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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkCommandBuffer_DEFINED | 8 #ifndef GrVkCommandBuffer_DEFINED |
9 #define GrVkCommandBuffer_DEFINED | 9 #define GrVkCommandBuffer_DEFINED |
10 | 10 |
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117 const VkImageSubresourceRange* subRanges); | 117 const VkImageSubresourceRange* subRanges); |
118 | 118 |
119 void copyImage(const GrVkGpu* gpu, | 119 void copyImage(const GrVkGpu* gpu, |
120 GrVkImage* srcImage, | 120 GrVkImage* srcImage, |
121 VkImageLayout srcLayout, | 121 VkImageLayout srcLayout, |
122 GrVkImage* dstImage, | 122 GrVkImage* dstImage, |
123 VkImageLayout dstLayout, | 123 VkImageLayout dstLayout, |
124 uint32_t copyRegionCount, | 124 uint32_t copyRegionCount, |
125 const VkImageCopy* copyRegions); | 125 const VkImageCopy* copyRegions); |
126 | 126 |
| 127 void blitImage(const GrVkGpu* gpu, |
| 128 GrVkImage* srcImage, |
| 129 VkImageLayout srcLayout, |
| 130 GrVkImage* dstImage, |
| 131 VkImageLayout dstLayout, |
| 132 uint32_t blitRegionCount, |
| 133 const VkImageBlit* blitRegions, |
| 134 VkFilter filter); |
| 135 |
127 void copyImageToBuffer(const GrVkGpu* gpu, | 136 void copyImageToBuffer(const GrVkGpu* gpu, |
128 GrVkImage* srcImage, | 137 GrVkImage* srcImage, |
129 VkImageLayout srcLayout, | 138 VkImageLayout srcLayout, |
130 GrVkTransferBuffer* dstBuffer, | 139 GrVkTransferBuffer* dstBuffer, |
131 uint32_t copyRegionCount, | 140 uint32_t copyRegionCount, |
132 const VkBufferImageCopy* copyRegions); | 141 const VkBufferImageCopy* copyRegions); |
133 | 142 |
134 void copyBufferToImage(const GrVkGpu* gpu, | 143 void copyBufferToImage(const GrVkGpu* gpu, |
135 GrVkTransferBuffer* srcBuffer, | 144 GrVkTransferBuffer* srcBuffer, |
136 GrVkImage* dstImage, | 145 GrVkImage* dstImage, |
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206 const GrVkRenderPass* fActiveRenderPass; | 215 const GrVkRenderPass* fActiveRenderPass; |
207 | 216 |
208 // Cached values used for dynamic state updates | 217 // Cached values used for dynamic state updates |
209 VkViewport fCachedViewport; | 218 VkViewport fCachedViewport; |
210 VkRect2D fCachedScissor; | 219 VkRect2D fCachedScissor; |
211 float fCachedBlendConstant[4]; | 220 float fCachedBlendConstant[4]; |
212 }; | 221 }; |
213 | 222 |
214 | 223 |
215 #endif | 224 #endif |
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