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Side by Side Diff: src/effects/SkBlurDrawLooper.cpp

Issue 1852113003: switch maskfilters to sk_sp (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBlurDrawLooper.h" 8 #include "SkBlurDrawLooper.h"
9 #include "SkBlurMask.h" // just for SkBlurMask::ConvertRadiusToSigma 9 #include "SkBlurMask.h" // just for SkBlurMask::ConvertRadiusToSigma
10 #include "SkBlurMaskFilter.h" 10 #include "SkBlurMaskFilter.h"
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27 SkASSERT(fBlurFlags <= kAll_BlurFlag); 27 SkASSERT(fBlurFlags <= kAll_BlurFlag);
28 if (fSigma > 0) { 28 if (fSigma > 0) {
29 uint32_t flags = fBlurFlags & kIgnoreTransform_BlurFlag ? 29 uint32_t flags = fBlurFlags & kIgnoreTransform_BlurFlag ?
30 SkBlurMaskFilter::kIgnoreTransform_BlurFlag : 30 SkBlurMaskFilter::kIgnoreTransform_BlurFlag :
31 SkBlurMaskFilter::kNone_BlurFlag; 31 SkBlurMaskFilter::kNone_BlurFlag;
32 32
33 flags |= fBlurFlags & kHighQuality_BlurFlag ? 33 flags |= fBlurFlags & kHighQuality_BlurFlag ?
34 SkBlurMaskFilter::kHighQuality_BlurFlag : 34 SkBlurMaskFilter::kHighQuality_BlurFlag :
35 SkBlurMaskFilter::kNone_BlurFlag; 35 SkBlurMaskFilter::kNone_BlurFlag;
36 36
37 fBlur = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, fSigma, flags); 37 fBlur = SkBlurMaskFilter::Make(kNormal_SkBlurStyle, fSigma, flags);
38 } else { 38 } else {
39 fBlur = nullptr; 39 fBlur = nullptr;
40 } 40 }
41 41
42 if (fBlurFlags & kOverrideColor_BlurFlag) { 42 if (fBlurFlags & kOverrideColor_BlurFlag) {
43 // Set alpha to 1 for the override since transparency will already 43 // Set alpha to 1 for the override since transparency will already
44 // be baked into the blurred mask. 44 // be baked into the blurred mask.
45 SkColor opaqueColor = SkColorSetA(fBlurColor, 255); 45 SkColor opaqueColor = SkColorSetA(fBlurColor, 255);
46 //The SrcIn xfer mode will multiply 'color' by the incoming alpha 46 //The SrcIn xfer mode will multiply 'color' by the incoming alpha
47 fColorFilter = SkColorFilter::MakeModeFilter(opaqueColor, SkXfermode::kS rcIn_Mode); 47 fColorFilter = SkColorFilter::MakeModeFilter(opaqueColor, SkXfermode::kS rcIn_Mode);
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71 } 71 }
72 72
73 void SkBlurDrawLooper::flatten(SkWriteBuffer& buffer) const { 73 void SkBlurDrawLooper::flatten(SkWriteBuffer& buffer) const {
74 buffer.writeColor(fBlurColor); 74 buffer.writeColor(fBlurColor);
75 buffer.writeScalar(fSigma); 75 buffer.writeScalar(fSigma);
76 buffer.writeScalar(fDx); 76 buffer.writeScalar(fDx);
77 buffer.writeScalar(fDy); 77 buffer.writeScalar(fDy);
78 buffer.write32(fBlurFlags); 78 buffer.write32(fBlurFlags);
79 } 79 }
80 80
81 SkBlurDrawLooper::~SkBlurDrawLooper() {
82 SkSafeUnref(fBlur);
83 }
84
85 bool SkBlurDrawLooper::asABlurShadow(BlurShadowRec* rec) const { 81 bool SkBlurDrawLooper::asABlurShadow(BlurShadowRec* rec) const {
86 if (fSigma <= 0 || (fBlurFlags & fBlurFlags & kIgnoreTransform_BlurFlag)) { 82 if (fSigma <= 0 || (fBlurFlags & fBlurFlags & kIgnoreTransform_BlurFlag)) {
87 return false; 83 return false;
88 } 84 }
89 85
90 if (rec) { 86 if (rec) {
91 rec->fSigma = fSigma; 87 rec->fSigma = fSigma;
92 rec->fColor = fBlurColor; 88 rec->fColor = fBlurColor;
93 rec->fOffset.set(fDx, fDy); 89 rec->fOffset.set(fDx, fDy);
94 rec->fStyle = kNormal_SkBlurStyle; 90 rec->fStyle = kNormal_SkBlurStyle;
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173 &needsSeparator); 169 &needsSeparator);
174 SkAddFlagToString(str, SkToBool(kHighQuality_BlurFlag & fBlurFlags), "Hi ghQuality", 170 SkAddFlagToString(str, SkToBool(kHighQuality_BlurFlag & fBlurFlags), "Hi ghQuality",
175 &needsSeparator); 171 &needsSeparator);
176 } 172 }
177 str->append(")"); 173 str->append(")");
178 174
179 // TODO: add optional "fBlurFilter->toString(str);" when SkMaskFilter::toStr ing is added 175 // TODO: add optional "fBlurFilter->toString(str);" when SkMaskFilter::toStr ing is added
180 // alternatively we could cache the radius in SkBlurDrawLooper and just add it here 176 // alternatively we could cache the radius in SkBlurDrawLooper and just add it here
181 } 177 }
182 #endif 178 #endif
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