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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_STORE_BUFFER_H_ | 5 #ifndef V8_STORE_BUFFER_H_ |
| 6 #define V8_STORE_BUFFER_H_ | 6 #define V8_STORE_BUFFER_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/base/logging.h" | 9 #include "src/base/logging.h" |
| 10 #include "src/base/platform/platform.h" | 10 #include "src/base/platform/platform.h" |
| 11 #include "src/globals.h" | 11 #include "src/globals.h" |
| 12 #include "src/heap/slot-set.h" | 12 #include "src/heap/slot-set.h" |
| 13 | 13 |
| 14 namespace v8 { | 14 namespace v8 { |
| 15 namespace internal { | 15 namespace internal { |
| 16 | 16 |
| 17 // Intermediate buffer that accumulates old-to-new stores from the generated | 17 // Intermediate buffer that accumulates old-to-new stores from the generated |
| 18 // code. On buffer overflow the slots are moved to the remembered set. | 18 // code. On buffer overflow the slots are moved to the remembered set. |
| 19 class StoreBuffer { | 19 class StoreBuffer { |
| 20 public: | 20 public: |
| 21 static const int kStoreBufferOverflowBit = 1 << (14 + kPointerSizeLog2); | 21 static const int kStoreBufferSize = 1 << (14 + kPointerSizeLog2); |
| 22 static const int kStoreBufferSize = kStoreBufferOverflowBit; | 22 static const int kStoreBufferMask = kStoreBufferSize - 1; |
| 23 static const int kStoreBufferLength = kStoreBufferSize / sizeof(Address); | |
| 24 | 23 |
| 25 static void StoreBufferOverflow(Isolate* isolate); | 24 static void StoreBufferOverflow(Isolate* isolate); |
| 26 | 25 |
| 27 explicit StoreBuffer(Heap* heap); | 26 explicit StoreBuffer(Heap* heap); |
| 28 void SetUp(); | 27 void SetUp(); |
| 29 void TearDown(); | 28 void TearDown(); |
| 30 | 29 |
| 31 // Used to add entries from generated code. | 30 // Used to add entries from generated code. |
| 32 inline Address* top_address() { return reinterpret_cast<Address*>(&top_); } | 31 inline Address* top_address() { return reinterpret_cast<Address*>(&top_); } |
| 33 | 32 |
| 34 void MoveEntriesToRememberedSet(); | 33 void MoveEntriesToRememberedSet(); |
| 35 | 34 |
| 36 private: | 35 private: |
| 37 Heap* heap_; | 36 Heap* heap_; |
| 38 | 37 |
| 39 Address* top_; | 38 Address* top_; |
| 40 | 39 |
| 41 // The start and the limit of the buffer that contains store slots | 40 // The start and the limit of the buffer that contains store slots |
| 42 // added from the generated code. | 41 // added from the generated code. |
| 43 Address* start_; | 42 Address* start_; |
| 44 Address* limit_; | 43 Address* limit_; |
| 45 | 44 |
| 46 base::VirtualMemory* virtual_memory_; | 45 base::VirtualMemory* virtual_memory_; |
| 47 }; | 46 }; |
| 48 | 47 |
| 49 } // namespace internal | 48 } // namespace internal |
| 50 } // namespace v8 | 49 } // namespace v8 |
| 51 | 50 |
| 52 #endif // V8_STORE_BUFFER_H_ | 51 #endif // V8_STORE_BUFFER_H_ |
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