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Side by Side Diff: ui/compositor/layer_owner.h

Issue 184983005: Remove Views dependency from window_animations.cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_OWNER_H_ 5 #ifndef UI_COMPOSITOR_LAYER_OWNER_H_
6 #define UI_COMPOSITOR_LAYER_OWNER_H_ 6 #define UI_COMPOSITOR_LAYER_OWNER_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/compositor/compositor_export.h" 10 #include "ui/compositor/compositor_export.h"
11 #include "ui/compositor/layer.h" 11 #include "ui/compositor/layer.h"
12 12
13 namespace ui { 13 namespace ui {
14 14
15 class COMPOSITOR_EXPORT LayerOwner { 15 class COMPOSITOR_EXPORT LayerOwner {
16 public: 16 public:
17 LayerOwner(); 17 LayerOwner();
18 virtual ~LayerOwner(); 18 virtual ~LayerOwner();
19 19
20 void SetLayer(Layer* layer);
21
20 // Releases the owning reference to its layer, and returns it. 22 // Releases the owning reference to its layer, and returns it.
21 // This is used when you need to animate the presentation of the owner just 23 // This is used when you need to animate the presentation of the owner just
22 // prior to destroying it. The Owner can be destroyed soon after calling this 24 // prior to destroying it. The Owner can be destroyed soon after calling this
23 // function, and the caller is then responsible for disposing of the layer 25 // function, and the caller is then responsible for disposing of the layer
24 // once any animation completes. Note that layer() will remain valid until the 26 // once any animation completes. Note that layer() will remain valid until the
25 // end of ~LayerOwner(). 27 // end of ~LayerOwner().
26 Layer* AcquireLayer() WARN_UNUSED_RESULT; 28 Layer* AcquireLayer() WARN_UNUSED_RESULT;
27 29
28 ui::Layer* layer() { return layer_; } 30 ui::Layer* layer() { return layer_; }
29 const ui::Layer* layer() const { return layer_; } 31 const ui::Layer* layer() const { return layer_; }
30 32
31 protected: 33 protected:
34 void DestroyLayer();
35
36 bool OwnsLayer() const;
37
38 private:
32 // The LayerOwner owns its layer unless ownership is relinquished via a call 39 // The LayerOwner owns its layer unless ownership is relinquished via a call
33 // to AcquireLayer(). After that moment |layer_| will still be valid but 40 // to AcquireLayer(). After that moment |layer_| will still be valid but
34 // |layer_owner_| will be NULL. The reason for releasing ownership is that 41 // |layer_owner_| will be NULL. The reason for releasing ownership is that
35 // the client may wish to animate the layer beyond the lifetime of the owner, 42 // the client may wish to animate the layer beyond the lifetime of the owner,
36 // e.g. fading it out when it is destroyed. 43 // e.g. fading it out when it is destroyed.
37 scoped_ptr<Layer> layer_owner_; 44 scoped_ptr<Layer> layer_owner_;
38 Layer* layer_; 45 Layer* layer_;
39 46
40 private:
41 DISALLOW_COPY_AND_ASSIGN(LayerOwner); 47 DISALLOW_COPY_AND_ASSIGN(LayerOwner);
42 }; 48 };
43 49
44 } // namespace ui 50 } // namespace ui
45 51
46 #endif // UI_COMPOSITOR_LAYER_OWNER_H_ 52 #endif // UI_COMPOSITOR_LAYER_OWNER_H_
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