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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. |
6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) | 6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) |
7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) | 7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) |
8 * Copyright (C) 2011 Google Inc. All rights reserved. | 8 * Copyright (C) 2011 Google Inc. All rights reserved. |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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66 // We need to set the target here because it can go away by the time we actu
ally fire the event. | 66 // We need to set the target here because it can go away by the time we actu
ally fire the event. |
67 mediator->event().setTarget(EventPath::eventTargetRespectingTargetRules(node
)); | 67 mediator->event().setTarget(EventPath::eventTargetRespectingTargetRules(node
)); |
68 ScopedEventQueue::instance()->enqueueEventDispatchMediator(mediator); | 68 ScopedEventQueue::instance()->enqueueEventDispatchMediator(mediator); |
69 } | 69 } |
70 | 70 |
71 void EventDispatcher::dispatchSimulatedClick(Node& node, Event* underlyingEvent,
SimulatedClickMouseEventOptions mouseEventOptions, SimulatedClickCreationScope
creationScope) | 71 void EventDispatcher::dispatchSimulatedClick(Node& node, Event* underlyingEvent,
SimulatedClickMouseEventOptions mouseEventOptions, SimulatedClickCreationScope
creationScope) |
72 { | 72 { |
73 // This persistent vector doesn't cause leaks, because added Nodes are remov
ed | 73 // This persistent vector doesn't cause leaks, because added Nodes are remov
ed |
74 // before dispatchSimulatedClick() returns. This vector is here just to prev
ent | 74 // before dispatchSimulatedClick() returns. This vector is here just to prev
ent |
75 // the code from running into an infinite recursion of dispatchSimulatedClic
k(). | 75 // the code from running into an infinite recursion of dispatchSimulatedClic
k(). |
76 DEFINE_STATIC_LOCAL(Persistent<HeapHashSet<Member<Node>>>, nodesDispatchingS
imulatedClicks, (new HeapHashSet<Member<Node>>())); | 76 DEFINE_STATIC_LOCAL(HeapHashSet<Member<Node>>, nodesDispatchingSimulatedClic
ks, (new HeapHashSet<Member<Node>>)); |
77 | 77 |
78 if (isDisabledFormControl(&node)) | 78 if (isDisabledFormControl(&node)) |
79 return; | 79 return; |
80 | 80 |
81 if (nodesDispatchingSimulatedClicks->contains(&node)) | 81 if (nodesDispatchingSimulatedClicks.contains(&node)) |
82 return; | 82 return; |
83 | 83 |
84 nodesDispatchingSimulatedClicks->add(&node); | 84 nodesDispatchingSimulatedClicks.add(&node); |
85 | 85 |
86 if (mouseEventOptions == SendMouseOverUpDownEvents) | 86 if (mouseEventOptions == SendMouseOverUpDownEvents) |
87 EventDispatcher(node, MouseEvent::create(EventTypeNames::mouseover, node
.document().domWindow(), underlyingEvent, creationScope)).dispatch(); | 87 EventDispatcher(node, MouseEvent::create(EventTypeNames::mouseover, node
.document().domWindow(), underlyingEvent, creationScope)).dispatch(); |
88 | 88 |
89 if (mouseEventOptions != SendNoEvents) { | 89 if (mouseEventOptions != SendNoEvents) { |
90 EventDispatcher(node, MouseEvent::create(EventTypeNames::mousedown, node
.document().domWindow(), underlyingEvent, creationScope)).dispatch(); | 90 EventDispatcher(node, MouseEvent::create(EventTypeNames::mousedown, node
.document().domWindow(), underlyingEvent, creationScope)).dispatch(); |
91 node.setActive(true); | 91 node.setActive(true); |
92 EventDispatcher(node, MouseEvent::create(EventTypeNames::mouseup, node.d
ocument().domWindow(), underlyingEvent, creationScope)).dispatch(); | 92 EventDispatcher(node, MouseEvent::create(EventTypeNames::mouseup, node.d
ocument().domWindow(), underlyingEvent, creationScope)).dispatch(); |
93 } | 93 } |
94 // Some elements (e.g. the color picker) may set active state to true before | 94 // Some elements (e.g. the color picker) may set active state to true before |
95 // calling this method and expect the state to be reset during the call. | 95 // calling this method and expect the state to be reset during the call. |
96 node.setActive(false); | 96 node.setActive(false); |
97 | 97 |
98 // always send click | 98 // always send click |
99 EventDispatcher(node, MouseEvent::create(EventTypeNames::click, node.documen
t().domWindow(), underlyingEvent, creationScope)).dispatch(); | 99 EventDispatcher(node, MouseEvent::create(EventTypeNames::click, node.documen
t().domWindow(), underlyingEvent, creationScope)).dispatch(); |
100 | 100 |
101 nodesDispatchingSimulatedClicks->remove(&node); | 101 nodesDispatchingSimulatedClicks.remove(&node); |
102 } | 102 } |
103 | 103 |
104 DispatchEventResult EventDispatcher::dispatch() | 104 DispatchEventResult EventDispatcher::dispatch() |
105 { | 105 { |
106 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("blink.debug"), "EventDispatcher::dis
patch"); | 106 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("blink.debug"), "EventDispatcher::dis
patch"); |
107 | 107 |
108 #if ENABLE(ASSERT) | 108 #if ENABLE(ASSERT) |
109 ASSERT(!m_eventDispatched); | 109 ASSERT(!m_eventDispatched); |
110 m_eventDispatched = true; | 110 m_eventDispatched = true; |
111 #endif | 111 #endif |
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232 m_event->eventPath()[i].node()->defaultEventHandler(m_event.get(
)); | 232 m_event->eventPath()[i].node()->defaultEventHandler(m_event.get(
)); |
233 ASSERT(!m_event->defaultPrevented()); | 233 ASSERT(!m_event->defaultPrevented()); |
234 if (m_event->defaultHandled()) | 234 if (m_event->defaultHandled()) |
235 return; | 235 return; |
236 } | 236 } |
237 } | 237 } |
238 } | 238 } |
239 } | 239 } |
240 | 240 |
241 } // namespace blink | 241 } // namespace blink |
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