| OLD | NEW |
| (Empty) |
| 1 | |
| 2 /* | |
| 3 * Copyright 2011 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 | |
| 9 #include "gl/GLTestContext.h" | |
| 10 | |
| 11 #include <windows.h> | |
| 12 #include <GL/GL.h> | |
| 13 #include "win/SkWGL.h" | |
| 14 | |
| 15 #define WIN32_LEAN_AND_MEAN | |
| 16 #include <windows.h> | |
| 17 | |
| 18 namespace { | |
| 19 | |
| 20 class WinGLTestContext : public sk_gpu_test::GLTestContext { | |
| 21 public: | |
| 22 WinGLTestContext(GrGLStandard forcedGpuAPI); | |
| 23 ~WinGLTestContext() override; | |
| 24 | |
| 25 private: | |
| 26 void destroyGLContext(); | |
| 27 | |
| 28 void onPlatformMakeCurrent() const override; | |
| 29 void onPlatformSwapBuffers() const override; | |
| 30 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; | |
| 31 | |
| 32 HWND fWindow; | |
| 33 HDC fDeviceContext; | |
| 34 HGLRC fGlRenderContext; | |
| 35 static ATOM gWC; | |
| 36 SkWGLPbufferContext* fPbufferContext; | |
| 37 }; | |
| 38 | |
| 39 ATOM WinGLTestContext::gWC = 0; | |
| 40 | |
| 41 WinGLTestContext::WinGLTestContext(GrGLStandard forcedGpuAPI) | |
| 42 : fWindow(nullptr) | |
| 43 , fDeviceContext(nullptr) | |
| 44 , fGlRenderContext(0) | |
| 45 , fPbufferContext(nullptr) { | |
| 46 HINSTANCE hInstance = (HINSTANCE)GetModuleHandle(nullptr); | |
| 47 | |
| 48 if (!gWC) { | |
| 49 WNDCLASS wc; | |
| 50 wc.cbClsExtra = 0; | |
| 51 wc.cbWndExtra = 0; | |
| 52 wc.hbrBackground = nullptr; | |
| 53 wc.hCursor = LoadCursor(nullptr, IDC_ARROW); | |
| 54 wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION); | |
| 55 wc.hInstance = hInstance; | |
| 56 wc.lpfnWndProc = (WNDPROC) DefWindowProc; | |
| 57 wc.lpszClassName = TEXT("Griffin"); | |
| 58 wc.lpszMenuName = nullptr; | |
| 59 wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; | |
| 60 | |
| 61 gWC = RegisterClass(&wc); | |
| 62 if (!gWC) { | |
| 63 SkDebugf("Could not register window class.\n"); | |
| 64 return; | |
| 65 } | |
| 66 } | |
| 67 | |
| 68 if (!(fWindow = CreateWindow(TEXT("Griffin"), | |
| 69 TEXT("The Invisible Man"), | |
| 70 WS_OVERLAPPEDWINDOW, | |
| 71 0, 0, 1, 1, | |
| 72 nullptr, nullptr, | |
| 73 hInstance, nullptr))) { | |
| 74 SkDebugf("Could not create window.\n"); | |
| 75 return; | |
| 76 } | |
| 77 | |
| 78 if (!(fDeviceContext = GetDC(fWindow))) { | |
| 79 SkDebugf("Could not get device context.\n"); | |
| 80 this->destroyGLContext(); | |
| 81 return; | |
| 82 } | |
| 83 // Requesting a Core profile would bar us from using NVPR. So we request | |
| 84 // compatibility profile or GL ES. | |
| 85 SkWGLContextRequest contextType = | |
| 86 kGLES_GrGLStandard == forcedGpuAPI ? | |
| 87 kGLES_SkWGLContextRequest : kGLPreferCompatibilityProfile_SkWGLContextRe
quest; | |
| 88 | |
| 89 fPbufferContext = SkWGLPbufferContext::Create(fDeviceContext, 0, contextType
); | |
| 90 | |
| 91 HDC dc; | |
| 92 HGLRC glrc; | |
| 93 | |
| 94 if (nullptr == fPbufferContext) { | |
| 95 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, contextTy
pe))) { | |
| 96 SkDebugf("Could not create rendering context.\n"); | |
| 97 this->destroyGLContext(); | |
| 98 return; | |
| 99 } | |
| 100 dc = fDeviceContext; | |
