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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. |
3 * | 3 * |
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
5 * | 5 * |
6 * Other contributors: | 6 * Other contributors: |
7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
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36 * licenses (the MPL or the GPL) and not to allow others to use your | 36 * licenses (the MPL or the GPL) and not to allow others to use your |
37 * version of this file under the LGPL, indicate your decision by | 37 * version of this file under the LGPL, indicate your decision by |
38 * deletingthe provisions above and replace them with the notice and | 38 * deletingthe provisions above and replace them with the notice and |
39 * other provisions required by the MPL or the GPL, as the case may be. | 39 * other provisions required by the MPL or the GPL, as the case may be. |
40 * If you do not delete the provisions above, a recipient may use your | 40 * If you do not delete the provisions above, a recipient may use your |
41 * version of this file under any of the LGPL, the MPL or the GPL. | 41 * version of this file under any of the LGPL, the MPL or the GPL. |
42 */ | 42 */ |
43 | 43 |
44 #include "core/paint/PaintLayerStackingNode.h" | 44 #include "core/paint/PaintLayerStackingNode.h" |
45 | 45 |
| 46 #include "core/layout/LayoutMultiColumnFlowThread.h" |
46 #include "core/layout/LayoutView.h" | 47 #include "core/layout/LayoutView.h" |
47 #include "core/layout/compositing/PaintLayerCompositor.h" | 48 #include "core/layout/compositing/PaintLayerCompositor.h" |
48 #include "core/paint/PaintLayer.h" | 49 #include "core/paint/PaintLayer.h" |
49 #include "public/platform/Platform.h" | 50 #include "public/platform/Platform.h" |
50 #include <algorithm> | 51 #include <algorithm> |
51 | 52 |
52 namespace blink { | 53 namespace blink { |
53 | 54 |
54 // FIXME: This should not require PaintLayer. There is currently a cycle where | 55 // FIXME: This should not require PaintLayer. There is currently a cycle where |
55 // in order to determine if we isStacked() we have to ask the paint | 56 // in order to determine if we isStacked() we have to ask the paint |
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129 // Sort the two lists. | 130 // Sort the two lists. |
130 if (m_posZOrderList) | 131 if (m_posZOrderList) |
131 std::stable_sort(m_posZOrderList->begin(), m_posZOrderList->end(), compa
reZIndex); | 132 std::stable_sort(m_posZOrderList->begin(), m_posZOrderList->end(), compa
reZIndex); |
132 | 133 |
133 if (m_negZOrderList) | 134 if (m_negZOrderList) |
134 std::stable_sort(m_negZOrderList->begin(), m_negZOrderList->end(), compa
reZIndex); | 135 std::stable_sort(m_negZOrderList->begin(), m_negZOrderList->end(), compa
reZIndex); |
135 | 136 |
136 // Append layers for top layer elements after normal layer collection, to en
sure they are on top regardless of z-indexes. | 137 // Append layers for top layer elements after normal layer collection, to en
sure they are on top regardless of z-indexes. |
137 // The layoutObjects of top layer elements are children of the view, sorted
in top layer stacking order. | 138 // The layoutObjects of top layer elements are children of the view, sorted
in top layer stacking order. |
138 if (layer()->isRootLayer()) { | 139 if (layer()->isRootLayer()) { |
139 LayoutView* view = layoutObject()->view(); | 140 LayoutBlockFlow* rootBlock = layoutObject()->view(); |
140 for (LayoutObject* child = view->firstChild(); child; child = child->nex
tSibling()) { | 141 // If the viewport is paginated, everything (including "top-layer" eleme
nts) gets |
| 142 // redirected to the flow thread. So that's where we have to look, in th
at case. |
| 143 if (LayoutBlockFlow* multiColumnFlowThread = rootBlock->multiColumnFlowT
hread()) |
| 144 rootBlock = multiColumnFlowThread; |
| 145 for (LayoutObject* child = rootBlock->firstChild(); child; child = child
->nextSibling()) { |
141 Element* childElement = (child->node() && child->node()->isElementNo
de()) ? toElement(child->node()) : 0; | 146 Element* childElement = (child->node() && child->node()->isElementNo
de()) ? toElement(child->node()) : 0; |
142 if (childElement && childElement->isInTopLayer()) { | 147 if (childElement && childElement->isInTopLayer()) { |
143 PaintLayer* layer = toLayoutBoxModelObject(child)->layer(); | 148 PaintLayer* layer = toLayoutBoxModelObject(child)->layer(); |
144 // Create the buffer if it doesn't exist yet. | 149 // Create the buffer if it doesn't exist yet. |
145 if (!m_posZOrderList) | 150 if (!m_posZOrderList) |
146 m_posZOrderList = adoptPtr(new Vector<PaintLayerStackingNode
*>); | 151 m_posZOrderList = adoptPtr(new Vector<PaintLayerStackingNode
*>); |
147 m_posZOrderList->append(layer->stackingNode()); | 152 m_posZOrderList->append(layer->stackingNode()); |
148 } | 153 } |
149 } | 154 } |
150 } | 155 } |
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250 } | 255 } |
251 return 0; | 256 return 0; |
252 } | 257 } |
253 | 258 |
254 LayoutBoxModelObject* PaintLayerStackingNode::layoutObject() const | 259 LayoutBoxModelObject* PaintLayerStackingNode::layoutObject() const |
255 { | 260 { |
256 return m_layer->layoutObject(); | 261 return m_layer->layoutObject(); |
257 } | 262 } |
258 | 263 |
259 } // namespace blink | 264 } // namespace blink |
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