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Issue 1849603002: [turbofan] Effect linearization after representation inference. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Tweaks Created 4 years, 8 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/compiler/effect-control-linearizer.h"
6
7 #include "src/code-factory.h"
8 #include "src/compiler/access-builder.h"
9 #include "src/compiler/js-graph.h"
10 #include "src/compiler/linkage.h"
11 #include "src/compiler/node-properties.h"
12 #include "src/compiler/node.h"
13 #include "src/compiler/schedule.h"
14
15 namespace v8 {
16 namespace internal {
17 namespace compiler {
18
19 EffectControlLinearizer::EffectControlLinearizer(JSGraph* js_graph,
20 Schedule* schedule,
21 Zone* temp_zone)
22 : js_graph_(js_graph), schedule_(schedule), temp_zone_(temp_zone) {}
23
24 Graph* EffectControlLinearizer::graph() const { return js_graph_->graph(); }
25 CommonOperatorBuilder* EffectControlLinearizer::common() const {
26 return js_graph_->common();
27 }
28 SimplifiedOperatorBuilder* EffectControlLinearizer::simplified() const {
29 return js_graph_->simplified();
30 }
31 MachineOperatorBuilder* EffectControlLinearizer::machine() const {
32 return js_graph_->machine();
33 }
34
35 namespace {
36
37 struct BlockEffectData {
38 Node* current_effect = nullptr; // New effect.
39 };
40
41 // Effect phis that need to be updated after the first pass.
42 struct PendingEffectPhi {
43 Node* effect_phi;
44 BasicBlock* block;
45
46 PendingEffectPhi(Node* effect_phi, BasicBlock* block)
47 : effect_phi(effect_phi), block(block) {}
48 };
49
50 void UpdateEffectPhi(Node* node, BasicBlock* block,
51 ZoneVector<BlockEffectData>* block_effects) {
52 // Update all inputs to an effect phi with the effects from the given
53 // block->effect map.
54 DCHECK_EQ(IrOpcode::kEffectPhi, node->opcode());
55 DCHECK_EQ(node->op()->EffectInputCount(), block->PredecessorCount());
56 for (int i = 0; i < node->op()->EffectInputCount(); i++) {
57 Node* input = node->InputAt(i);
58 BasicBlock* predecessor = block->PredecessorAt(static_cast<size_t>(i));
59 Node* input_effect =
60 (*block_effects)[predecessor->rpo_number()].current_effect;
61 if (input != input_effect) {
62 node->ReplaceInput(i, input_effect);
63 }
64 }
65 }
66
67 bool HasIncomingBackEdges(BasicBlock* block) {
68 for (BasicBlock* pred : block->predecessors()) {
69 if (pred->rpo_number() >= block->rpo_number()) {
70 return true;
71 }
72 }
73 return false;
74 }
75
76 void RemoveRegionNode(Node* node) {
77 DCHECK(IrOpcode::kFinishRegion == node->opcode() ||
78 IrOpcode::kBeginRegion == node->opcode());
79 // Update the value/context uses to the value input of the finish node and
80 // the effect uses to the effect input.
81 for (Edge edge : node->use_edges()) {
82 DCHECK(!edge.from()->IsDead());
83 if (NodeProperties::IsEffectEdge(edge)) {
84 edge.UpdateTo(NodeProperties::GetEffectInput(node));
85 } else {
86 DCHECK(!NodeProperties::IsControlEdge(edge));
87 DCHECK(!NodeProperties::IsFrameStateEdge(edge));
88 edge.UpdateTo(node->InputAt(0));
89 }
90 }
91 node->Kill();
92 }
93
94 } // namespace
95
96 void EffectControlLinearizer::Run() {
97 ZoneVector<BlockEffectData> block_effects(temp_zone());
98 ZoneVector<PendingEffectPhi> pending_effect_phis(temp_zone());
99 block_effects.resize(schedule()->RpoBlockCount());
100 NodeVector inputs_buffer(temp_zone());
101
102 for (BasicBlock* block : *(schedule()->rpo_order())) {
103 size_t instr = 0;
104
105 // The control node should be the first.
