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Side by Side Diff: src/wasm/wasm-external-refs.cc

Issue 1853123002: [wasm] Refactoring of wasm-external-refs. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Additional include for windows. Created 4 years, 8 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WASM_EXTERNAL_REFS_H 5 #include <math.h>
6 #define WASM_EXTERNAL_REFS_H 6 #include <stdint.h>
7 #include <stdlib.h>
8 #include <limits>
9
10 #include "include/v8config.h"
11
12 #include "src/wasm/wasm-external-refs.h"
7 13
8 namespace v8 { 14 namespace v8 {
9 namespace internal { 15 namespace internal {
10 namespace wasm { 16 namespace wasm {
11 17
12 static void f32_trunc_wrapper(float* param) { *param = truncf(*param); } 18 void f32_trunc_wrapper(float* param) { *param = truncf(*param); }
13 19
14 static void f32_floor_wrapper(float* param) { *param = floorf(*param); } 20 void f32_floor_wrapper(float* param) { *param = floorf(*param); }
15 21
16 static void f32_ceil_wrapper(float* param) { *param = ceilf(*param); } 22 void f32_ceil_wrapper(float* param) { *param = ceilf(*param); }
17 23
18 static void f32_nearest_int_wrapper(float* param) { 24 void f32_nearest_int_wrapper(float* param) { *param = nearbyintf(*param); }
19 *param = nearbyintf(*param);
20 }
21 25
22 static void f64_trunc_wrapper(double* param) { *param = trunc(*param); } 26 void f64_trunc_wrapper(double* param) { *param = trunc(*param); }
23 27
24 static void f64_floor_wrapper(double* param) { *param = floor(*param); } 28 void f64_floor_wrapper(double* param) { *param = floor(*param); }
25 29
26 static void f64_ceil_wrapper(double* param) { *param = ceil(*param); } 30 void f64_ceil_wrapper(double* param) { *param = ceil(*param); }
27 31
28 static void f64_nearest_int_wrapper(double* param) { 32 void f64_nearest_int_wrapper(double* param) { *param = nearbyint(*param); }
29 *param = nearbyint(*param);
30 }
31 33
32 static void int64_to_float32_wrapper(int64_t* input, float* output) { 34 void int64_to_float32_wrapper(int64_t* input, float* output) {
33 *output = static_cast<float>(*input); 35 *output = static_cast<float>(*input);
34 } 36 }
35 37
36 static void uint64_to_float32_wrapper(uint64_t* input, float* output) { 38 void uint64_to_float32_wrapper(uint64_t* input, float* output) {
37 #if V8_CC_MSVC 39 #if V8_CC_MSVC
38 // With MSVC we use static_cast<float>(uint32_t) instead of 40 // With MSVC we use static_cast<float>(uint32_t) instead of
39 // static_cast<float>(uint64_t) to achieve round-to-nearest-ties-even 41 // static_cast<float>(uint64_t) to achieve round-to-nearest-ties-even
40 // semantics. The idea is to calculate 42 // semantics. The idea is to calculate
41 // static_cast<float>(high_word) * 2^32 + static_cast<float>(low_word). To 43 // static_cast<float>(high_word) * 2^32 + static_cast<float>(low_word). To
42 // achieve proper rounding in all cases we have to adjust the high_word 44 // achieve proper rounding in all cases we have to adjust the high_word
43 // with a "rounding bit" sometimes. The rounding bit is stored in the LSB of 45 // with a "rounding bit" sometimes. The rounding bit is stored in the LSB of
44 // the high_word if the low_word may affect the rounding of the high_word. 46 // the high_word if the low_word may affect the rounding of the high_word.
