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Side by Side Diff: src/gpu/GrBuffer.h

Issue 1854283004: Track GL buffer state based on unique resource ID (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix for GR_GL_USE_BUFFER_DATA_NULL_HINT=0 Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrBuffer_DEFINED 8 #ifndef GrBuffer_DEFINED
9 #define GrBuffer_DEFINED 9 #define GrBuffer_DEFINED
10 10
11 #include "GrGpuResource.h" 11 #include "GrGpuResource.h"
12 12
13 class GrGpu; 13 class GrGpu;
14 14
15 class GrBuffer : public GrGpuResource { 15 class GrBuffer : public GrGpuResource {
16 public: 16 public:
17 /** 17 /**
18 * Computes a scratch key for a buffer with a "dynamic" access pattern. (Buf fers with "static" 18 * Computes a scratch key for a buffer with a "dynamic" access pattern. (Buf fers with "static"
19 * and "stream" access patterns are disqualified by nature from being cached and reused.) 19 * and "stream" access patterns are disqualified by nature from being cached and reused.)
20 */ 20 */
21 static void ComputeScratchKeyForDynamicBuffer(GrBufferType type, size_t size , 21 static void ComputeScratchKeyForDynamicBuffer(size_t size, GrBufferType inte ndedType,
22 GrScratchKey* key) { 22 GrScratchKey* key) {
23 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe sourceType(); 23 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe sourceType();
24 GrScratchKey::Builder builder(key, kType, 1 + (sizeof(size_t) + 3) / 4); 24 GrScratchKey::Builder builder(key, kType, 1 + (sizeof(size_t) + 3) / 4);
25 // TODO: There's not always reason to cache a buffer by type. In some (a ll?) APIs it's just 25 // TODO: There's not always reason to cache a buffer by type. In some (a ll?) APIs it's just
26 // a chunk of memory we can use/reuse for any type of data. We really on ly need to 26 // a chunk of memory we can use/reuse for any type of data. We really on ly need to
27 // differentiate between the "read" types (e.g. kGpuToCpu_BufferType) an d "draw" types. 27 // differentiate between the "read" types (e.g. kGpuToCpu_BufferType) an d "draw" types.
28 builder[0] = type; 28 builder[0] = intendedType;
29 builder[1] = (uint32_t)size; 29 builder[1] = (uint32_t)size;
30 if (sizeof(size_t) > 4) { 30 if (sizeof(size_t) > 4) {
31 builder[2] = (uint32_t)((uint64_t)size >> 32); 31 builder[2] = (uint32_t)((uint64_t)size >> 32);
32 } 32 }
33 } 33 }
34 34
35 GrBufferType type() const { return fType; }
36
37 GrAccessPattern accessPattern() const { return fAccessPattern; } 35 GrAccessPattern accessPattern() const { return fAccessPattern; }
38 36
39 /** 37 /**
40 * Returns true if the buffer is a wrapper around a CPU array. If true it 38 * Returns true if the buffer is a wrapper around a CPU array. If true it
41 * indicates that map will always succeed and will be free. 39 * indicates that map will always succeed and will be free.
42 */ 40 */
43 bool isCPUBacked() const { return fCPUBacked; } 41 bool isCPUBacked() const { return fCPUBacked; }
44 42
45 /** 43 /**
46 * Maps the buffer to be written by the CPU. 44 * Maps the buffer to be written by the CPU.
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
103 * 101 *
104 * @return returns true if the update succeeds, false otherwise. 102 * @return returns true if the update succeeds, false otherwise.
105 */ 103 */
106 bool updateData(const void* src, size_t srcSizeInBytes) { 104 bool updateData(const void* src, size_t srcSizeInBytes) {
107 SkASSERT(!this->isMapped()); 105 SkASSERT(!this->isMapped());
108 SkASSERT(srcSizeInBytes <= fGpuMemorySize); 106 SkASSERT(srcSizeInBytes <= fGpuMemorySize);
109 return this->onUpdateData(src, srcSizeInBytes); 107 return this->onUpdateData(src, srcSizeInBytes);
110 } 108 }
111 109
112 protected: 110 protected:
113 GrBuffer(GrGpu* gpu, GrBufferType type, size_t gpuMemorySize, GrAccessPatter n accessPattern, 111 GrBuffer(GrGpu* gpu, size_t gpuMemorySize, GrBufferType intendedType,
114 bool cpuBacked) 112 GrAccessPattern accessPattern, bool cpuBacked)
115 : INHERITED(gpu, kCached_LifeCycle), 113 : INHERITED(gpu, kCached_LifeCycle),
116 fMapPtr(nullptr), 114 fMapPtr(nullptr),
117 fType(type),
118 fGpuMemorySize(gpuMemorySize), // TODO: Zero for cpu backed buffers? 115 fGpuMemorySize(gpuMemorySize), // TODO: Zero for cpu backed buffers?
119 fAccessPattern(accessPattern), 116 fAccessPattern(accessPattern),
120 fCPUBacked(cpuBacked) { 117 fCPUBacked(cpuBacked) {
121 if (!fCPUBacked && SkIsPow2(fGpuMemorySize) && kDynamic_GrAccessPattern == fAccessPattern) { 118 if (!fCPUBacked && SkIsPow2(fGpuMemorySize) && kDynamic_GrAccessPattern == fAccessPattern) {
122 GrScratchKey key; 119 GrScratchKey key;
123 ComputeScratchKeyForDynamicBuffer(fType, fGpuMemorySize, &key); 120 ComputeScratchKeyForDynamicBuffer(fGpuMemorySize, intendedType, &key );
124 this->setScratchKey(key); 121 this->setScratchKey(key);
125 } 122 }
126 } 123 }
127 124
128 void* fMapPtr; 125 void* fMapPtr;
129 126
130 private: 127 private:
131 virtual size_t onGpuMemorySize() const { return fGpuMemorySize; } 128 virtual size_t onGpuMemorySize() const { return fGpuMemorySize; }
132 129
133 virtual void onMap() = 0; 130 virtual void onMap() = 0;
134 virtual void onUnmap() = 0; 131 virtual void onUnmap() = 0;
135 virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0; 132 virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0;
136 133
137 GrBufferType fType;
138 size_t fGpuMemorySize; 134 size_t fGpuMemorySize;
139 GrAccessPattern fAccessPattern; 135 GrAccessPattern fAccessPattern;
140 bool fCPUBacked; 136 bool fCPUBacked;
141 137
142 typedef GrGpuResource INHERITED; 138 typedef GrGpuResource INHERITED;
143 }; 139 };
144 140
145 #endif 141 #endif
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