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| 1 |
| 2 /* |
| 3 * Copyright 2011 Google Inc. |
| 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. |
| 7 */ |
| 8 #include "gl/GLContext.h" |
| 9 |
| 10 #include <X11/Xlib.h> |
| 11 #include <GL/glx.h> |
| 12 #include <GL/glu.h> |
| 13 |
| 14 namespace { |
| 15 |
| 16 /* Note: Skia requires glx 1.3 or newer */ |
| 17 |
| 18 /* This struct is taken from a mesa demo. Please update as required */ |
| 19 static const struct { int major, minor; } gl_versions[] = { |
| 20 {1, 0}, |
| 21 {1, 1}, |
| 22 {1, 2}, |
| 23 {1, 3}, |
| 24 {1, 4}, |
| 25 {1, 5}, |
| 26 {2, 0}, |
| 27 {2, 1}, |
| 28 {3, 0}, |
| 29 {3, 1}, |
| 30 {3, 2}, |
| 31 {3, 3}, |
| 32 {4, 0}, |
| 33 {4, 1}, |
| 34 {4, 2}, |
| 35 {4, 3}, |
| 36 {4, 4}, |
| 37 {0, 0} /* end of list */ |
| 38 }; |
| 39 #define NUM_GL_VERSIONS SK_ARRAY_COUNT(gl_versions) |
| 40 |
| 41 static bool ctxErrorOccurred = false; |
| 42 static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { |
| 43 ctxErrorOccurred = true; |
| 44 return 0; |
| 45 } |
| 46 |
| 47 class GLXGLContext : public sk_gpu_test::GLContext { |
| 48 public: |
| 49 GLXGLContext(GrGLStandard forcedGpuAPI, GLXGLContext* shareList); |
| 50 ~GLXGLContext() override; |
| 51 |
| 52 private: |
| 53 void destroyGLContext(); |
| 54 |
| 55 void onPlatformMakeCurrent() const override; |
| 56 void onPlatformSwapBuffers() const override; |
| 57 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override; |
| 58 |
| 59 GLXContext fContext; |
| 60 Display* fDisplay; |
| 61 Pixmap fPixmap; |
| 62 GLXPixmap fGlxPixmap; |
| 63 }; |
| 64 |
| 65 GLXGLContext::GLXGLContext(GrGLStandard forcedGpuAPI, GLXGLContext* shareContext
) |
| 66 : fContext(nullptr) |
| 67 , fDisplay(nullptr) |
| 68 , fPixmap(0) |
| 69 , fGlxPixmap(0) { |
| 70 fDisplay = XOpenDisplay(0); |
| 71 |
| 72 GLXContext glxShareContext = shareContext ? shareContext->fContext : nullptr
; |
| 73 |
| 74 if (!fDisplay) { |
| 75 SkDebugf("Failed to open X display.\n"); |
| 76 this->destroyGLContext(); |
| 77 return; |
| 78 } |
| 79 |
| 80 // Get a matching FB config |
| 81 static int visual_attribs[] = { |
| 82 GLX_X_RENDERABLE , True, |
| 83 GLX_DRAWABLE_TYPE , GLX_PIXMAP_BIT, |
| 84 None |
| 85 }; |
| 86 |
| 87 int glx_major, glx_minor; |
| 88 |
| 89 // FBConfigs were added in GLX version 1.3. |
| 90 if (!glXQueryVersion(fDisplay, &glx_major, &glx_minor) || |
| 91 ((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1)) { |
| 92 SkDebugf("GLX version 1.3 or higher required.\n"); |
| 93 this->destroyGLContext(); |
| 94 return; |
| 95 } |
| 96 |
| 97 //SkDebugf("Getting matching framebuffer configs.\n"); |
| 98 int fbcount; |
| 99 GLXFBConfig *fbc = glXChooseFBConfig(fDisplay, DefaultScreen(fDisplay), |
| 100 visual_attribs, &fbcount); |
| 101 if (!fbc) { |
| 102 SkDebugf("Failed to retrieve a framebuffer config.\n"); |
| 103 this->destroyGLContext(); |
| 104 return; |
| 105 } |
| 106 //SkDebugf("Found %d matching FB configs.\n", fbcount); |
| 107 |
| 108 // Pick the FB config/visual with the most samples per pixel |
| 109 //SkDebugf("Getting XVisualInfos.\n"); |
| 110 int best_fbc = -1, best_num_samp = -1; |
| 111 |
| 112 int i; |
| 113 for (i = 0; i < fbcount; ++i) { |
| 114 XVisualInfo *vi = glXGetVisualFromFBConfig(fDisplay, fbc[i]); |
| 115 if (vi) { |
| 116 int samp_buf, samples; |
| 117 glXGetFBConfigAttrib(fDisplay, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf
); |
| 118 glXGetFBConfigAttrib(fDisplay, fbc[i], GLX_SAMPLES, &samples); |
| 119 |
| 120 //SkDebugf(" Matching fbconfig %d, visual ID 0x%2x: SAMPLE_BUFFERS
= %d," |
| 121 // " SAMPLES = %d\n", |
| 122 // i, (unsigned int)vi->visualid, samp_buf, samples); |
| 123 |
| 124 if (best_fbc < 0 || (samp_buf && samples > best_num_samp)) |
| 125 best_fbc = i, best_num_samp = samples; |
| 126 } |
| 127 XFree(vi); |