45 uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff); 47 uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
46 uint32_t high_word = static_cast<uint32_t>(*input >> 32); 48 uint32_t high_word = static_cast<uint32_t>(*input >> 32);
(...skipping 13 matching lines...) Expand all
60 float result = static_cast<float>(high_word); 62 float result = static_cast<float>(high_word);
61 result *= shift; 63 result *= shift;
62 result += static_cast<float>(low_word); 64 result += static_cast<float>(low_word);
63 *output = result; 65 *output = result;
64 66
65 #else 67 #else
66 *output = static_cast<float>(*input); 68 *output = static_cast<float>(*input);
67 #endif 69 #endif
68 } 70 }
69 71
70 static void int64_to_float64_wrapper(int64_t* input, double* output) { 72 void int64_to_float64_wrapper(int64_t* input, double* output) {
71 *output = static_cast<double>(*input); 73 *output = static_cast<double>(*input);
72 } 74 }
73 75
74 static void uint64_to_float64_wrapper(uint64_t* input, double* output) { 76 void uint64_to_float64_wrapper(uint64_t* input, double* output) {
75 #if V8_CC_MSVC 77 #if V8_CC_MSVC
76 // With MSVC we use static_cast<double>(uint32_t) instead of 78 // With MSVC we use static_cast<double>(uint32_t) instead of
77 // static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even 79 // static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even
78 // semantics. The idea is to calculate 80 // semantics. The idea is to calculate
79 // static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word). 81 // static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word).
80 uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff); 82 uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
81 uint32_t high_word = static_cast<uint32_t>(*input >> 32); 83 uint32_t high_word = static_cast<uint32_t>(*input >> 32);
82 84
83 double shift = static_cast<double>(1ull << 32); 85 double shift = static_cast<double>(1ull << 32);
84 86
85 double result = static_cast<double>(high_word); 87 double result = static_cast<double>(high_word);
86 result *= shift; 88 result *= shift;
87 result += static_cast<double>(low_word); 89 result += static_cast<double>(low_word);
88 *output = result; 90 *output = result;
89 91
90 #else 92 #else
91 *output = static_cast<double>(*input); 93 *output = static_cast<double>(*input);
92 #endif 94 #endif
93 } 95 }
94 96
95 static int32_t float32_to_int64_wrapper(float* input, int64_t* output) { 97 int32_t float32_to_int64_wrapper(float* input, int64_t* output) {
96 // We use "<" here to check the upper bound because of rounding problems: With 98 // We use "<" here to check the upper bound because of rounding problems: With
97 // "<=" some inputs would be considered within int64 range which are actually 99 // "<=" some inputs would be considered within int64 range which are actually
98 // not within int64 range. 100 // not within int64 range.
99 if (*input >= static_cast<float>(std::numeric_limits<int64_t>::min()) && 101 if (*input >= static_cast<float>(std::numeric_limits<int64_t>::min()) &&
100 *input < static_cast<float>(std::numeric_limits<int64_t>::max())) { 102 *input < static_cast<float>(std::numeric_limits<int64_t>::max())) {
101 *output = static_cast<int64_t>(*input); 103 *output = static_cast<int64_t>(*input);
102 return 1; 104 return 1;
103 } 105 }
104 return 0; 106 return 0;
105 } 107 }
106 108
107 static int32_t float32_to_uint64_wrapper(float* input, uint64_t* output) { 109 int32_t float32_to_uint64_wrapper(float* input, uint64_t* output) {
108 // We use "<" here to check the upper bound because of rounding problems: With 110 // We use "<" here to check the upper bound because of rounding problems: With
109 // "<=" some inputs would be considered within uint64 range which are actually 111 // "<=" some inputs would be considered within uint64 range which are actually
110 // not within uint64 range. 112 // not within uint64 range.
