Index: storage/browser/blob/blob_async_builder_host.h |
diff --git a/storage/browser/blob/blob_async_builder_host.h b/storage/browser/blob/blob_async_builder_host.h |
index 0b7fff5f7ffbff1358272df7c29b1d6b83d1152f..10a1a5283d0949420cff8482a00be125e0cd6776 100644 |
--- a/storage/browser/blob/blob_async_builder_host.h |
+++ b/storage/browser/blob/blob_async_builder_host.h |
@@ -72,7 +72,8 @@ class STORAGE_EXPORT BlobAsyncBuilderHost { |
const std::set<std::string>& referenced_blob_uuids, |
BlobStorageContext* context); |
- // This method begins the construction of the blob given the descriptions. |
+ // This method begins the construction of the blob given the descriptions. The |
+ // blob uuid MUST be building in this object. |
// When we return: |
// * DONE: The blob is finished transfering right away, and is now |
// successfully saved in the context. |
@@ -99,8 +100,8 @@ class STORAGE_EXPORT BlobAsyncBuilderHost { |
// This removes the BlobBuildingState from our map and flags the blob as |
// broken in the context. This can be called both from our own logic to cancel |
- // the blob, or from the DispatcherHost (Renderer). If the blob isn't being |
- // built then we do nothing. |
+ // the blob, or from the DispatcherHost (Renderer). The blob MUST be being |
+ // built in this builder. |
// Note: if the blob isn't in the context (renderer dereferenced it before we |
// finished constructing), then we don't bother touching the context. |
void CancelBuildingBlob(const std::string& uuid, |
@@ -112,6 +113,8 @@ class STORAGE_EXPORT BlobAsyncBuilderHost { |
// are any references being held by anyone. |
void CancelAll(BlobStorageContext* context); |
+ bool IsEmpty() const { return async_blob_map_.empty(); } |
+ |
size_t blob_building_count() const { return async_blob_map_.size(); } |
bool IsBeingBuilt(const std::string& key) const { |