| 128 } |
| 129 |
| 130 GLXFBConfig bestFbc = fbc[best_fbc]; |
| 131 |
| 132 // Be sure to free the FBConfig list allocated by glXChooseFBConfig() |
| 133 XFree(fbc); |
| 134 |
| 135 // Get a visual |
| 136 XVisualInfo *vi = glXGetVisualFromFBConfig(fDisplay, bestFbc); |
| 137 //SkDebugf("Chosen visual ID = 0x%x\n", (unsigned int)vi->visualid); |
| 138 |
| 139 fPixmap = XCreatePixmap(fDisplay, RootWindow(fDisplay, vi->screen), 10, 10,
vi->depth); |
| 140 |
| 141 if (!fPixmap) { |
| 142 SkDebugf("Failed to create pixmap.\n"); |
| 143 this->destroyGLContext(); |
| 144 return; |
| 145 } |
| 146 |
| 147 fGlxPixmap = glXCreateGLXPixmap(fDisplay, vi, fPixmap); |
| 148 |
| 149 // Done with the visual info data |
| 150 XFree(vi); |
| 151 |
| 152 // Create the context |
| 153 |
| 154 // Install an X error handler so the application won't exit if GL 3.0 |
| 155 // context allocation fails. |
| 156 // |
| 157 // Note this error handler is global. |
| 158 // All display connections in all threads of a process use the same |
| 159 // error handler, so be sure to guard against other threads issuing |
| 160 // X commands while this code is running. |
| 161 ctxErrorOccurred = false; |
| 162 int (*oldHandler)(Display*, XErrorEvent*) = |
| 163 XSetErrorHandler(&ctxErrorHandler); |
| 164 |
| 165 // Get the default screen's GLX extension list |
| 166 const char *glxExts = glXQueryExtensionsString( |
| 167 fDisplay, DefaultScreen(fDisplay) |
| 168 ); |
| 169 |
| 170 |
| 171 // Check for the GLX_ARB_create_context extension string and the function. |
| 172 // If either is not present, use GLX 1.3 context creation method. |
| 173 if (!gluCheckExtension(reinterpret_cast<const GLubyte*>("GLX_ARB_create_cont
ext"), |
| 174 reinterpret_cast<const GLubyte*>(glxExts))) { |
| 175 if (kGLES_GrGLStandard != forcedGpuAPI) { |
| 176 fContext = glXCreateNewContext(fDisplay, bestFbc, GLX_RGBA_TYPE, 0,
True); |
| 177 } |
| 178 } else { |
| 179 //SkDebugf("Creating context.\n"); |
| 180 PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = |
| 181 (PFNGLXCREATECONTEXTATTRIBSARBPROC) glXGetProcAddressARB((GrGLubyte*
)"glXCreateContextAttribsARB"); |
| 182 |
| 183 if (kGLES_GrGLStandard == forcedGpuAPI) { |
| 184 if (gluCheckExtension( |
| 185 reinterpret_cast<const GLubyte*>("GLX_EXT_create_context_es2
_profile"), |
| 186 reinterpret_cast<const GLubyte*>(glxExts))) { |
| 187 static const int context_attribs_gles[] = { |
| 188 GLX_CONTEXT_MAJOR_VERSION_ARB, 3, |
| 189 GLX_CONTEXT_MINOR_VERSION_ARB, 0, |
| 190 GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EX
T, |
| 191 None |
| 192 }; |
| 193 fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, glxShar
eContext, True, |
| 194 context_attribs_gles); |
| 195 } |
| 196 } else { |
| 197 // Well, unfortunately GLX will not just give us the highest context
so instead we have |
| 198 // to do this nastiness |
| 199 for (i = NUM_GL_VERSIONS - 2; i > 0 ; i--) { |
| 200 /* don't bother below GL 3.0 */ |
| 201 if (gl_versions[i].major == 3 && gl_versions[i].minor == 0) { |
| 202 break; |
| 203 } |
| 204 // On Nvidia GPUs, to use Nv Path rendering we need a compatibil
ity profile for the |
| 205 // time being. |
| 206 // TODO when Nvidia implements NVPR on Core profiles, we should
start requesting |
| 207 // core here |
| 208 static const int context_attribs_gl[] = { |
| 209 GLX_CONTEXT_MAJOR_VERSION_ARB, gl_versions[i].major, |
| 210 GLX_CONTEXT_MINOR_VERSION_ARB, gl_versions[i].minor, |
| 211 GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_COMPATIBILITY_PR
OFILE_BIT_ARB, |
| 212 None |
| 213 }; |
| 214 fContext = |
| 215 glXCreateContextAttribsARB(fDisplay, bestFbc, glxShareCo
ntext, True, |
| 216 context_attribs_gl); |
| 217 |
| 218 // Sync to ensure any errors generated are processed. |
| 219 XSync(fDisplay, False); |
| 220 |
| 221 if (!ctxErrorOccurred && fContext) { |