| 101 glrc = fGlRenderContext; | |
| 102 } else { | |
| 103 ReleaseDC(fWindow, fDeviceContext); | |
| 104 fDeviceContext = 0; | |
| 105 DestroyWindow(fWindow); | |
| 106 fWindow = 0; | |
| 107 | |
| 108 dc = fPbufferContext->getDC(); | |
| 109 glrc = fPbufferContext->getGLRC(); | |
| 110 } | |
| 111 | |
| 112 if (!(wglMakeCurrent(dc, glrc))) { | |
| 113 SkDebugf("Could not set the context.\n"); | |
| 114 this->destroyGLContext(); | |
| 115 return; | |
| 116 } | |
| 117 | |
| 118 SkAutoTUnref<const GrGLInterface> gl(GrGLCreateNativeInterface()); | |
| 119 if (nullptr == gl.get()) { | |
| 120 SkDebugf("Could not create GL interface.\n"); | |
| 121 this->destroyGLContext(); | |
| 122 return; | |
| 123 } | |
| 124 if (!gl->validate()) { | |
| 125 SkDebugf("Could not validate GL interface.\n"); | |
| 126 this->destroyGLContext(); | |
| 127 return; | |
| 128 } | |
| 129 | |
| 130 this->init(gl.release()); | |
| 131 } | |
| 132 | |
| 133 WinGLTestContext::~WinGLTestContext() { | |
| 134 this->teardown(); | |
| 135 this->destroyGLContext(); | |
| 136 } | |
| 137 | |
| 138 void WinGLTestContext::destroyGLContext() { | |
| 139 SkSafeSetNull(fPbufferContext); | |
| 140 if (fGlRenderContext) { | |
| 141 wglDeleteContext(fGlRenderContext); | |
| 142 fGlRenderContext = 0; | |
| 143 } | |
| 144 if (fWindow && fDeviceContext) { | |
| 145 ReleaseDC(fWindow, fDeviceContext); | |
| 146 fDeviceContext = 0; | |
| 147 } | |
| 148 if (fWindow) { | |
| 149 DestroyWindow(fWindow); | |
| 150 fWindow = 0; | |
| 151 } | |
| 152 } | |
| 153 | |
| 154 void WinGLTestContext::onPlatformMakeCurrent() const { | |
| 155 HDC dc; | |
| 156 HGLRC glrc; | |
| 157 | |
| 158 if (nullptr == fPbufferContext) { | |
| 159 dc = fDeviceContext; | |
| 160 glrc = fGlRenderContext; | |
| 161 } else { | |
| 162 dc = fPbufferContext->getDC(); | |
| 163 glrc = fPbufferContext->getGLRC(); | |
| 164 } | |
| 165 | |
| 166 if (!wglMakeCurrent(dc, glrc)) { | |
| 167 SkDebugf("Could not create rendering context.\n"); | |
| 168 } | |
| 169 } | |
| 170 | |
| 171 void WinGLTestContext::onPlatformSwapBuffers() const { | |
| 172 HDC dc; | |
| 173 | |
| 174 if (nullptr == fPbufferContext) { | |
| 175 dc = fDeviceContext; | |
| 176 } else { | |
| 177 dc = fPbufferContext->getDC(); | |
| 178 } | |
| 179 if (!SwapBuffers(dc)) { | |
| 180 SkDebugf("Could not complete SwapBuffers.\n"); | |
| 181 } | |
| 182 } | |
| 183 | |
| 184 GrGLFuncPtr WinGLTestContext::onPlatformGetProcAddress(const char* name) const { | |
| 185 return reinterpret_cast<GrGLFuncPtr>(wglGetProcAddress(name)); | |
| 186 } | |
| 187 | |
| 188 } // anonymous namespace | |
| 189 | |
| 190 namespace sk_gpu_test { | |
| 191 GLTestContext* CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI, | |
| 192 GLTestContext *shareContext) { | |
| 193 SkASSERT(!shareContext); | |
| 194 if (shareContext) { | |
| 195 return nullptr; | |
| 196 } | |
| 197 WinGLTestContext *ctx = new WinGLTestContext(forcedGpuAPI); | |
| 198 if (!ctx->isValid()) { | |
| 199 delete ctx; | |
| 200 return nullptr; | |
| 201 } | |
| 202 return ctx; | |
| 203 } | |
| 204 } // namespace sk_gpu_test | |
| 205 | |
| OLD | NEW |