| Index: src/wasm/wasm-external-refs.h
 | 
| diff --git a/src/wasm/wasm-external-refs.h b/src/wasm/wasm-external-refs.h
 | 
| index 4aa452bbf58b1647a500e38d022993580ae688a5..d7752aa24d96bcce6674e68df30ea79df94db408 100644
 | 
| --- a/src/wasm/wasm-external-refs.h
 | 
| +++ b/src/wasm/wasm-external-refs.h
 | 
| @@ -2,6 +2,8 @@
 | 
|  // Use of this source code is governed by a BSD-style license that can be
 | 
|  // found in the LICENSE file.
 | 
|  
 | 
| +#include <stdint.h>
 | 
| +
 | 
|  #ifndef WASM_EXTERNAL_REFS_H
 | 
|  #define WASM_EXTERNAL_REFS_H
 | 
|  
 | 
| @@ -9,171 +11,45 @@ namespace v8 {
 | 
|  namespace internal {
 | 
|  namespace wasm {
 | 
|  
 | 
| -static void f32_trunc_wrapper(float* param) { *param = truncf(*param); }
 | 
| +void f32_trunc_wrapper(float* param);
 | 
|  
 | 
| -static void f32_floor_wrapper(float* param) { *param = floorf(*param); }
 | 
| +void f32_floor_wrapper(float* param);
 | 
|  
 | 
| -static void f32_ceil_wrapper(float* param) { *param = ceilf(*param); }
 | 
| +void f32_ceil_wrapper(float* param);
 | 
|  
 | 
| -static void f32_nearest_int_wrapper(float* param) {
 | 
| -  *param = nearbyintf(*param);
 | 
| -}
 | 
| +void f32_nearest_int_wrapper(float* param);
 | 
|  
 | 
| -static void f64_trunc_wrapper(double* param) { *param = trunc(*param); }
 | 
| +void f64_trunc_wrapper(double* param);
 | 
|  
 | 
| -static void f64_floor_wrapper(double* param) { *param = floor(*param); }
 | 
| +void f64_floor_wrapper(double* param);
 | 
|  
 | 
| -static void f64_ceil_wrapper(double* param) { *param = ceil(*param); }
 | 
| +void f64_ceil_wrapper(double* param);
 | 
|  
 | 
| -static void f64_nearest_int_wrapper(double* param) {
 | 
| -  *param = nearbyint(*param);
 | 
| -}
 | 
| +void f64_nearest_int_wrapper(double* param);
 | 
|  
 | 
| -static void int64_to_float32_wrapper(int64_t* input, float* output) {
 | 
| -  *output = static_cast<float>(*input);
 | 
| -}
 | 
| +void int64_to_float32_wrapper(int64_t* input, float* output);
 | 
|  
 | 
| -static void uint64_to_float32_wrapper(uint64_t* input, float* output) {
 | 
| -#if V8_CC_MSVC
 | 
| -  // With MSVC we use static_cast<float>(uint32_t) instead of
 | 
| -  // static_cast<float>(uint64_t) to achieve round-to-nearest-ties-even
 | 
| -  // semantics. The idea is to calculate
 | 
| -  // static_cast<float>(high_word) * 2^32 + static_cast<float>(low_word). To
 | 
| -  // achieve proper rounding in all cases we have to adjust the high_word
 | 
| -  // with a "rounding bit" sometimes. The rounding bit is stored in the LSB of
 | 
| -  // the high_word if the low_word may affect the rounding of the high_word.
 | 
| -  uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
 | 
| -  uint32_t high_word = static_cast<uint32_t>(*input >> 32);
 | 
| +void uint64_to_float32_wrapper(uint64_t* input, float* output);
 | 
|  
 | 
| -  float shift = static_cast<float>(1ull << 32);
 | 
| -  // If the MSB of the high_word is set, then we make space for a rounding bit.
 | 
| -  if (high_word < 0x80000000) {
 | 
| -    high_word <<= 1;
 | 
| -    shift = static_cast<float>(1ull << 31);
 | 
| -  }
 | 
| +void int64_to_float64_wrapper(int64_t* input, double* output);
 | 
|  
 | 
| -  if ((high_word & 0xfe000000) && low_word) {
 | 
| -    // Set the rounding bit.
 | 
| -    high_word |= 1;
 | 
| -  }
 | 
| +void uint64_to_float64_wrapper(uint64_t* input, double* output);
 | 
|  
 | 
| -  float result = static_cast<float>(high_word);
 | 
| -  result *= shift;
 | 
| -  result += static_cast<float>(low_word);
 | 
| -  *output = result;
 | 
| +int32_t float32_to_int64_wrapper(float* input, int64_t* output);
 | 
|  
 | 
| -#else
 | 
| -  *output = static_cast<float>(*input);
 | 
| -#endif
 | 
| -}
 | 
| -
 | 
| -static void int64_to_float64_wrapper(int64_t* input, double* output) {
 | 
| -  *output = static_cast<double>(*input);
 | 
| -}
 | 
| -
 | 
| -static void uint64_to_float64_wrapper(uint64_t* input, double* output) {
 | 
| -#if V8_CC_MSVC
 | 
| -  // With MSVC we use static_cast<double>(uint32_t) instead of
 | 
| -  // static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even
 | 
| -  // semantics. The idea is to calculate
 | 
| -  // static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word).
