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Side by Side Diff: sandbox/win/src/sharedmem_ipc_server.h

Issue 1851213002: Remove sandbox on Windows. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix nacl compile issues Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SANDBOX_SRC_SHAREDMEM_IPC_SERVER_H_
6 #define SANDBOX_SRC_SHAREDMEM_IPC_SERVER_H_
7
8 #include <stdint.h>
9
10 #include <list>
11
12 #include "base/gtest_prod_util.h"
13 #include "base/macros.h"
14 #include "base/win/scoped_handle.h"
15 #include "sandbox/win/src/crosscall_params.h"
16 #include "sandbox/win/src/crosscall_server.h"
17 #include "sandbox/win/src/sharedmem_ipc_client.h"
18
19 // IPC transport implementation that uses shared memory.
20 // This is the server side
21 //
22 // The server side has knowledge about the layout of the shared memory
23 // and the state transitions. Both are explained in sharedmem_ipc_client.h
24 //
25 // As opposed to SharedMemIPClient, the Server object should be one for the
26 // entire lifetime of the target process. The server is in charge of creating
27 // the events (ping, pong) both for the client and for the target that are used
28 // to signal the IPC and also in charge of setting the initial state of the
29 // channels.
30 //
31 // When an IPC is ready, the server relies on being called by on the
32 // ThreadPingEventReady callback. The IPC server then retrieves the buffer,
33 // marshals it into a CrossCallParam object and calls the Dispatcher, who is in
34 // charge of fulfilling the IPC request.
35 namespace sandbox {
36
37 // the shared memory implementation of the IPC server. There should be one
38 // of these objects per target (IPC client) process
39 class SharedMemIPCServer {
40 public:
41 // Creates the IPC server.
42 // target_process: handle to the target process. It must be suspended. It is
43 // unfortunate to receive a raw handle (and store it inside this object) as
44 // that dilutes ownership of the process, but in practice a SharedMemIPCServer
45 // is owned by TargetProcess, which calls this method, and owns the handle, so
46 // everything is safe. If that changes, we should break this dependency and
47 // duplicate the handle instead.
48 // target_process_id: process id of the target process.
49 // thread_provider: a thread provider object.
50 // dispatcher: an object that can service IPC calls.
51 SharedMemIPCServer(HANDLE target_process, DWORD target_process_id,
52 ThreadProvider* thread_provider, Dispatcher* dispatcher);
53
54 ~SharedMemIPCServer();
55
56 // Initializes the server structures, shared memory structures and
57 // creates the kernels events used to signal the IPC.
58 bool Init(void* shared_mem, uint32_t shared_size, uint32_t channel_size);
59
60 private:
61 // Allow tests to be marked DISABLED_. Note that FLAKY_ and FAILS_ prefixes
62 // do not work with sandbox tests.
63 FRIEND_TEST_ALL_PREFIXES(IPCTest, SharedMemServerTests);
64 // When an event fires (IPC request). A thread from the ThreadProvider
65 // will call this function. The context parameter should be the same as
66 // provided when ThreadProvider::RegisterWait was called.
67 static void __stdcall ThreadPingEventReady(void* context,
68 unsigned char);
69
70 // Makes the client and server events. This function is called once
71 // per channel.
72 bool MakeEvents(base::win::ScopedHandle* server_ping,
73 base::win::ScopedHandle* server_pong,
74 HANDLE* client_ping, HANDLE* client_pong);
75
76 // A copy this structure is maintained per channel.
77 // Note that a lot of the fields are just the same of what we have in the IPC
78 // object itself. It is better to have the copies since we can dispatch in the
79 // static method without worrying about converting back to a member function
80 // call or about threading issues.
81 struct ServerControl {
82 ServerControl();
83 ~ServerControl();
84
85 // This channel server ping event.
86 base::win::ScopedHandle ping_event;
87 // This channel server pong event.
88 base::win::ScopedHandle pong_event;
89 // The size of this channel.
90 uint32_t channel_size;
91 // The pointer to the actual channel data.
92 char* channel_buffer;
93 // The pointer to the base of the shared memory.
94 char* shared_base;
95 // A pointer to this channel's client-side control structure this structure
96 // lives in the shared memory.
97 ChannelControl* channel;
98 // the IPC dispatcher associated with this channel.
99 Dispatcher* dispatcher;
100 // The target process information associated with this channel.
101 ClientInfo target_info;
102 };
103
104 // Looks for the appropriate handler for this IPC and invokes it.
105 static bool InvokeCallback(const ServerControl* service_context,
106 void* ipc_buffer, CrossCallReturn* call_result);
107
108 // Points to the shared memory channel control which lives at
109 // the start of the shared section.
110 IPCControl* client_control_;
111
112 // Keeps track of the server side objects that are used to answer an IPC.
113 typedef std::list<ServerControl*> ServerContexts;
114 ServerContexts server_contexts_;
115
116 // The thread provider provides the threads that call back into this object
117 // when the IPC events fire.
118 ThreadProvider* thread_provider_;
119
120 // The IPC object is associated with a target process.
121 HANDLE target_process_;
122
123 // The target process id associated with the IPC object.
124 DWORD target_process_id_;
125
126 // The dispatcher handles 'ready' IPC calls.
127 Dispatcher* call_dispatcher_;
128
129 DISALLOW_COPY_AND_ASSIGN(SharedMemIPCServer);
130 };
131
132 } // namespace sandbox
133
134 #endif // SANDBOX_SRC_SHAREDMEM_IPC_SERVER_H_
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