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| 1 | |
| 2 /* | |
| 3 * Copyright 2012 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 #ifndef GLTestContext_angle_DEFINED | |
| 9 #define GLTestContext_angle_DEFINED | |
| 10 | |
| 11 #include "gl/GLTestContext.h" | |
| 12 | |
| 13 namespace sk_gpu_test { | |
| 14 | |
| 15 /** | |
| 16 * Creates a GrGLInterface for the currently ANGLE GL context currently bound in
ANGLE's EGL | |
| 17 * implementation. | |
| 18 */ | |
| 19 const GrGLInterface* CreateANGLEGLInterface(); | |
| 20 | |
| 21 #ifdef SK_BUILD_FOR_WIN | |
| 22 /** Creates a GLTestContext backed by ANGLE's Direct3D backend. */ | |
| 23 GLTestContext* CreateANGLEDirect3DGLTestContext(); | |
| 24 #endif | |
| 25 | |
| 26 /** Creates a GLTestContext backed by ANGLE's OpenGL backend. */ | |
| 27 GLTestContext* CreateANGLEOpenGLGLTestContext(); | |
| 28 | |
| 29 } // namespace sk_gpu_test | |
| 30 #endif | |
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