Index: tools/gpu/gl/egl/CreatePlatformGLContext_egl.cpp |
diff --git a/tools/gpu/gl/egl/CreatePlatformGLContext_egl.cpp b/tools/gpu/gl/egl/CreatePlatformGLContext_egl.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ac2e7ca7cf63716efcee9fe1a9b090e98c7932bc |
--- /dev/null |
+++ b/tools/gpu/gl/egl/CreatePlatformGLContext_egl.cpp |
@@ -0,0 +1,337 @@ |
+ |
+/* |
+ * Copyright 2011 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#include "gl/GLContext.h" |
+ |
+#include <GLES2/gl2.h> |
+ |
+#define EGL_EGLEXT_PROTOTYPES |
+#include <EGL/egl.h> |
+#include <EGL/eglext.h> |
+ |
+#include "gl/GrGLDefines.h" |
+#include "gl/GrGLUtil.h" |
+ |
+namespace { |
+ |
+// TODO: Share this class with ANGLE if/when it gets support for EGL_KHR_fence_sync. |
+class SkEGLFenceSync : public SkGpuFenceSync { |
+public: |
+ static SkEGLFenceSync* CreateIfSupported(EGLDisplay); |
+ |
+ SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; |
+ bool waitFence(SkPlatformGpuFence fence, bool flush) const override; |
+ void deleteFence(SkPlatformGpuFence fence) const override; |
+ |
+private: |
+ SkEGLFenceSync(EGLDisplay display) : fDisplay(display) {} |
+ |
+ EGLDisplay fDisplay; |
+ |
+ typedef SkGpuFenceSync INHERITED; |
+}; |
+ |
+class EGLGLContext : public sk_gpu_test::GLContext { |
+public: |
+ EGLGLContext(GrGLStandard forcedGpuAPI); |
+ ~EGLGLContext() override; |
+ |
+ GrEGLImage texture2DToEGLImage(GrGLuint texID) const override; |
+ void destroyEGLImage(GrEGLImage) const override; |
+ GrGLuint eglImageToExternalTexture(GrEGLImage) const override; |
+ sk_gpu_test::GLContext* createNew() const override; |
+ |
+private: |
+ void destroyGLContext(); |
+ |
+ void onPlatformMakeCurrent() const override; |
+ void onPlatformSwapBuffers() const override; |
+ GrGLFuncPtr onPlatformGetProcAddress(const char*) const override; |
+ |
+ EGLContext fContext; |
+ EGLDisplay fDisplay; |
+ EGLSurface fSurface; |
+}; |
+ |
+EGLGLContext::EGLGLContext(GrGLStandard forcedGpuAPI) |
+ : fContext(EGL_NO_CONTEXT) |
+ , fDisplay(EGL_NO_DISPLAY) |
+ , fSurface(EGL_NO_SURFACE) { |
+ static const EGLint kEGLContextAttribsForOpenGL[] = { |
+ EGL_NONE |
+ }; |
+ |
+ static const EGLint kEGLContextAttribsForOpenGLES[] = { |
+ EGL_CONTEXT_CLIENT_VERSION, 2, |
+ EGL_NONE |
+ }; |
+ |
+ static const struct { |
+ const EGLint* fContextAttribs; |
+ EGLenum fAPI; |
+ EGLint fRenderableTypeBit; |
+ GrGLStandard fStandard; |
+ } kAPIs[] = { |
+ { // OpenGL |
+ kEGLContextAttribsForOpenGL, |
+ EGL_OPENGL_API, |
+ EGL_OPENGL_BIT, |
+ kGL_GrGLStandard |
+ }, |
+ { // OpenGL ES. This seems to work for both ES2 and 3 (when available). |
+ kEGLContextAttribsForOpenGLES, |
+ EGL_OPENGL_ES_API, |
+ EGL_OPENGL_ES2_BIT, |
+ kGLES_GrGLStandard |
+ }, |
+ }; |
+ |
+ size_t apiLimit = SK_ARRAY_COUNT(kAPIs); |
+ size_t api = 0; |
+ if (forcedGpuAPI == kGL_GrGLStandard) { |
+ apiLimit = 1; |
+ } else if (forcedGpuAPI == kGLES_GrGLStandard) { |
+ api = 1; |
+ } |
+ SkASSERT(forcedGpuAPI == kNone_GrGLStandard || kAPIs[api].fStandard == forcedGpuAPI); |
+ |
+ SkAutoTUnref<const GrGLInterface> gl; |
+ |
+ for (; nullptr == gl.get() && api < apiLimit; ++api) { |
+ fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
+ |
+ EGLint majorVersion; |
+ EGLint minorVersion; |
+ eglInitialize(fDisplay, &majorVersion, &minorVersion); |
+ |
+#if 0 |
+ SkDebugf("VENDOR: %s\n", eglQueryString(fDisplay, EGL_VENDOR)); |
