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Side by Side Diff: tools/gpu/GrContextFactory.cpp

Issue 1852553004: Restore Vulkan setup code accidentally reverted in GrContextFactory.cpp (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContextFactory.h" 9 #include "GrContextFactory.h"
10 #include "gl/GLTestContext.h" 10 #include "gl/GLTestContext.h"
11 11
12 #if SK_ANGLE 12 #if SK_ANGLE
13 #include "gl/angle/GLTestContext_angle.h" 13 #include "gl/angle/GLTestContext_angle.h"
14 #endif 14 #endif
15 #if SK_COMMAND_BUFFER 15 #if SK_COMMAND_BUFFER
16 #include "gl/command_buffer/GLTestContext_command_buffer.h" 16 #include "gl/command_buffer/GLTestContext_command_buffer.h"
17 #endif 17 #endif
18 #include "gl/debug/DebugGLTestContext.h" 18 #include "gl/debug/DebugGLTestContext.h"
19 #if SK_MESA 19 #if SK_MESA
20 #include "gl/mesa/GLTestContext_mesa.h" 20 #include "gl/mesa/GLTestContext_mesa.h"
21 #endif 21 #endif
22 #if SK_VULKAN
23 #include "vk/GrVkBackendContext.h"
24 #endif
22 #include "gl/null/NullGLTestContext.h" 25 #include "gl/null/NullGLTestContext.h"
23 #include "gl/GrGLGpu.h" 26 #include "gl/GrGLGpu.h"
24 #include "GrCaps.h" 27 #include "GrCaps.h"
25 28
26 namespace sk_gpu_test { 29 namespace sk_gpu_test {
27 GrContextFactory::GrContextFactory() { } 30 GrContextFactory::GrContextFactory() { }
28 31
29 GrContextFactory::GrContextFactory(const GrContextOptions& opts) 32 GrContextFactory::GrContextFactory(const GrContextOptions& opts)
30 : fGlobalOptions(opts) { 33 : fGlobalOptions(opts) {
31 } 34 }
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
121 // Block NVPR from non-NVPR types. 124 // Block NVPR from non-NVPR types.
122 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); 125 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
123 if (!(kEnableNVPR_GLContextOptions & options)) { 126 if (!(kEnableNVPR_GLContextOptions & options)) {
124 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); 127 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
125 if (!glInterface) { 128 if (!glInterface) {
126 return ContextInfo(); 129 return ContextInfo();
127 } 130 }
128 } 131 }
129 132
130 glCtx->makeCurrent(); 133 glCtx->makeCurrent();
131 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get ());
132 #ifdef SK_VULKAN 134 #ifdef SK_VULKAN
133 if (kEnableNVPR_GLContextOptions & options) { 135 if (kEnableNVPR_GLContextOptions & options) {
134 return ContextInfo(); 136 return ContextInfo();
135 } else { 137 } else {
138 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackend Context::Create());
136 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions) ); 139 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions) );
137 } 140 }
138 #else 141 #else
142 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get ());
139 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); 143 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions));
140 #endif 144 #endif
141 if (!grCtx.get()) { 145 if (!grCtx.get()) {
142 return ContextInfo(); 146 return ContextInfo();
143 } 147 }
144 if (kEnableNVPR_GLContextOptions & options) { 148 if (kEnableNVPR_GLContextOptions & options) {
145 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { 149 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
146 return ContextInfo(); 150 return ContextInfo();
147 } 151 }
148 } 152 }
149 if (kRequireSRGBSupport_GLContextOptions & options) { 153 if (kRequireSRGBSupport_GLContextOptions & options) {
150 if (!grCtx->caps()->srgbSupport()) { 154 if (!grCtx->caps()->srgbSupport()) {
151 return ContextInfo(); 155 return ContextInfo();
152 } 156 }
153 } 157 }
154 158
155 Context& context = fContexts.push_back(); 159 Context& context = fContexts.push_back();
156 context.fGLContext = glCtx.release(); 160 context.fGLContext = glCtx.release();
157 context.fGrContext = SkRef(grCtx.get()); 161 context.fGrContext = SkRef(grCtx.get());
158 context.fType = type; 162 context.fType = type;
159 context.fOptions = options; 163 context.fOptions = options;
160 return ContextInfo(context.fGrContext, context.fGLContext); 164 return ContextInfo(context.fGrContext, context.fGLContext);
161 } 165 }
162 } // namespace sk_gpu_test 166 } // namespace sk_gpu_test
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