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| 1 |
| 2 /* |
| 3 * Copyright 2013 Google Inc. |
| 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. |
| 7 */ |
| 8 #include "GLContext.h" |
| 9 #include "gl/GrGLUtil.h" |
| 10 #include "SkGpuFenceSync.h" |
| 11 |
| 12 namespace sk_gpu_test { |
| 13 class GLContext::GLFenceSync : public SkGpuFenceSync { |
| 14 public: |
| 15 static GLFenceSync* CreateIfSupported(const GLContext*); |
| 16 |
| 17 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; |
| 18 bool waitFence(SkPlatformGpuFence fence, bool flush) const override; |
| 19 void deleteFence(SkPlatformGpuFence fence) const override; |
| 20 |
| 21 private: |
| 22 GLFenceSync() {} |
| 23 |
| 24 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; |
| 25 static const GrGLenum GL_WAIT_FAILED = 0x911d; |
| 26 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; |
| 27 |
| 28 typedef struct __GLsync *GLsync; |
| 29 |
| 30 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel
d); |
| 31 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi
tfield, GrGLuint64); |
| 32 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); |
| 33 |
| 34 GLFenceSyncProc fGLFenceSync; |
| 35 GLClientWaitSyncProc fGLClientWaitSync; |
| 36 GLDeleteSyncProc fGLDeleteSync; |
| 37 |
| 38 typedef SkGpuFenceSync INHERITED; |
| 39 }; |
| 40 |
| 41 GLContext::GLContext() |
| 42 : fCurrentFenceIdx(0) { |
| 43 memset(fFrameFences, 0, sizeof(fFrameFences)); |
| 44 } |
| 45 |
| 46 GLContext::~GLContext() { |
| 47 // Subclass should call teardown. |
| 48 #ifdef SK_DEBUG |
| 49 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { |
| 50 SkASSERT(0 == fFrameFences[i]); |
| 51 } |
| 52 #endif |
| 53 SkASSERT(nullptr == fGL.get()); |
| 54 SkASSERT(nullptr == fFenceSync.get()); |
| 55 } |
| 56 |
| 57 void GLContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { |
| 58 SkASSERT(!fGL.get()); |
| 59 fGL.reset(gl); |
| 60 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this
)); |
| 61 } |
| 62 |
| 63 void GLContext::teardown() { |
| 64 if (fFenceSync) { |
| 65 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { |
| 66 if (fFrameFences[i]) { |
| 67 fFenceSync->deleteFence(fFrameFences[i]); |
| 68 fFrameFences[i] = 0; |
| 69 } |
| 70 } |
| 71 fFenceSync.reset(nullptr); |
| 72 } |
| 73 |
| 74 fGL.reset(nullptr); |
| 75 } |
| 76 |
| 77 void GLContext::makeCurrent() const { |
| 78 this->onPlatformMakeCurrent(); |
| 79 } |
| 80 |
| 81 void GLContext::swapBuffers() { |
| 82 this->onPlatformSwapBuffers(); |
| 83 } |
| 84 |
| 85 void GLContext::waitOnSyncOrSwap() { |
| 86 if (!fFenceSync) { |
| 87 // Fallback on the platform SwapBuffers method for synchronization. This
may have no effect. |
| 88 this->swapBuffers(); |
| 89 return; |
| 90 } |
| 91 |
| 92 if (fFrameFences[fCurrentFenceIdx]) { |
| 93 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { |
| 94 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be
accurate.\n"); |
| 95 } |
| 96 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); |
| 97 } |
| 98 |
| 99 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence(); |
| 100 fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences); |
| 101 } |
| 102 |
| 103 void GLContext::testAbandon() { |
| 104 if (fGL) { |
| 105 fGL->abandon(); |
| 106 } |
| 107 if (fFenceSync) { |
| 108 memset(fFrameFences, 0, sizeof(fFrameFences)); |
| 109 } |
| 110 } |
| 111 |
| 112 GLContext::GLFenceSync* GLContext::GLFenceSync::CreateIfSupported(const GLContex
t* ctx) { |
| 113 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); |
| 114 |
| 115 if (kGL_GrGLStandard == ctx->gl()->fStandard) { |
| 116 const GrGLubyte* versionStr; |
| 117 GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION)); |
| 118 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch
ar*>(versionStr)); |
| 119 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync"))
{ |
| 120 return nullptr; |
| 121 } |
| 122 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( |
| 123 ctx->onPlatformGetProcAddress("glFenceSync")); |
| 124 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( |
| 125 ctx->onPlatformGetProcAddress("glClientWaitSync")); |
| 126 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( |
| 127 ctx->onPlatformGetProcAddress("glDeleteSync")); |
| 128 } else { |
| 129 if (!ctx->gl()->hasExtension("GL_APPLE_sync")) { |
| 130 return nullptr; |
| 131 } |
| 132 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( |
| 133 ctx->onPlatformGetProcAddress("glFenceSyncAPPLE")); |
| 134 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( |
| 135 ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE")); |
| 136 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( |
| 137 ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE")); |
| 138 } |
| 139 |
| 140 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) { |
| 141 return nullptr; |
| 142 } |
| 143 |
| 144 return ret.release(); |
| 145 } |
| 146 |
| 147 SkPlatformGpuFence GLContext::GLFenceSync::insertFence() const { |
| 148 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); |
| 149 } |
| 150 |
| 151 bool GLContext::GLFenceSync::waitFence(SkPlatformGpuFence fence, bool flush) con
st { |
| 152 GLsync glsync = static_cast<GLsync>(fence); |
| 153 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, flush ? GL_SYNC_FLUSH_COM
MANDS_BIT : 0, -1); |
| 154 } |
| 155 |
| 156 void GLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { |
| 157 GLsync glsync = static_cast<GLsync>(fence); |
| 158 fGLDeleteSync(glsync); |
| 159 } |
| 160 |
| 161 GrGLint GLContext::createTextureRectangle(int width, int height, GrGLenum intern
alFormat, |
| 162 GrGLenum externalFormat, GrGLenum exte
rnalType, |
| 163 GrGLvoid* data) { |
| 164 if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER
(3, 1)) && |
| 165 !fGL->fExtensions.has("GL_ARB_texture_rectangle")) { |
| 166 return 0; |
| 167 } |
| 168 |
| 169 if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) { |
| 170 return 0; |
| 171 } |
| 172 |
| 173 GrGLuint id; |
| 174 GR_GL_CALL(fGL, GenTextures(1, &id)); |
| 175 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); |
| 176 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FIL
TER, |
| 177 GR_GL_NEAREST)); |
| 178 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL
TER, |
| 179 GR_GL_NEAREST)); |
| 180 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, |
| 181 GR_GL_CLAMP_TO_EDGE)); |
| 182 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, |
| 183 GR_GL_CLAMP_TO_EDGE)); |
| 184 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, |
| 185 externalFormat, externalType, data)); |
| 186 return id; |
| 187 } |
| 188 } // namespace sk_gpu_test |
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