106 Node* control = block->NodeAt(instr);
107 DCHECK(NodeProperties::IsControl(control));
108 instr++;
109
110 // Iterate over the phis and update the effect phis.
111 Node* effect = nullptr;
112 Node* terminate = nullptr;
113 for (; instr < block->NodeCount(); instr++) {
114 Node* node = block->NodeAt(instr);
115 // Only go through the phis and effect phis.
116 if (node->opcode() == IrOpcode::kEffectPhi) {
117 // There should be at most one effect phi in a block.
118 DCHECK_NULL(effect);
119 // IfException blocks should not have effect phis.
120 DCHECK_NE(IrOpcode::kIfException, control->opcode());
121 effect = node;
122
123 // Make sure we update the inputs to the incoming blocks' effects.
124 if (HasIncomingBackEdges(block)) {
125 // In case of loops, we do not update the effect phi immediately
126 // because the back predecessor has not been handled yet. We just
127 // record the effect phi for later processing.
128 pending_effect_phis.push_back(PendingEffectPhi(node, block));
129 } else {
130 UpdateEffectPhi(node, block, &block_effects);
131 }
132 } else if (node->opcode() == IrOpcode::kPhi) {
133 // Just skip phis.
134 } else if (node->opcode() == IrOpcode::kTerminate) {
135 DCHECK(terminate == nullptr);
136 terminate = node;
137 } else {
138 break;
139 }
140 }
141
142 if (effect == nullptr) {
143 // There was no effect phi.
144 DCHECK(!HasIncomingBackEdges(block));
145 if (block == schedule()->start()) {
146 // Start block => effect is start.
147 DCHECK_EQ(graph()->start(), control);
148 effect = graph()->start();
149 } else if (control->opcode() == IrOpcode::kEnd) {
150 // End block is just a dummy, no effect needed.
151 DCHECK_EQ(BasicBlock::kNone, block->control());
152 DCHECK_EQ(1u, block->size());
153 effect = nullptr;
154 } else {
155 // If all the predecessors have the same effect, we can use it
156 // as our current effect.
157 int rpo_number = block->PredecessorAt(0)->rpo_number();
158 effect = block_effects[rpo_number].current_effect;
159 for (size_t i = 1; i < block->PredecessorCount(); i++) {
160 int rpo_number = block->PredecessorAt(i)->rpo_number();
161 if (block_effects[rpo_number].current_effect != effect) {
162 effect = nullptr;
163 break;
164 }
165 }
166 if (effect == nullptr) {
167 DCHECK_NE(IrOpcode::kIfException, control->opcode());
168 // The input blocks do not have the same effect. We have
169 // to create an effect phi node.
170 inputs_buffer.clear();
171 inputs_buffer.resize(block->PredecessorCount(), graph()->start());
172 inputs_buffer.push_back(control);
173 effect = graph()->NewNode(
174 common()->EffectPhi(static_cast<int>(block->PredecessorCount())),
175 static_cast<int>(inputs_buffer.size()), &(inputs_buffer.front()));
176 // Let us update the effect phi node later.
177 pending_effect_phis.push_back(PendingEffectPhi(effect, block));
178 } else if (control->opcode() == IrOpcode::kIfException) {
179 // The IfException is connected into the effect chain, so we need
180 // to process it here.
181 ProcessNode(control, &effect, &control);
182 }
183 }
184 }
185
186 // Fixup the Terminate node.
187 if (terminate != nullptr) {
188 NodeProperties::ReplaceEffectInput(terminate, effect);
189 }
190
191 // Process the ordinary instructions.