| 222 break; |
| 223 } |
| 224 // try again |
| 225 ctxErrorOccurred = false; |
| 226 } |
| 227 |
| 228 // Couldn't create GL 3.0 context. |
| 229 // Fall back to old-style 2.x context. |
| 230 // When a context version below 3.0 is requested, |
| 231 // implementations will return the newest context version |
| 232 // compatible with OpenGL versions less than version 3.0. |
| 233 if (ctxErrorOccurred || !fContext) { |
| 234 static const int context_attribs_gl_fallback[] = { |
| 235 GLX_CONTEXT_MAJOR_VERSION_ARB, 1, |
| 236 GLX_CONTEXT_MINOR_VERSION_ARB, 0, |
| 237 None |
| 238 }; |
| 239 |
| 240 ctxErrorOccurred = false; |
| 241 |
| 242 fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, glxShar
eContext, True, |
| 243 context_attribs_gl_fallbac
k); |
| 244 } |
| 245 } |
| 246 } |
| 247 |
| 248 // Sync to ensure any errors generated are processed. |
| 249 XSync(fDisplay, False); |
| 250 |
| 251 // Restore the original error handler |
| 252 XSetErrorHandler(oldHandler); |
| 253 |
| 254 if (ctxErrorOccurred || !fContext) { |
| 255 SkDebugf("Failed to create an OpenGL context.\n"); |
| 256 this->destroyGLContext(); |
| 257 return; |
| 258 } |
| 259 |
| 260 // Verify that context is a direct context |
| 261 if (!glXIsDirect(fDisplay, fContext)) { |
| 262 //SkDebugf("Indirect GLX rendering context obtained.\n"); |
| 263 } else { |
| 264 //SkDebugf("Direct GLX rendering context obtained.\n"); |
| 265 } |
| 266 |
| 267 //SkDebugf("Making context current.\n"); |
| 268 if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) { |
| 269 SkDebugf("Could not set the context.\n"); |
| 270 this->destroyGLContext(); |
| 271 return; |
| 272 } |
| 273 |
| 274 SkAutoTUnref<const GrGLInterface> gl(GrGLCreateNativeInterface()); |
| 275 if (nullptr == gl.get()) { |
| 276 SkDebugf("Failed to create gl interface"); |
| 277 this->destroyGLContext(); |
| 278 return; |
| 279 } |
| 280 |
| 281 if (!gl->validate()) { |
| 282 SkDebugf("Failed to validate gl interface"); |
| 283 this->destroyGLContext(); |
| 284 return; |
| 285 } |
| 286 |
| 287 this->init(gl.release()); |
| 288 } |
| 289 |
| 290 |
| 291 GLXGLContext::~GLXGLContext() { |
| 292 this->teardown(); |
| 293 this->destroyGLContext(); |
| 294 } |
| 295 |
| 296 void GLXGLContext::destroyGLContext() { |
| 297 if (fDisplay) { |
| 298 glXMakeCurrent(fDisplay, 0, 0); |
| 299 |
| 300 if (fContext) { |
| 301 glXDestroyContext(fDisplay, fContext); |
| 302 fContext = nullptr; |
| 303 } |
| 304 |
| 305 if (fGlxPixmap) { |
| 306 glXDestroyGLXPixmap(fDisplay, fGlxPixmap); |
| 307 fGlxPixmap = 0; |
| 308 } |
| 309 |
| 310 if (fPixmap) { |
| 311 XFreePixmap(fDisplay, fPixmap); |
| 312 fPixmap = 0; |
| 313 } |
| 314 |
| 315 XCloseDisplay(fDisplay); |
| 316 fDisplay = nullptr; |
| 317 } |
| 318 } |
| 319 |
| 320 void GLXGLContext::onPlatformMakeCurrent() const { |
| 321 if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) { |
| 322 SkDebugf("Could not set the context.\n"); |
| 323 } |
| 324 } |
| 325 |
| 326 void GLXGLContext::onPlatformSwapBuffers() const { |
| 327 glXSwapBuffers(fDisplay, fGlxPixmap); |
| 328 } |
| 329 |
| 330 GrGLFuncPtr GLXGLContext::onPlatformGetProcAddress(const char* procName) const { |
| 331 return glXGetProcAddress(reinterpret_cast<const GLubyte*>(procName)); |
| 332 } |
| 333 |
| 334 } // anonymous namespace |
| 335 |
| 336 namespace sk_gpu_test { |
| 337 GLContext *CreatePlatformGLContext(GrGLStandard forcedGpuAPI, GLContext *shareCo
ntext) { |
| 338 GLXGLContext *glxShareContext = reinterpret_cast<GLXGLContext *>(shareContex
t); |
| 339 GLXGLContext *ctx = new GLXGLContext(forcedGpuAPI, glxShareContext); |
| 340 if (!ctx->isValid()) { |
| 341 delete ctx; |
| 342 return nullptr; |
| 343 } |
| 344 return ctx; |
| 345 } |
| 346 } // namespace sk_gpu_test |
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