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1 /* | 1 /* |
2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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56 virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repain
tContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL; | 56 virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repain
tContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL; |
57 virtual LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* rep
aintContainer, const RenderGeometryMap*) const OVERRIDE FINAL; | 57 virtual LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* rep
aintContainer, const RenderGeometryMap*) const OVERRIDE FINAL; |
58 | 58 |
59 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE FINAL; | 59 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE FINAL; |
60 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; | 60 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; |
61 | 61 |
62 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE FINAL; | 62 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE FINAL; |
63 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; | 63 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; |
64 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV
ERRIDE; | 64 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV
ERRIDE; |
65 | 65 |
66 static bool checkIntersection(RenderObject*, const FloatRect&); | |
67 static bool checkEnclosure(RenderObject*, const FloatRect&); | |
68 | |
69 virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE FIN
AL; | 66 virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE FIN
AL; |
70 | 67 |
71 SVGElement* element() const { return toSVGElement(RenderObject::node()); } | 68 SVGElement* element() const { return toSVGElement(RenderObject::node()); } |
72 | 69 |
73 virtual bool isSVG() const OVERRIDE FINAL { return true; } | 70 virtual bool isSVG() const OVERRIDE FINAL { return true; } |
74 | 71 |
75 protected: | 72 protected: |
76 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur
rentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& container
Rect) const OVERRIDE FINAL; | 73 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur
rentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& container
Rect) const OVERRIDE FINAL; |
77 virtual void willBeDestroyed() OVERRIDE; | 74 virtual void willBeDestroyed() OVERRIDE; |
78 | 75 |
79 private: | 76 private: |
80 // RenderSVGModelObject subclasses should use element() instead. | 77 // RenderSVGModelObject subclasses should use element() instead. |
81 void node() const WTF_DELETED_FUNCTION; | 78 void node() const WTF_DELETED_FUNCTION; |
82 | 79 |
83 // This method should never be called, SVG uses a different nodeAtPoint meth
od | 80 // This method should never be called, SVG uses a different nodeAtPoint meth
od |
84 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; | 81 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; |
85 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; | 82 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; |
86 }; | 83 }; |
87 | 84 |
88 } | 85 } |
89 | 86 |
90 #endif | 87 #endif |
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