111 if (*input > -1.0 && 113 if (*input > -1.0 &&
112 *input < static_cast<float>(std::numeric_limits<uint64_t>::max())) { 114 *input < static_cast<float>(std::numeric_limits<uint64_t>::max())) {
113 *output = static_cast<uint64_t>(*input); 115 *output = static_cast<uint64_t>(*input);
114 return 1; 116 return 1;
115 } 117 }
116 return 0; 118 return 0;
117 } 119 }
118 120
119 static int32_t float64_to_int64_wrapper(double* input, int64_t* output) { 121 int32_t float64_to_int64_wrapper(double* input, int64_t* output) {
120 // We use "<" here to check the upper bound because of rounding problems: With 122 // We use "<" here to check the upper bound because of rounding problems: With
121 // "<=" some inputs would be considered within int64 range which are actually 123 // "<=" some inputs would be considered within int64 range which are actually
122 // not within int64 range. 124 // not within int64 range.
123 if (*input >= static_cast<double>(std::numeric_limits<int64_t>::min()) && 125 if (*input >= static_cast<double>(std::numeric_limits<int64_t>::min()) &&
124 *input < static_cast<double>(std::numeric_limits<int64_t>::max())) { 126 *input < static_cast<double>(std::numeric_limits<int64_t>::max())) {
125 *output = static_cast<int64_t>(*input); 127 *output = static_cast<int64_t>(*input);
126 return 1; 128 return 1;
127 } 129 }
128 return 0; 130 return 0;
129 } 131 }
130 132
131 static int32_t float64_to_uint64_wrapper(double* input, uint64_t* output) { 133 int32_t float64_to_uint64_wrapper(double* input, uint64_t* output) {
132 // We use "<" here to check the upper bound because of rounding problems: With 134 // We use "<" here to check the upper bound because of rounding problems: With
133 // "<=" some inputs would be considered within uint64 range which are actually 135 // "<=" some inputs would be considered within uint64 range which are actually
134 // not within uint64 range. 136 // not within uint64 range.
135 if (*input > -1.0 && 137 if (*input > -1.0 &&
136 *input < static_cast<double>(std::numeric_limits<uint64_t>::max())) { 138 *input < static_cast<double>(std::numeric_limits<uint64_t>::max())) {
137 *output = static_cast<uint64_t>(*input); 139 *output = static_cast<uint64_t>(*input);
138 return 1; 140 return 1;
139 } 141 }
140 return 0; 142 return 0;
141 } 143 }
142 144
143 static int32_t int64_div_wrapper(int64_t* dst, int64_t* src) { 145 int32_t int64_div_wrapper(int64_t* dst, int64_t* src) {
144 if (*src == 0) { 146 if (*src == 0) {
145 return 0; 147 return 0;
146 } 148 }
147 if (*src == -1 && *dst == std::numeric_limits<int64_t>::min()) { 149 if (*src == -1 && *dst == std::numeric_limits<int64_t>::min()) {
148 return -1; 150 return -1;
149 } 151 }
150 *dst /= *src; 152 *dst /= *src;
151 return 1; 153 return 1;
152 } 154 }
153 155
154 static int32_t int64_mod_wrapper(int64_t* dst, int64_t* src) { 156 int32_t int64_mod_wrapper(int64_t* dst, int64_t* src) {
155 if (*src == 0) { 157 if (*src == 0) {
156 return 0; 158 return 0;
157 } 159 }
158 *dst %= *src; 160 *dst %= *src;
159 return 1; 161 return 1;
160 } 162 }
161 163
162 static int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src) { 164 int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src) {
163 if (*src == 0) { 165 if (*src == 0) {
164 return 0; 166 return 0;
165 } 167 }
166 *dst /= *src; 168 *dst /= *src;
167 return 1; 169 return 1;
168 } 170 }
169 171
170 static int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src) { 172 int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src) {
171 if (*src == 0) { 173 if (*src == 0) {
172 return 0; 174 return 0;
173 } 175 }
174 *dst %= *src; 176 *dst %= *src;
175 return 1; 177 return 1;
176 } 178 }
177 } // namespace wasm 179 } // namespace wasm
178 } // namespace internal 180 } // namespace internal
179 } // namespace v8 181 } // namespace v8
180
181 #endif
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