| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/renderer_blink_platform_impl.h" | 5 #include "content/renderer/renderer_blink_platform_impl.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
| (...skipping 1002 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1013 | 1013 |
| 1014 scoped_refptr<GpuChannelHost> gpu_channel_host( | 1014 scoped_refptr<GpuChannelHost> gpu_channel_host( |
| 1015 RenderThreadImpl::current()->EstablishGpuChannelSync( | 1015 RenderThreadImpl::current()->EstablishGpuChannelSync( |
| 1016 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)
); | 1016 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)
); |
| 1017 | 1017 |
| 1018 WebGraphicsContext3DCommandBufferImpl* share_context = | 1018 WebGraphicsContext3DCommandBufferImpl* share_context = |
| 1019 share_provider ? static_cast<WebGraphicsContext3DCommandBufferImpl*>( | 1019 share_provider ? static_cast<WebGraphicsContext3DCommandBufferImpl*>( |
| 1020 share_provider->context3d()) | 1020 share_provider->context3d()) |
| 1021 : nullptr; | 1021 : nullptr; |
| 1022 | 1022 |
| 1023 // This is an offscreen context, which doesn't use the default frame buffer, |
| 1024 // so don't request any alpha, depth, stencil, antialiasing. |
| 1023 gpu::gles2::ContextCreationAttribHelper attributes; | 1025 gpu::gles2::ContextCreationAttribHelper attributes; |
| 1024 // Defaults matching WebGraphicsContext3D::Attributes. | 1026 attributes.alpha_size = -1; |
| 1025 // TODO(danakj): This is an offscreen context, so we shouldn't care what the | 1027 attributes.depth_size = 0; |
| 1026 // default framebuffer has, as we won't be using it. Can we always set these | 1028 attributes.stencil_size = 0; |
| 1027 // to 0 and stop requesting them from blink (remove from the web_attributes)? | 1029 attributes.samples = 0; |
| 1028 // | 1030 attributes.sample_buffers = 0; |
| 1029 // From kbr: There's a subtle tie between the Blink-level code and the command | |
| 1030 // buffer. DrawingBuffer::initialize queries the GL_MAX_SAMPLES_ANGLE | |
| 1031 // parameter to figure out how many samples it can request when allocating its | |
| 1032 // multisampled renderbuffer or texture. I recall that if we don't request | |
| 1033 // antialiasing from the command buffer's default back buffer, that this query | |
| 1034 // comes back with 0, disabling WebGL's ability to antialias. I think that the | |
| 1035 // pixel tests would catch this if it were broken, but I'm not sure the WebGL | |
| 1036 // conformance suite would, since it's legal for a WebGL implementation to not | |
| 1037 // support antialiasing. | |
| 1038 attributes.alpha_size = 8; | |
| 1039 attributes.depth_size = 24; | |
| 1040 attributes.stencil_size = 8; | |
| 1041 attributes.samples = 4; | |
| 1042 attributes.sample_buffers = 1; | |
| 1043 attributes.bind_generates_resource = false; | 1031 attributes.bind_generates_resource = false; |
| 1044 // Overrides from WebGraphicsContext3D::Attributes. | 1032 |
| 1045 if (!web_attributes.alpha) | 1033 attributes.fail_if_major_perf_caveat = |
| 1046 attributes.alpha_size = 0; | 1034 web_attributes.failIfMajorPerformanceCaveat; |
| 1047 if (!web_attributes.depth) | |
| 1048 attributes.depth_size = 0; | |
| 1049 if (!web_attributes.stencil) | |
| 1050 attributes.stencil_size = 0; | |
| 1051 if (!web_attributes.antialias) | |
| 1052 attributes.samples = attributes.sample_buffers = 0; | |
| 1053 if (web_attributes.failIfMajorPerformanceCaveat) | |
| 1054 attributes.fail_if_major_perf_caveat = true; | |
| 1055 DCHECK_LE(web_attributes.webGLVersion, 2u); | 1035 DCHECK_LE(web_attributes.webGLVersion, 2u); |
| 1056 if (web_attributes.webGLVersion == 1) | 1036 if (web_attributes.webGLVersion == 1) |
| 1057 attributes.context_type = gpu::gles2::CONTEXT_TYPE_WEBGL1; | 1037 attributes.context_type = gpu::gles2::CONTEXT_TYPE_WEBGL1; |
| 1058 else if (web_attributes.webGLVersion == 2) | 1038 else if (web_attributes.webGLVersion == 2) |
| 1059 attributes.context_type = gpu::gles2::CONTEXT_TYPE_WEBGL2; | 1039 attributes.context_type = gpu::gles2::CONTEXT_TYPE_WEBGL2; |
| 1060 | 1040 |
| 1061 bool share_resources = web_attributes.shareResources; | 1041 bool share_resources = web_attributes.shareResources; |
| 1062 bool automatic_flushes = !web_attributes.noAutomaticFlushes; | 1042 bool automatic_flushes = !web_attributes.noAutomaticFlushes; |
| 1063 gfx::GpuPreference gpu_preference = web_attributes.preferDiscreteGPU | 1043 gfx::GpuPreference gpu_preference = web_attributes.preferDiscreteGPU |
| 1064 ? gfx::PreferDiscreteGpu | 1044 ? gfx::PreferDiscreteGpu |
| (...skipping 244 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1309 } | 1289 } |
| 1310 | 1290 |
| 1311 //------------------------------------------------------------------------------ | 1291 //------------------------------------------------------------------------------ |
| 1312 | 1292 |
| 1313 blink::WebTrialTokenValidator* | 1293 blink::WebTrialTokenValidator* |
| 1314 RendererBlinkPlatformImpl::trialTokenValidator() { | 1294 RendererBlinkPlatformImpl::trialTokenValidator() { |
| 1315 return &trial_token_validator_; | 1295 return &trial_token_validator_; |
| 1316 } | 1296 } |
| 1317 | 1297 |
| 1318 } // namespace content | 1298 } // namespace content |
| OLD | NEW |