| Index: src/wasm/wasm-external-refs.h
|
| diff --git a/src/wasm/wasm-external-refs.h b/src/wasm/wasm-external-refs.h
|
| index 4aa452bbf58b1647a500e38d022993580ae688a5..d7752aa24d96bcce6674e68df30ea79df94db408 100644
|
| --- a/src/wasm/wasm-external-refs.h
|
| +++ b/src/wasm/wasm-external-refs.h
|
| @@ -2,6 +2,8 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| +#include <stdint.h>
|
| +
|
| #ifndef WASM_EXTERNAL_REFS_H
|
| #define WASM_EXTERNAL_REFS_H
|
|
|
| @@ -9,171 +11,45 @@ namespace v8 {
|
| namespace internal {
|
| namespace wasm {
|
|
|
| -static void f32_trunc_wrapper(float* param) { *param = truncf(*param); }
|
| +void f32_trunc_wrapper(float* param);
|
|
|
| -static void f32_floor_wrapper(float* param) { *param = floorf(*param); }
|
| +void f32_floor_wrapper(float* param);
|
|
|
| -static void f32_ceil_wrapper(float* param) { *param = ceilf(*param); }
|
| +void f32_ceil_wrapper(float* param);
|
|
|
| -static void f32_nearest_int_wrapper(float* param) {
|
| - *param = nearbyintf(*param);
|
| -}
|
| +void f32_nearest_int_wrapper(float* param);
|
|
|
| -static void f64_trunc_wrapper(double* param) { *param = trunc(*param); }
|
| +void f64_trunc_wrapper(double* param);
|
|
|
| -static void f64_floor_wrapper(double* param) { *param = floor(*param); }
|
| +void f64_floor_wrapper(double* param);
|
|
|
| -static void f64_ceil_wrapper(double* param) { *param = ceil(*param); }
|
| +void f64_ceil_wrapper(double* param);
|
|
|
| -static void f64_nearest_int_wrapper(double* param) {
|
| - *param = nearbyint(*param);
|
| -}
|
| +void f64_nearest_int_wrapper(double* param);
|
|
|
| -static void int64_to_float32_wrapper(int64_t* input, float* output) {
|
| - *output = static_cast<float>(*input);
|
| -}
|
| +void int64_to_float32_wrapper(int64_t* input, float* output);
|
|
|
| -static void uint64_to_float32_wrapper(uint64_t* input, float* output) {
|
| -#if V8_CC_MSVC
|
| - // With MSVC we use static_cast<float>(uint32_t) instead of
|
| - // static_cast<float>(uint64_t) to achieve round-to-nearest-ties-even
|
| - // semantics. The idea is to calculate
|
| - // static_cast<float>(high_word) * 2^32 + static_cast<float>(low_word). To
|
| - // achieve proper rounding in all cases we have to adjust the high_word
|
| - // with a "rounding bit" sometimes. The rounding bit is stored in the LSB of
|
| - // the high_word if the low_word may affect the rounding of the high_word.
|
| - uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
|
| - uint32_t high_word = static_cast<uint32_t>(*input >> 32);
|
| +void uint64_to_float32_wrapper(uint64_t* input, float* output);
|
|
|
| - float shift = static_cast<float>(1ull << 32);
|
| - // If the MSB of the high_word is set, then we make space for a rounding bit.
|
| - if (high_word < 0x80000000) {
|
| - high_word <<= 1;
|
| - shift = static_cast<float>(1ull << 31);
|
| - }
|
| +void int64_to_float64_wrapper(int64_t* input, double* output);
|
|
|
| - if ((high_word & 0xfe000000) && low_word) {
|
| - // Set the rounding bit.
|
| - high_word |= 1;
|
| - }
|
| +void uint64_to_float64_wrapper(uint64_t* input, double* output);
|
|
|
| - float result = static_cast<float>(high_word);
|
| - result *= shift;
|
| - result += static_cast<float>(low_word);
|
| - *output = result;
|
| +int32_t float32_to_int64_wrapper(float* input, int64_t* output);
|
|
|
| -#else
|
| - *output = static_cast<float>(*input);
|
| -#endif
|
| -}
|
| -
|
| -static void int64_to_float64_wrapper(int64_t* input, double* output) {
|
| - *output = static_cast<double>(*input);
|
| -}
|
| -
|
| -static void uint64_to_float64_wrapper(uint64_t* input, double* output) {
|
| -#if V8_CC_MSVC
|
| - // With MSVC we use static_cast<double>(uint32_t) instead of
|
| - // static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even
|
| - // semantics. The idea is to calculate
|
| - // static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word).