+ SkDebugf("APIS: %s\n", eglQueryString(fDisplay, EGL_CLIENT_APIS)); |
+ SkDebugf("VERSION: %s\n", eglQueryString(fDisplay, EGL_VERSION)); |
+ SkDebugf("EXTENSIONS %s\n", eglQueryString(fDisplay, EGL_EXTENSIONS)); |
+#endif |
+ |
+ if (!eglBindAPI(kAPIs[api].fAPI)) { |
+ continue; |
+ } |
+ |
+ EGLint numConfigs = 0; |
+ const EGLint configAttribs[] = { |
+ EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
+ EGL_RENDERABLE_TYPE, kAPIs[api].fRenderableTypeBit, |
+ EGL_RED_SIZE, 8, |
+ EGL_GREEN_SIZE, 8, |
+ EGL_BLUE_SIZE, 8, |
+ EGL_ALPHA_SIZE, 8, |
+ EGL_NONE |
+ }; |
+ |
+ EGLConfig surfaceConfig; |
+ if (!eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs)) { |
+ SkDebugf("eglChooseConfig failed. EGL Error: 0x%08x\n", eglGetError()); |
+ continue; |
+ } |
+ |
+ if (0 == numConfigs) { |
+ SkDebugf("No suitable EGL config found.\n"); |
+ continue; |
+ } |
+ |
+ fContext = eglCreateContext(fDisplay, surfaceConfig, nullptr, kAPIs[api].fContextAttribs); |
+ if (EGL_NO_CONTEXT == fContext) { |
+ SkDebugf("eglCreateContext failed. EGL Error: 0x%08x\n", eglGetError()); |
+ continue; |
+ } |
+ |
+ static const EGLint kSurfaceAttribs[] = { |
+ EGL_WIDTH, 1, |
+ EGL_HEIGHT, 1, |
+ EGL_NONE |
+ }; |
+ |
+ fSurface = eglCreatePbufferSurface(fDisplay, surfaceConfig, kSurfaceAttribs); |
+ if (EGL_NO_SURFACE == fSurface) { |
+ SkDebugf("eglCreatePbufferSurface failed. EGL Error: 0x%08x\n", eglGetError()); |
+ this->destroyGLContext(); |
+ continue; |
+ } |
+ |
+ if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { |
+ SkDebugf("eglMakeCurrent failed. EGL Error: 0x%08x\n", eglGetError()); |
+ this->destroyGLContext(); |
+ continue; |
+ } |
+ |
+ gl.reset(GrGLCreateNativeInterface()); |
+ if (nullptr == gl.get()) { |
+ SkDebugf("Failed to create gl interface.\n"); |
+ this->destroyGLContext(); |
+ continue; |
+ } |
+ |
+ if (!gl->validate()) { |
+ SkDebugf("Failed to validate gl interface.\n"); |
+ this->destroyGLContext(); |
+ continue; |
+ } |
+ |
+ this->init(gl.release(), SkEGLFenceSync::CreateIfSupported(fDisplay)); |
+ break; |
+ } |
+} |
+ |
+EGLGLContext::~EGLGLContext() { |
+ this->teardown(); |
+ this->destroyGLContext(); |
+} |
+ |
+void EGLGLContext::destroyGLContext() { |
+ if (fDisplay) { |
+ eglMakeCurrent(fDisplay, 0, 0, 0); |
+ |
+ if (fContext) { |
+ eglDestroyContext(fDisplay, fContext); |
+ fContext = EGL_NO_CONTEXT; |
+ } |
+ |
+ if (fSurface) { |
+ eglDestroySurface(fDisplay, fSurface); |
+ fSurface = EGL_NO_SURFACE; |
+ } |
+ |
+ //TODO should we close the display? |
+ fDisplay = EGL_NO_DISPLAY; |
+ } |
+} |
+ |
+GrEGLImage EGLGLContext::texture2DToEGLImage(GrGLuint texID) const { |
+ if (!this->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { |
+ return GR_EGL_NO_IMAGE; |
+ } |
+ GrEGLImage img; |
+ GrEGLint attribs[] = { GR_EGL_GL_TEXTURE_LEVEL, 0, GR_EGL_NONE }; |
+ GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>(texID); |
+ GR_GL_CALL_RET(this->gl(), img, |
+ EGLCreateImage(fDisplay, fContext, GR_EGL_GL_TEXTURE_2D, clientBuffer, attribs)); |
+ return img; |
+} |
+ |
+void EGLGLContext::destroyEGLImage(GrEGLImage image) const { |
+ GR_GL_CALL(this->gl(), EGLDestroyImage(fDisplay, image)); |
+} |
+ |
+GrGLuint EGLGLContext::eglImageToExternalTexture(GrEGLImage image) const { |
+ GrGLClearErr(this->gl()); |
+ if (!this->gl()->hasExtension("GL_OES_EGL_image_external")) { |