192 for (; instr < block->NodeCount(); instr++) {
193 Node* node = block->NodeAt(instr);
194 ProcessNode(node, &effect, &control);
195 }
196
197 switch (block->control()) {
198 case BasicBlock::kGoto:
199 case BasicBlock::kNone:
200 break;
201
202 case BasicBlock::kCall:
203 case BasicBlock::kTailCall:
204 case BasicBlock::kBranch:
205 case BasicBlock::kSwitch:
206 case BasicBlock::kReturn:
207 case BasicBlock::kDeoptimize:
208 case BasicBlock::kThrow:
209 ProcessNode(block->control_input(), &effect, &control);
210 break;
211 }
212
213 // Store the effect for later use.
214 block_effects[block->rpo_number()].current_effect = effect;
215 }
216
217 // Update the incoming edges of the effect phis that could not be processed
218 // during the first pass (because they could have incoming back edges).
219 for (const PendingEffectPhi& pending_effect_phi : pending_effect_phis) {
220 UpdateEffectPhi(pending_effect_phi.effect_phi, pending_effect_phi.block,
221 &block_effects);
222 }
223 }
224
225 void EffectControlLinearizer::ProcessNode(Node* node, Node** effect,
226 Node** control) {
227 // If the node needs to be wired into the effect/control chain, do this
228 // here.
229 if (TryWireInStateEffect(node, effect, control)) {
230 return;
231 }
232
233 // Remove the end markers of 'atomic' allocation region because the
234 // region should be wired-in now.
235 if (node->opcode() == IrOpcode::kFinishRegion ||
236 node->opcode() == IrOpcode::kBeginRegion) {
237 // Update the value uses to the value input of the finish node and
238 // the effect uses to the effect input.
239
240 // TODO(jarin) Enable this once we make sure everything with side effects
241 // is marked as effectful.
242 if (false) {
243 return RemoveRegionNode(node);
244 }
245 }
246
247 // If the node takes an effect, replace with the current one.
248 if (node->op()->EffectInputCount() > 0) {
249 DCHECK_EQ(1, node->op()->EffectInputCount());
250 Node* input_effect = NodeProperties::GetEffectInput(node);
251
252 if (input_effect != *effect) {
253 NodeProperties::ReplaceEffectInput(node, *effect);
254 }
255
256 // If the node produces an effect, update our current effect. (However,
257 // ignore new effect chains started with ValueEffect.)
258 if (node->op()->EffectOutputCount() > 0) {
259 DCHECK_EQ(1, node->op()->EffectOutputCount());
260 *effect = node;
261 }
262 } else {
263 // New effect chain is only started with a Start or ValueEffect node.
264 DCHECK(node->op()->EffectOutputCount() == 0 ||
265 node->opcode() == IrOpcode::kStart);
266 }
267 }
268
269 bool EffectControlLinearizer::TryWireInStateEffect(Node* node, Node** effect,
270 Node** control) {
271 ValueEffectControl state(nullptr, nullptr, nullptr);
272 switch (node->opcode()) {
273 case IrOpcode::kChangeInt32ToTagged:
274 state = LowerChangeInt32ToTagged(node, *effect, *control);
275 break;
276 case IrOpcode::kChangeUint32ToTagged:
277 state = LowerChangeUint32ToTagged(node, *effect, *control);
278 break;
279 case IrOpcode::kChangeFloat64ToTagged:
280 state = LowerChangeFloat64ToTagged(node, *effect, *control);
281 break;
282 default:
283 return false;
284 }
285 NodeProperties::ReplaceUses(node, state.value);
286 *effect = state.effect;
287 *control = state.control;
288 return true;
289 }
290
291 EffectControlLinearizer::ValueEffectControl
292 EffectControlLinearizer::LowerChangeFloat64ToTagged(Node* node, Node* effect,
293 Node* control) {
294 Node* value = node->InputAt(0);
295
296 Type* const value_type = NodeProperties::GetType(value);
297 Node* const value32 = graph()->NewNode(
298 machine()->TruncateFloat64ToInt32(TruncationMode::kRoundToZero), value);
299 // TODO(bmeurer): This fast case must be disabled until we kill the asm.js
300 // support in the generic JavaScript pipeline, because LoadBuffer is lying
301 // about its result.
