| Index: Source/core/rendering/compositing/GraphicsLayerUpdater.h
|
| diff --git a/Source/core/frame/SuspendableTimer.h b/Source/core/rendering/compositing/GraphicsLayerUpdater.h
|
| similarity index 60%
|
| copy from Source/core/frame/SuspendableTimer.h
|
| copy to Source/core/rendering/compositing/GraphicsLayerUpdater.h
|
| index c07f0d73e2726c760c09b64bb286273460f9ca3c..9b9658a2762919cade645aef2298c6e18d87f639 100644
|
| --- a/Source/core/frame/SuspendableTimer.h
|
| +++ b/Source/core/rendering/compositing/GraphicsLayerUpdater.h
|
| @@ -1,5 +1,6 @@
|
| /*
|
| - * Copyright (C) 2008 Apple Inc. All Rights Reserved.
|
| + * Copyright (C) 2009, 2010 Apple Inc. All rights reserved.
|
| + * Copyright (C) 2014 Google Inc. All rights reserved.
|
| *
|
| * Redistribution and use in source and binary forms, with or without
|
| * modification, are permitted provided that the following conditions
|
| @@ -21,39 +22,39 @@
|
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - *
|
| */
|
|
|
| -#ifndef SuspendableTimer_h
|
| -#define SuspendableTimer_h
|
| +#ifndef GraphicsLayerUpdater_h
|
| +#define GraphicsLayerUpdater_h
|
|
|
| -#include "core/dom/ActiveDOMObject.h"
|
| -#include "platform/Timer.h"
|
| +#include "wtf/Vector.h"
|
|
|
| namespace WebCore {
|
|
|
| -class SuspendableTimer : public TimerBase, public ActiveDOMObject {
|
| +class GraphicsLayer;
|
| +class RenderLayer;
|
| +class RenderPart;
|
| +class RenderView;
|
| +
|
| +class GraphicsLayerUpdater {
|
| public:
|
| - explicit SuspendableTimer(ExecutionContext*);
|
| - virtual ~SuspendableTimer();
|
| + explicit GraphicsLayerUpdater(RenderView&);
|
| + ~GraphicsLayerUpdater();
|
|
|
| - // ActiveDOMObject
|
| - virtual bool hasPendingActivity() const OVERRIDE FINAL;
|
| - virtual void stop() OVERRIDE;
|
| - virtual void suspend() OVERRIDE FINAL;
|
| - virtual void resume() OVERRIDE FINAL;
|
| + void updateRecursive(RenderLayer&);
|
| + void rebuildTree(RenderLayer&, Vector<GraphicsLayer*>& childLayersOfEnclosingLayer, int depth);
|
|
|
| private:
|
| - virtual void fired() = 0;
|
| -
|
| - double m_nextFireInterval;
|
| - double m_repeatInterval;
|
| - bool m_active;
|
| -#if !ASSERT_DISABLED
|
| - bool m_suspended;
|
| -#endif
|
| + void update(RenderLayer&);
|
| +
|
| + RenderView& m_renderView;
|
| +
|
| + // Used for gathering UMA data about the effect on memory usage of promoting all layers
|
| + // that have a webkit-transition on opacity or transform and intersect the viewport.
|
| + double m_pixelsWithoutPromotingAllTransitions;
|
| + double m_pixelsAddedByPromotingAllTransitions;
|
| };
|
|
|
| } // namespace WebCore
|
|
|
| -#endif // SuspendableTimer_h
|
| +#endif // GraphicsLayerUpdater_h
|
|
|