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Side by Side Diff: src/core/SkBitmapProcShader.cpp

Issue 1852613002: First blitter for linear pipeline. (Closed) Base URL: https://skia.googlesource.com/skia.git@clone-the-pipeline
Patch Set: remove test Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapProcShader.h" 8 #include "SkBitmapProcShader.h"
9 #include "SkBitmapProcState.h" 9 #include "SkBitmapProcState.h"
10 #include "SkBitmapProvider.h" 10 #include "SkBitmapProvider.h"
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after
114 #include "SkLinearBitmapPipeline.h" 114 #include "SkLinearBitmapPipeline.h"
115 #include "SkPM4f.h" 115 #include "SkPM4f.h"
116 #include "SkXfermode.h" 116 #include "SkXfermode.h"
117 117
118 class LinearPipelineContext : public BitmapProcInfoContext { 118 class LinearPipelineContext : public BitmapProcInfoContext {
119 public: 119 public:
120 LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& re c, 120 LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& re c,
121 SkBitmapProcInfo* info) 121 SkBitmapProcInfo* info)
122 : INHERITED(shader, rec, info) 122 : INHERITED(shader, rec, info)
123 { 123 {
124 fSrcPixmap = info->fPixmap;
125 fAlpha = SkColorGetA(info->fPaintColor) / 255.0f;
126 fXMode = info->fTileModeX;
127 fYMode = info->fTileModeY;
128 fIsComplicated = info->fRealInvMatrix.getType() & ~SkMatrix::kTranslate_ Mask;
124 // Need to ensure that our pipeline is created at a 16byte aligned addre ss 129 // Need to ensure that our pipeline is created at a 16byte aligned addre ss
125 fPipeline = (SkLinearBitmapPipeline*)SkAlign16((intptr_t)fStorage); 130 fShaderPipeline = (SkLinearBitmapPipeline*)SkAlign16((intptr_t)fShaderSt orage);
126 float alpha = SkColorGetA(info->fPaintColor) / 255.0f; 131 new (fShaderPipeline) SkLinearBitmapPipeline(info->fRealInvMatrix, info- >fFilterQuality,
127 new (fPipeline) SkLinearBitmapPipeline(info->fRealInvMatrix, info->fFilt erQuality,
128 info->fTileModeX, info->fTileMode Y, 132 info->fTileModeX, info->fTileMode Y,
129 alpha, 133 fAlpha,
130 info->fPixmap); 134 info->fPixmap);
131 135
132 // To implement the old shadeSpan entry-point, we need to efficiently co nvert our native 136 // To implement the old shadeSpan entry-point, we need to efficiently co nvert our native
133 // floats into SkPMColor. The SkXfermode::D32Procs do exactly that. 137 // floats into SkPMColor. The SkXfermode::D32Procs do exactly that.
134 // 138 //
135 sk_sp<SkXfermode> xfer(SkXfermode::Make(SkXfermode::kSrc_Mode)); 139 sk_sp<SkXfermode> xfer(SkXfermode::Make(SkXfermode::kSrc_Mode));
136 fXferProc = SkXfermode::GetD32Proc(xfer.get(), 0); 140 fXferProc = SkXfermode::GetD32Proc(xfer.get(), 0);
137 } 141 }
138 142
139 ~LinearPipelineContext() override { 143 ~LinearPipelineContext() override {
140 // since we did a manual new, we need to manually destroy as well. 144 // since we did a manual new, we need to manually destroy as well.
141 fPipeline->~SkLinearBitmapPipeline(); 145 fShaderPipeline->~SkLinearBitmapPipeline();
146 if (fBlitterPipeline != nullptr) {
147 fBlitterPipeline->~SkLinearBitmapPipeline();
148 }
142 } 149 }
143 150
144 void shadeSpan4f(int x, int y, SkPM4f dstC[], int count) override { 151 void shadeSpan4f(int x, int y, SkPM4f dstC[], int count) override {
145 fPipeline->shadeSpan4f(x, y, dstC, count); 152 fShaderPipeline->shadeSpan4f(x, y, dstC, count);
146 } 153 }
147 154
148 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override { 155 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override {
149 const int N = 128; 156 const int N = 128;
150 SkPM4f tmp[N]; 157 SkPM4f tmp[N];
151 158
152 while (count > 0) { 159 while (count > 0) {
153 const int n = SkTMin(count, N); 160 const int n = SkTMin(count, N);
154 fPipeline->shadeSpan4f(x, y, tmp, n); 161 fShaderPipeline->shadeSpan4f(x, y, tmp, n);
155 fXferProc(nullptr, dstC, tmp, n, nullptr); 162 fXferProc(nullptr, dstC, tmp, n, nullptr);
156 dstC += n; 163 dstC += n;
157 x += n; 164 x += n;
158 count -= n; 165 count -= n;
159 } 166 }
160 } 167 }
161 168
169 bool onChooseBlitProcs(const SkImageInfo& dstInfo, BlitState* state) overrid e {
170 if (fIsComplicated) { return false; }
171 SkXfermode::Mode mode;
172 if (!SkXfermode::AsMode(state->fXfer, &mode)) { return false; }
173 if (fAlpha != 1.0f) { return false; }
174 if (fSrcPixmap.info().colorType() != kRGBA_8888_SkColorType
175 || dstInfo.colorType() != kRGBA_8888_SkColorType) { return false; }
176
177 if (fXMode != SkShader::kRepeat_TileMode || fYMode != SkShader::kRepeat_ TileMode) {
178 return false;
179 }
180
181 if (mode == SkXfermode::kSrcOver_Mode
mtklein 2016/04/11 16:43:25 This section here is not a constraint on when we c
herb_g 2016/04/12 20:03:49 Done.
