| @@ -161,7 +148,7 @@ void GrGLBuffer::onRelease() {
|
| sk_free(fCPUData);
|
| fCPUData = nullptr;
|
| } else if (fBufferID) {
|
| - this->glGpu()->releaseBuffer(fBufferID, fTarget);
|
| + GL_CALL(DeleteBuffers(1, &fBufferID));
|
| fBufferID = 0;
|
| fGLSizeInBytes = 0;
|
| }
|
| @@ -196,44 +183,47 @@ void GrGLBuffer::onMap() {
|
| return;
|
| }
|
|
|
| - bool readOnly = (kXferGpuToCpu_GrBufferType == this->type());
|
| + // TODO: Make this a function parameter.
|
| + bool readOnly = (kXferGpuToCpu_GrBufferType == fIntendedType);
|
|
|
| // Handling dirty context is done in the bindBuffer call
|
| switch (this->glCaps().mapBufferType()) {
|
| case GrGLCaps::kNone_MapBufferType:
|
| break;
|
| - case GrGLCaps::kMapBuffer_MapBufferType:
|
| - this->glGpu()->bindBuffer(fBufferID, fTarget);
|
| + case GrGLCaps::kMapBuffer_MapBufferType: {
|
| + GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this);
|
| // Let driver know it can discard the old data
|
| if (GR_GL_USE_BUFFER_DATA_NULL_HINT || fGLSizeInBytes != fSizeInBytes) {
|
| - GL_CALL(BufferData(fTarget, fSizeInBytes, nullptr, fUsage));
|
| + GL_CALL(BufferData(target, fSizeInBytes, nullptr, fUsage));
|
| }
|
| - GL_CALL_RET(fMapPtr, MapBuffer(fTarget, readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY));
|
| + GL_CALL_RET(fMapPtr, MapBuffer(target, readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY));
|
| break;
|
| + }
|
| case GrGLCaps::kMapBufferRange_MapBufferType: {
|
| - this->glGpu()->bindBuffer(fBufferID, fTarget);
|
| + GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this);
|
| // Make sure the GL buffer size agrees with fDesc before mapping.
|
| if (fGLSizeInBytes != fSizeInBytes) {
|
| - GL_CALL(BufferData(fTarget, fSizeInBytes, nullptr, fUsage));
|
| + GL_CALL(BufferData(target, fSizeInBytes, nullptr, fUsage));
|
| }
|
| GrGLbitfield writeAccess = GR_GL_MAP_WRITE_BIT;
|
| - // TODO: allow the client to specify invalidation in the transfer buffer case.
|
| - if (kXferCpuToGpu_GrBufferType != this->type()) {
|
| + if (kXferCpuToGpu_GrBufferType != fIntendedType) {
|
| + // TODO: Make this a function parameter.
|
| writeAccess |= GR_GL_MAP_INVALIDATE_BUFFER_BIT;
|
| }
|
| - GL_CALL_RET(fMapPtr, MapBufferRange(fTarget, 0, fSizeInBytes,
|
| + GL_CALL_RET(fMapPtr, MapBufferRange(target, 0, fSizeInBytes,
|
| readOnly ? GR_GL_MAP_READ_BIT : writeAccess));
|
| break;
|
| }
|
| - case GrGLCaps::kChromium_MapBufferType:
|
| - this->glGpu()->bindBuffer(fBufferID, fTarget);
|
| + case GrGLCaps::kChromium_MapBufferType: {
|
| + GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this);
|
| // Make sure the GL buffer size agrees with fDesc before mapping.