|
| - uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
|
| - uint32_t high_word = static_cast<uint32_t>(*input >> 32);
|
| -
|
| - double shift = static_cast<double>(1ull << 32);
|
| -
|
| - double result = static_cast<double>(high_word);
|
| - result *= shift;
|
| - result += static_cast<double>(low_word);
|
| - *output = result;
|
| -
|
| -#else
|
| - *output = static_cast<double>(*input);
|
| -#endif
|
| -}
|
| -
|
| -static int32_t float32_to_int64_wrapper(float* input, int64_t* output) {
|
| - // We use "<" here to check the upper bound because of rounding problems: With
|
| - // "<=" some inputs would be considered within int64 range which are actually
|
| - // not within int64 range.
|
| - if (*input >= static_cast<float>(std::numeric_limits<int64_t>::min()) &&
|
| - *input < static_cast<float>(std::numeric_limits<int64_t>::max())) {
|
| - *output = static_cast<int64_t>(*input);
|
| - return 1;
|
| - }
|
| - return 0;
|
| -}
|
| -
|
| -static int32_t float32_to_uint64_wrapper(float* input, uint64_t* output) {
|
| - // We use "<" here to check the upper bound because of rounding problems: With
|
| - // "<=" some inputs would be considered within uint64 range which are actually
|
| - // not within uint64 range.
|
| - if (*input > -1.0 &&
|
| - *input < static_cast<float>(std::numeric_limits<uint64_t>::max())) {
|
| - *output = static_cast<uint64_t>(*input);
|
| - return 1;
|
| - }
|
| - return 0;
|
| -}
|
| -
|
| -static int32_t float64_to_int64_wrapper(double* input, int64_t* output) {
|
| - // We use "<" here to check the upper bound because of rounding problems: With
|
| - // "<=" some inputs would be considered within int64 range which are actually
|
| - // not within int64 range.
|
| - if (*input >= static_cast<double>(std::numeric_limits<int64_t>::min()) &&
|
| - *input < static_cast<double>(std::numeric_limits<int64_t>::max())) {
|
| - *output = static_cast<int64_t>(*input);
|
| - return 1;
|
| - }
|
| - return 0;
|
| -}
|
| -
|
| -static int32_t float64_to_uint64_wrapper(double* input, uint64_t* output) {
|
| - // We use "<" here to check the upper bound because of rounding problems: With
|
| - // "<=" some inputs would be considered within uint64 range which are actually
|
| - // not within uint64 range.
|
| - if (*input > -1.0 &&
|
| - *input < static_cast<double>(std::numeric_limits<uint64_t>::max())) {
|
| - *output = static_cast<uint64_t>(*input);
|
| - return 1;
|
| - }
|
| - return 0;
|
| -}
|
| -
|
| -static int32_t int64_div_wrapper(int64_t* dst, int64_t* src) {
|
| - if (*src == 0) {
|
| - return 0;
|
| - }
|
| - if (*src == -1 && *dst == std::numeric_limits<int64_t>::min()) {
|
| - return -1;
|
| - }
|
| - *dst /= *src;
|
| - return 1;
|
| -}
|
| -
|
| -static int32_t int64_mod_wrapper(int64_t* dst, int64_t* src) {
|
| - if (*src == 0) {
|
| - return 0;
|
| - }
|
| - *dst %= *src;
|
| - return 1;
|
| -}
|
| -
|
| -static int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src) {
|
| - if (*src == 0) {
|
| - return 0;
|
| - }
|
| - *dst /= *src;
|
| - return 1;
|
| -}
|
| -
|
| -static int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src) {
|
| - if (*src == 0) {
|
| - return 0;
|
| - }
|
| - *dst %= *src;
|
| - return 1;
|
| -}
|
| +int32_t float32_to_uint64_wrapper(float* input, uint64_t* output);
|
| +
|
| +int32_t float64_to_int64_wrapper(double* input, int64_t* output);
|
| +
|
| +int32_t float64_to_uint64_wrapper(double* input, uint64_t* output);
|
| +
|
| +int32_t int64_div_wrapper(int64_t* dst, int64_t* src);
|
| +
|
| +int32_t int64_mod_wrapper(int64_t* dst, int64_t* src);
|
| +
|
| +int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src);
|
| +
|
| +int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src);
|
| } // namespace wasm
|
| } // namespace internal
|
| } // namespace v8
|
|
|