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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 #include "Resources.h" | 10 #include "Resources.h" |
11 #include "SkBlurImageFilter.h" | 11 #include "SkBlurImageFilter.h" |
12 #include "SkColorFilterImageFilter.h" | 12 #include "SkColorFilterImageFilter.h" |
13 #include "SkColorMatrixFilter.h" | 13 #include "SkColorMatrixFilter.h" |
14 #include "SkCanvas.h" | 14 #include "SkCanvas.h" |
15 #include "SkGradientShader.h" | 15 #include "SkGradientShader.h" |
16 #include "SkStream.h" | 16 #include "SkStream.h" |
17 #include "SkTypeface.h" | 17 #include "SkTypeface.h" |
18 | 18 |
19 /* | 19 /* |
20 * Spits out a dummy gradient to test blur with shader on paint | 20 * Spits out a dummy gradient to test blur with shader on paint |
21 */ | 21 */ |
22 static sk_sp<SkShader> MakeLinear() { | 22 static sk_sp<SkShader> MakeLinear() { |
23 static const SkPoint kPts[] = { { 0, 0 }, { 32, 32 } }; | 23 static const SkPoint kPts[] = { { 0, 0 }, { 32, 32 } }; |
24 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 24 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
25 static const SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; | 25 static const SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; |
26 return SkGradientShader::MakeLinear(kPts, kColors, kPos, SK_ARRAY_COUNT(kCol
ors), | 26 return SkGradientShader::MakeLinear(kPts, kColors, kPos, SK_ARRAY_COUNT(kCol
ors), |
27 SkShader::kClamp_TileMode); | 27 SkShader::kClamp_TileMode); |
28 } | 28 } |
29 | 29 |
30 static SkImageFilter* make_grayscale(SkImageFilter* input = nullptr) { | 30 static sk_sp<SkImageFilter> make_grayscale(sk_sp<SkImageFilter> input) { |
31 SkScalar matrix[20]; | 31 SkScalar matrix[20]; |
32 memset(matrix, 0, 20 * sizeof(SkScalar)); | 32 memset(matrix, 0, 20 * sizeof(SkScalar)); |
33 matrix[0] = matrix[5] = matrix[10] = 0.2126f; | 33 matrix[0] = matrix[5] = matrix[10] = 0.2126f; |
34 matrix[1] = matrix[6] = matrix[11] = 0.7152f; | 34 matrix[1] = matrix[6] = matrix[11] = 0.7152f; |
35 matrix[2] = matrix[7] = matrix[12] = 0.0722f; | 35 matrix[2] = matrix[7] = matrix[12] = 0.0722f; |
36 matrix[18] = 1.0f; | 36 matrix[18] = 1.0f; |
37 auto filter(SkColorFilter::MakeMatrixFilterRowMajor255(matrix)); | 37 sk_sp<SkColorFilter> filter(SkColorFilter::MakeMatrixFilterRowMajor255(matri
x)); |
38 return SkColorFilterImageFilter::Create(filter.get(), input); | 38 return sk_sp<SkImageFilter>(SkColorFilterImageFilter::Create(filter.get(), i
nput.get())); |
39 } | 39 } |
40 | 40 |
41 static SkImageFilter* make_blur(float amount, SkImageFilter* input = nullptr) { | 41 static sk_sp<SkImageFilter> make_blur(float amount, sk_sp<SkImageFilter> input)
{ |
42 return SkBlurImageFilter::Create(amount, amount, input); | 42 return SkBlurImageFilter::Make(amount, amount, std::move(input)); |
43 } | 43 } |
44 | 44 |
45 namespace skiagm { | 45 namespace skiagm { |
46 | 46 |
47 class ColorEmojiGM : public GM { | 47 class ColorEmojiGM : public GM { |
48 public: | 48 public: |
49 ColorEmojiGM() { } | 49 ColorEmojiGM() { } |
50 | 50 |
51 protected: | 51 protected: |
52 struct EmojiFont { | 52 struct EmojiFont { |
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91 for (int makeLinear = 0; makeLinear < 2; makeLinear++) { | 91 for (int makeLinear = 0; makeLinear < 2; makeLinear++) { |
92 for (int makeBlur = 0; makeBlur < 2; makeBlur++) { | 92 for (int makeBlur = 0; makeBlur < 2; makeBlur++) { |
93 for (int makeGray = 0; makeGray < 2; makeGray++) { | 93 for (int makeGray = 0; makeGray < 2; makeGray++) { |
94 SkPaint shaderPaint; | 94 SkPaint shaderPaint; |
95 shaderPaint.setTypeface(paint.getTypeface()); | 95 shaderPaint.setTypeface(paint.getTypeface()); |
96 if (SkToBool(makeLinear)) { | 96 if (SkToBool(makeLinear)) { |
97 shaderPaint.setShader(MakeLinear()); | 97 shaderPaint.setShader(MakeLinear()); |
98 } | 98 } |
99 | 99 |
100 if (SkToBool(makeBlur) && SkToBool(makeGray)) { | 100 if (SkToBool(makeBlur) && SkToBool(makeGray)) { |
101 SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(nul
lptr)); | 101 sk_sp<SkImageFilter> grayScale(make_grayscale(nullptr)); |
102 SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, graySca
le)); | 102 sk_sp<SkImageFilter> blur(make_blur(3.0f, std::move(gray
Scale))); |
103 shaderPaint.setImageFilter(blur); | 103 shaderPaint.setImageFilter(std::move(blur)); |
104 } else if (SkToBool(makeBlur)) { | 104 } else if (SkToBool(makeBlur)) { |
105 SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, nullptr
)); | 105 shaderPaint.setImageFilter(make_blur(3.0f, nullptr)); |
106 shaderPaint.setImageFilter(blur); | |
107 } else if (SkToBool(makeGray)) { | 106 } else if (SkToBool(makeGray)) { |
108 SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(nul
lptr)); | 107 shaderPaint.setImageFilter(make_grayscale(nullptr)); |
109 shaderPaint.setImageFilter(grayScale); | |
110 } | 108 } |
111 shaderPaint.setTextSize(30); | 109 shaderPaint.setTextSize(30); |
112 canvas->drawText(text, strlen(text), 380, SkIntToScalar(y_of
fset), | 110 canvas->drawText(text, strlen(text), 380, SkIntToScalar(y_of
fset), |
113 shaderPaint); | 111 shaderPaint); |
114 y_offset += 32; | 112 y_offset += 32; |
115 } | 113 } |
116 } | 114 } |
117 } | 115 } |
118 | 116 |
119 // setup work needed to draw text with different clips | 117 // setup work needed to draw text with different clips |
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153 canvas->restore(); | 151 canvas->restore(); |
154 canvas->translate(0, bounds.height() + SkIntToScalar(25)); | 152 canvas->translate(0, bounds.height() + SkIntToScalar(25)); |
155 } | 153 } |
156 } | 154 } |
157 | 155 |
158 typedef GM INHERITED; | 156 typedef GM INHERITED; |
159 }; | 157 }; |
160 | 158 |
161 ////////////////////////////////////////////////////////////////////////////// | 159 ////////////////////////////////////////////////////////////////////////////// |
162 | 160 |
163 static GM* MyFactory(void*) { return new ColorEmojiGM; } | 161 DEF_GM(return new ColorEmojiGM;) |
164 static GMRegistry reg(MyFactory); | |
165 | 162 |
166 } | 163 } |
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