 | 
| -  uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
 | 
| -  uint32_t high_word = static_cast<uint32_t>(*input >> 32);
 | 
| -
 | 
| -  double shift = static_cast<double>(1ull << 32);
 | 
| -
 | 
| -  double result = static_cast<double>(high_word);
 | 
| -  result *= shift;
 | 
| -  result += static_cast<double>(low_word);
 | 
| -  *output = result;
 | 
| -
 | 
| -#else
 | 
| -  *output = static_cast<double>(*input);
 | 
| -#endif
 | 
| -}
 | 
| -
 | 
| -static int32_t float32_to_int64_wrapper(float* input, int64_t* output) {
 | 
| -  // We use "<" here to check the upper bound because of rounding problems: With
 | 
| -  // "<=" some inputs would be considered within int64 range which are actually
 | 
| -  // not within int64 range.
 | 
| -  if (*input >= static_cast<float>(std::numeric_limits<int64_t>::min()) &&
 | 
| -      *input < static_cast<float>(std::numeric_limits<int64_t>::max())) {
 | 
| -    *output = static_cast<int64_t>(*input);
 | 
| -    return 1;
 | 
| -  }
 | 
| -  return 0;
 | 
| -}
 | 
| -
 | 
| -static int32_t float32_to_uint64_wrapper(float* input, uint64_t* output) {
 | 
| -  // We use "<" here to check the upper bound because of rounding problems: With
 | 
| -  // "<=" some inputs would be considered within uint64 range which are actually
 | 
| -  // not within uint64 range.
 | 
| -  if (*input > -1.0 &&
 | 
| -      *input < static_cast<float>(std::numeric_limits<uint64_t>::max())) {
 | 
| -    *output = static_cast<uint64_t>(*input);
 | 
| -    return 1;
 | 
| -  }
 | 
| -  return 0;
 | 
| -}
 | 
| -
 | 
| -static int32_t float64_to_int64_wrapper(double* input, int64_t* output) {
 | 
| -  // We use "<" here to check the upper bound because of rounding problems: With
 | 
| -  // "<=" some inputs would be considered within int64 range which are actually
 | 
| -  // not within int64 range.
 | 
| -  if (*input >= static_cast<double>(std::numeric_limits<int64_t>::min()) &&
 | 
| -      *input < static_cast<double>(std::numeric_limits<int64_t>::max())) {
 | 
| -    *output = static_cast<int64_t>(*input);
 | 
| -    return 1;
 | 
| -  }
 | 
| -  return 0;
 | 
| -}
 | 
| -
 | 
| -static int32_t float64_to_uint64_wrapper(double* input, uint64_t* output) {
 | 
| -  // We use "<" here to check the upper bound because of rounding problems: With
 | 
| -  // "<=" some inputs would be considered within uint64 range which are actually
 | 
| -  // not within uint64 range.
 | 
| -  if (*input > -1.0 &&
 | 
| -      *input < static_cast<double>(std::numeric_limits<uint64_t>::max())) {
 | 
| -    *output = static_cast<uint64_t>(*input);
 | 
| -    return 1;
 | 
| -  }
 | 
| -  return 0;
 | 
| -}
 | 
| -
 | 
| -static int32_t int64_div_wrapper(int64_t* dst, int64_t* src) {
 | 
| -  if (*src == 0) {
 | 
| -    return 0;
 | 
| -  }
 | 
| -  if (*src == -1 && *dst == std::numeric_limits<int64_t>::min()) {
 | 
| -    return -1;
 | 
| -  }
 | 
| -  *dst /= *src;
 | 
| -  return 1;
 | 
| -}
 | 
| -
 | 
| -static int32_t int64_mod_wrapper(int64_t* dst, int64_t* src) {
 | 
| -  if (*src == 0) {
 | 
| -    return 0;
 | 
| -  }
 | 
| -  *dst %= *src;
 | 
| -  return 1;
 | 
| -}
 | 
| -
 | 
| -static int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src) {
 | 
| -  if (*src == 0) {
 | 
| -    return 0;
 | 
| -  }
 | 
| -  *dst /= *src;
 | 
| -  return 1;
 | 
| -}
 | 
| -
 | 
| -static int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src) {
 | 
| -  if (*src == 0) {
 | 
| -    return 0;
 | 
| -  }
 | 
| -  *dst %= *src;
 | 
| -  return 1;
 | 
| -}
 | 
| +int32_t float32_to_uint64_wrapper(float* input, uint64_t* output);
 | 
| +
 | 
| +int32_t float64_to_int64_wrapper(double* input, int64_t* output);
 | 
| +
 | 
| +int32_t float64_to_uint64_wrapper(double* input, uint64_t* output);
 | 
| +
 | 
| +int32_t int64_div_wrapper(int64_t* dst, int64_t* src);
 | 
| +
 | 
| +int32_t int64_mod_wrapper(int64_t* dst, int64_t* src);
 | 
| +
 | 
| +int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src);
 | 
| +
 | 
| +int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src);
 | 
|  }  // namespace wasm
 | 
|  }  // namespace internal
 | 
|  }  // namespace v8
 | 
| 
 |