+ return 0; |
+ } |
+ typedef GrGLvoid (*EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); |
+ |
+ EGLImageTargetTexture2DProc glEGLImageTargetTexture2D = |
+ (EGLImageTargetTexture2DProc) eglGetProcAddress("glEGLImageTargetTexture2DOES"); |
+ if (!glEGLImageTargetTexture2D) { |
+ return 0; |
+ } |
+ GrGLuint texID; |
+ glGenTextures(1, &texID); |
+ if (!texID) { |
+ return 0; |
+ } |
+ glBindTexture(GR_GL_TEXTURE_EXTERNAL, texID); |
+ if (glGetError() != GR_GL_NO_ERROR) { |
+ glDeleteTextures(1, &texID); |
+ return 0; |
+ } |
+ glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image); |
+ if (glGetError() != GR_GL_NO_ERROR) { |
+ glDeleteTextures(1, &texID); |
+ return 0; |
+ } |
+ return texID; |
+} |
+ |
+sk_gpu_test::GLContext* EGLGLContext::createNew() const { |
+ sk_gpu_test::GLContext* ctx = new EGLGLContext(this->gl()->fStandard); |
+ if (ctx) { |
+ ctx->makeCurrent(); |
+ } |
+ return ctx; |
+} |
+ |
+void EGLGLContext::onPlatformMakeCurrent() const { |
+ if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { |
+ SkDebugf("Could not set the context.\n"); |
+ } |
+} |
+ |
+void EGLGLContext::onPlatformSwapBuffers() const { |
+ if (!eglSwapBuffers(fDisplay, fSurface)) { |
+ SkDebugf("Could not complete eglSwapBuffers.\n"); |
+ } |
+} |
+ |
+GrGLFuncPtr EGLGLContext::onPlatformGetProcAddress(const char* procName) const { |
+ return eglGetProcAddress(procName); |
+} |
+ |
+static bool supports_egl_extension(EGLDisplay display, const char* extension) { |
+ size_t extensionLength = strlen(extension); |
+ const char* extensionsStr = eglQueryString(display, EGL_EXTENSIONS); |
+ while (const char* match = strstr(extensionsStr, extension)) { |
+ // Ensure the string we found is its own extension, not a substring of a larger extension |
+ // (e.g. GL_ARB_occlusion_query / GL_ARB_occlusion_query2). |
+ if ((match == extensionsStr || match[-1] == ' ') && |
+ (match[extensionLength] == ' ' || match[extensionLength] == '\0')) { |
+ return true; |
+ } |
+ extensionsStr = match + extensionLength; |
+ } |
+ return false; |
+} |
+ |
+SkEGLFenceSync* SkEGLFenceSync::CreateIfSupported(EGLDisplay display) { |
+ if (!display || !supports_egl_extension(display, "EGL_KHR_fence_sync")) { |
+ return nullptr; |
+ } |
+ return new SkEGLFenceSync(display); |
+} |
+ |
+SkPlatformGpuFence SkEGLFenceSync::insertFence() const { |
+ return eglCreateSyncKHR(fDisplay, EGL_SYNC_FENCE_KHR, nullptr); |
+} |
+ |
+bool SkEGLFenceSync::waitFence(SkPlatformGpuFence platformFence, bool flush) const { |
+ EGLSyncKHR eglsync = static_cast<EGLSyncKHR>(platformFence); |
+ return EGL_CONDITION_SATISFIED_KHR == |
+ eglClientWaitSyncKHR(fDisplay, |
+ eglsync, |
+ flush ? EGL_SYNC_FLUSH_COMMANDS_BIT_KHR : 0, |
+ EGL_FOREVER_KHR); |
+} |
+ |
+void SkEGLFenceSync::deleteFence(SkPlatformGpuFence platformFence) const { |
+ EGLSyncKHR eglsync = static_cast<EGLSyncKHR>(platformFence); |
+ eglDestroySyncKHR(fDisplay, eglsync); |
+} |
+ |
+} // anonymous namespace |
+ |
+namespace sk_gpu_test { |
+GLContext *CreatePlatformGLContext(GrGLStandard forcedGpuAPI, GLContext *shareContext) { |
+ SkASSERT(!shareContext); |
+ if (shareContext) { |
+ return nullptr; |
+ } |
+ EGLGLContext *ctx = new EGLGLContext(forcedGpuAPI); |
+ if (!ctx->isValid()) { |
+ delete ctx; |
+ return nullptr; |
+ } |
+ return ctx; |
+} |
+} // namespace sk_gpu_test |
+ |