182 && fSrcPixmap.info().alphaType() == kOpaque_SkAlphaType) {
183 mode = SkXfermode::kSrc_Mode;
184 }
185
186 if (mode != SkXfermode::kSrc_Mode) { return false; }
187
188 // Need to ensure that our pipeline is created at a 16byte aligned addre ss
189 fBlitterPipeline = (SkLinearBitmapPipeline*)SkAlign16((intptr_t)fBlitter Storage);
190 new (fBlitterPipeline) SkLinearBitmapPipeline(*fShaderPipeline, mode, fS rcPixmap, dstInfo);
191
192 state->fStorage[0] = fBlitterPipeline;
193 state->fBlitBW = &LinearPipelineContext::ForwardToPipeline;
194
195 return true;
196 }
197
198 static void ForwardToPipeline(BlitState* state, int x, int y, const SkPixmap & dst, int count) {
199 SkLinearBitmapPipeline* pipeline = static_cast<SkLinearBitmapPipeline*>( state->fStorage[0]);
200 void* addr = dst.writable_addr32(x, y);
201 pipeline->blitSpan(x, y, addr, count);
202 }
203
204
162 private: 205 private:
163 enum { 206 enum {
164 kActualSize = sizeof(SkLinearBitmapPipeline), 207 kActualSize = sizeof(SkLinearBitmapPipeline),
165 kPaddedSize = SkAlignPtr(kActualSize + 12), 208 kPaddedSize = SkAlignPtr(kActualSize + 12),
166 }; 209 };
167 void* fStorage[kPaddedSize / sizeof(void*)]; 210 void* fShaderStorage[kPaddedSize / sizeof(void*)];
168 SkLinearBitmapPipeline* fPipeline; 211 SkLinearBitmapPipeline* fShaderPipeline;
212 void* fBlitterStorage[kPaddedSize / sizeof(void*)];
213 SkLinearBitmapPipeline* fBlitterPipeline{nullptr};
169 SkXfermode::D32Proc fXferProc; 214 SkXfermode::D32Proc fXferProc;
215 SkPixmap fSrcPixmap;
216 float fAlpha;
217 SkShader::TileMode fXMode;
218 SkShader::TileMode fYMode;
219 bool fIsComplicated;
170 220
171 typedef BitmapProcInfoContext INHERITED; 221 typedef BitmapProcInfoContext INHERITED;
172 }; 222 };
173 223
174 //////////////////////////////////////////////////////////////////////////////// /////////////////// 224 //////////////////////////////////////////////////////////////////////////////// ///////////////////
175 225
176 static bool choose_linear_pipeline(const SkShader::ContextRec& rec, const SkImag eInfo& srcInfo) { 226 static bool choose_linear_pipeline(const SkShader::ContextRec& rec, const SkImag eInfo& srcInfo) {
177 // These src attributes are not supported in the new 4f context (yet) 227 // These src attributes are not supported in the new 4f context (yet)
178 // 228 //
179 if (srcInfo.colorType() != kRGBA_8888_SkColorType 229 if (srcInfo.colorType() != kRGBA_8888_SkColorType
(...skipping 274 matching lines...) Expand 10 before | Expand all | Expand 10 after
454 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); 504 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params));
455 } 505 }
456 506
457 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { 507 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) {
458 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner); 508 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner);
459 } 509 }
460 return GrFragmentProcessor::MulOutputByInputAlpha(inner); 510 return GrFragmentProcessor::MulOutputByInputAlpha(inner);
461 } 511 }
462 512
463 #endif 513 #endif
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