|
| if (fGLSizeInBytes != fSizeInBytes) {
|
| - GL_CALL(BufferData(fTarget, fSizeInBytes, nullptr, fUsage));
|
| + GL_CALL(BufferData(target, fSizeInBytes, nullptr, fUsage));
|
| }
|
| - GL_CALL_RET(fMapPtr, MapBufferSubData(fTarget, 0, fSizeInBytes,
|
| + GL_CALL_RET(fMapPtr, MapBufferSubData(target, 0, fSizeInBytes,
|
| readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY));
|
| break;
|
| + }
|
| }
|
| fGLSizeInBytes = fSizeInBytes;
|
| VALIDATE();
|
| @@ -256,12 +246,13 @@ void GrGLBuffer::onUnmap() {
|
| SkDEBUGFAIL("Shouldn't get here.");
|
| return;
|
| case GrGLCaps::kMapBuffer_MapBufferType: // fall through
|
| - case GrGLCaps::kMapBufferRange_MapBufferType:
|
| - this->glGpu()->bindBuffer(fBufferID, fTarget);
|
| - GL_CALL(UnmapBuffer(fTarget));
|
| + case GrGLCaps::kMapBufferRange_MapBufferType: {
|
| + GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this);
|
| + GL_CALL(UnmapBuffer(target));
|
| break;
|
| + }
|
| case GrGLCaps::kChromium_MapBufferType:
|
| - this->glGpu()->bindBuffer(fBufferID, fTarget);
|
| + this->glGpu()->bindBuffer(fIntendedType, this); // TODO: Is this needed?
|
| GL_CALL(UnmapBufferSubData(fMapPtr));
|
| break;
|
| }
|
| @@ -274,7 +265,6 @@ bool GrGLBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) {
|
| }
|
|
|
| SkASSERT(!this->isMapped());
|
| - SkASSERT(GR_GL_ARRAY_BUFFER == fTarget || GR_GL_ELEMENT_ARRAY_BUFFER == fTarget);
|
| VALIDATE();
|
| if (srcSizeInBytes > fSizeInBytes) {
|
| return false;
|
| @@ -285,11 +275,11 @@ bool GrGLBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) {
|
| }
|
| SkASSERT(srcSizeInBytes <= fSizeInBytes);
|
| // bindbuffer handles dirty context
|
| - this->glGpu()->bindBuffer(fBufferID, fTarget);
|
| + GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this);
|
|
|
| #if GR_GL_USE_BUFFER_DATA_NULL_HINT
|
| if (fSizeInBytes == srcSizeInBytes) {
|
| - GL_CALL(BufferData(fTarget, (GrGLsizeiptr) srcSizeInBytes, src, fUsage));
|
| + GL_CALL(BufferData(target, (GrGLsizeiptr) srcSizeInBytes, src, fUsage));
|
| } else {
|
| // Before we call glBufferSubData we give the driver a hint using
|
| // glBufferData with nullptr. This makes the old buffer contents
|
| @@ -298,15 +288,15 @@ bool GrGLBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) {
|
| // assign a different allocation for the new contents to avoid
|
| // flushing the gpu past draws consuming the old contents.
|
| // TODO I think we actually want to try calling bufferData here
|
| - GL_CALL(BufferData(fTarget, fSizeInBytes, nullptr, fUsage));
|
| - GL_CALL(BufferSubData(fTarget, 0, (GrGLsizeiptr) srcSizeInBytes, src));
|
| + GL_CALL(BufferData(target, fSizeInBytes, nullptr, fUsage));
|
| + GL_CALL(BufferSubData(target, 0, (GrGLsizeiptr) srcSizeInBytes, src));
|
| }
|
| fGLSizeInBytes = fSizeInBytes;
|
| #else
|
| // Note that we're cheating on the size here. Currently no methods
|
| // allow a partial update that preserves contents of non-updated
|
| // portions of the buffer (map() does a glBufferData(..size, nullptr..))
|
| - GL_CALL(BufferData(fTarget, srcSizeInBytes, src, fUsage));
|
| + GL_CALL(BufferData(target, srcSizeInBytes, src, fUsage));
|
| fGLSizeInBytes = srcSizeInBytes;
|
| #endif
|
| VALIDATE();
|
| @@ -324,10 +314,6 @@ void GrGLBuffer::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
|
| #ifdef SK_DEBUG
|
|
|
| void GrGLBuffer::validate() const {
|
| - SkASSERT(GR_GL_ARRAY_BUFFER == fTarget || GR_GL_ELEMENT_ARRAY_BUFFER == fTarget ||
|
| - GR_GL_PIXEL_PACK_BUFFER == fTarget || GR_GL_PIXEL_UNPACK_BUFFER == fTarget ||
|
| - GR_GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM == fTarget ||
|
| - GR_GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM == fTarget);
|
| // The following assert isn't valid when the buffer has been abandoned:
|
| // SkASSERT((0 == fDesc.fID) == (fCPUData));
|
| SkASSERT(0 != fBufferID || 0 == fGLSizeInBytes);
|
|
|