| Index: src/gpu/batches/GrPathStencilSettings.h
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| diff --git a/src/gpu/batches/GrPathStencilSettings.h b/src/gpu/batches/GrPathStencilSettings.h
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| deleted file mode 100644
|
| index a04f77a200bd2a0c7642141566c6b303f4421cfd..0000000000000000000000000000000000000000
|
| --- a/src/gpu/batches/GrPathStencilSettings.h
|
| +++ /dev/null
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| @@ -1,131 +0,0 @@
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| -/*
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| - * Copyright 2016 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
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| -
|
| -#ifndef GrPathStencilSettings_DEFINED
|
| -#define GrPathStencilSettings_DEFINED
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| -
|
| -////// Even/Odd
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| -
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| -GR_STATIC_CONST_SAME_STENCIL(gEOStencilPass,
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| - kInvert_StencilOp,
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| - kKeep_StencilOp,
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| - kAlwaysIfInClip_StencilFunc,
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| - 0xffff,
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| - 0xffff,
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| - 0xffff);
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| -
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| -// ok not to check clip b/c stencil pass only wrote inside clip
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| -GR_STATIC_CONST_SAME_STENCIL(gEOColorPass,
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| - kZero_StencilOp,
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| - kZero_StencilOp,
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| - kNotEqual_StencilFunc,
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| - 0xffff,
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| - 0x0000,
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| - 0xffff);
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| -
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| -// have to check clip b/c outside clip will always be zero.
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| -GR_STATIC_CONST_SAME_STENCIL(gInvEOColorPass,
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| - kZero_StencilOp,
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| - kZero_StencilOp,
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| - kEqualIfInClip_StencilFunc,
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| - 0xffff,
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| - 0x0000,
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| - 0xffff);
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| -
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| -////// Winding
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| -
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| -// when we have separate stencil we increment front faces / decrement back faces
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| -// when we don't have wrap incr and decr we use the stencil test to simulate
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| -// them.
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| -
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| -GR_STATIC_CONST_STENCIL(gWindStencilSeparateWithWrap,
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| - kIncWrap_StencilOp, kDecWrap_StencilOp,
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| - kKeep_StencilOp, kKeep_StencilOp,
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| - kAlwaysIfInClip_StencilFunc, kAlwaysIfInClip_StencilFunc,
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| - 0xffff, 0xffff,
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| - 0xffff, 0xffff,
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| - 0xffff, 0xffff);
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| -
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| -// if inc'ing the max value, invert to make 0
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| -// if dec'ing zero invert to make all ones.
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| -// we can't avoid touching the stencil on both passing and
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| -// failing, so we can't resctrict ourselves to the clip.
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| -GR_STATIC_CONST_STENCIL(gWindStencilSeparateNoWrap,
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| - kInvert_StencilOp, kInvert_StencilOp,
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| - kIncClamp_StencilOp, kDecClamp_StencilOp,
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| - kEqual_StencilFunc, kEqual_StencilFunc,
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| - 0xffff, 0xffff,
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| - 0xffff, 0x0000,
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| - 0xffff, 0xffff);
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| -
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| -// When there are no separate faces we do two passes to setup the winding rule
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| -// stencil. First we draw the front faces and inc, then we draw the back faces
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| -// and dec. These are same as the above two split into the incrementing and
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| -// decrementing passes.
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| -GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapInc,
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| - kIncWrap_StencilOp,
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| - kKeep_StencilOp,
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| - kAlwaysIfInClip_StencilFunc,
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| - 0xffff,
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| - 0xffff,
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| - 0xffff);
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| -
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| -GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapDec,
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| - kDecWrap_StencilOp,
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| - kKeep_StencilOp,
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| - kAlwaysIfInClip_StencilFunc,
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| - 0xffff,
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| - 0xffff,
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| - 0xffff);
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| -
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| -GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapInc,
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| - kInvert_StencilOp,
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| - kIncClamp_StencilOp,
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| - kEqual_StencilFunc,
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| - 0xffff,
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| - 0xffff,
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| - 0xffff);
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| -
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| -GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapDec,
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| - kInvert_StencilOp,
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| - kDecClamp_StencilOp,
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| - kEqual_StencilFunc,
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| - 0xffff,
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| - 0x0000,
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| - 0xffff);
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| -
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| -// Color passes are the same whether we use the two-sided stencil or two passes
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| -
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| -GR_STATIC_CONST_SAME_STENCIL(gWindColorPass,
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| - kZero_StencilOp,
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| - kZero_StencilOp,
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| - kNonZeroIfInClip_StencilFunc,
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| - 0xffff,
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| - 0x0000,
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| - 0xffff);
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| -
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| -GR_STATIC_CONST_SAME_STENCIL(gInvWindColorPass,
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| - kZero_StencilOp,
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| - kZero_StencilOp,
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| - kEqualIfInClip_StencilFunc,
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| - 0xffff,
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| - 0x0000,
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| - 0xffff);
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| -
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| -////// Normal render to stencil
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| -
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| -// Sometimes the default path renderer can draw a path directly to the stencil
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| -// buffer without having to first resolve the interior / exterior.
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| -GR_STATIC_CONST_SAME_STENCIL(gDirectToStencil,
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| - kZero_StencilOp,
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| - kIncClamp_StencilOp,
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| - kAlwaysIfInClip_StencilFunc,
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| - 0xffff,
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| - 0x0000,
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| - 0xffff);
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| -
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| -#endif
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|
|