302 // if (value_type->Is(Type::Signed32())) {
303 // return ChangeInt32ToTagged(value32, control);
304 // }
305 Node* check_same = graph()->NewNode(
306 machine()->Float64Equal(), value,
307 graph()->NewNode(machine()->ChangeInt32ToFloat64(), value32));
308 Node* branch_same = graph()->NewNode(common()->Branch(), check_same, control);
309
310 Node* if_smi = graph()->NewNode(common()->IfTrue(), branch_same);
311 Node* vsmi;
312 Node* if_box = graph()->NewNode(common()->IfFalse(), branch_same);
313
314 // We only need to check for -0 if the {value} can potentially contain -0.
315 if (value_type->Maybe(Type::MinusZero())) {
316 Node* check_zero = graph()->NewNode(machine()->Word32Equal(), value32,
317 jsgraph()->Int32Constant(0));
318 Node* branch_zero = graph()->NewNode(common()->Branch(BranchHint::kFalse),
319 check_zero, if_smi);
320
321 Node* if_zero = graph()->NewNode(common()->IfTrue(), branch_zero);
322 Node* if_notzero = graph()->NewNode(common()->IfFalse(), branch_zero);
323
324 // In case of 0, we need to check the high bits for the IEEE -0 pattern.
325 Node* check_negative = graph()->NewNode(
326 machine()->Int32LessThan(),
327 graph()->NewNode(machine()->Float64ExtractHighWord32(), value),
328 jsgraph()->Int32Constant(0));
329 Node* branch_negative = graph()->NewNode(
330 common()->Branch(BranchHint::kFalse), check_negative, if_zero);
331
332 Node* if_negative = graph()->NewNode(common()->IfTrue(), branch_negative);
333 Node* if_notnegative =
334 graph()->NewNode(common()->IfFalse(), branch_negative);
335
336 // We need to create a box for negative 0.
337 if_smi = graph()->NewNode(common()->Merge(2), if_notzero, if_notnegative);
338 if_box = graph()->NewNode(common()->Merge(2), if_box, if_negative);
339 }
340
341 // On 64-bit machines we can just wrap the 32-bit integer in a smi, for 32-bit
342 // machines we need to deal with potential overflow and fallback to boxing.
343 if (machine()->Is64() || value_type->Is(Type::SignedSmall())) {
344 vsmi = ChangeInt32ToSmi(value32);
345 } else {
346 Node* smi_tag =
347 graph()->NewNode(machine()->Int32AddWithOverflow(), value32, value32);
348
349 Node* check_ovf = graph()->NewNode(common()->Projection(1), smi_tag);
350 Node* branch_ovf = graph()->NewNode(common()->Branch(BranchHint::kFalse),
351 check_ovf, if_smi);
352
353 Node* if_ovf = graph()->NewNode(common()->IfTrue(), branch_ovf);
354 if_box = graph()->NewNode(common()->Merge(2), if_ovf, if_box);
355
356 if_smi = graph()->NewNode(common()->IfFalse(), branch_ovf);
357 vsmi = graph()->NewNode(common()->Projection(0), smi_tag);
358 }
359
360 // Allocate the box for the {value}.
361 ValueEffectControl box = AllocateHeapNumberWithValue(value, effect, if_box);
362
363 control = graph()->NewNode(common()->Merge(2), if_smi, box.control);
364 value = graph()->NewNode(common()->Phi(MachineRepresentation::kTagged, 2),
365 vsmi, box.value, control);
366 effect =
367 graph()->NewNode(common()->EffectPhi(2), effect, box.effect, control);
368 return ValueEffectControl(value, effect, control);
369 }
370
371 EffectControlLinearizer::ValueEffectControl
372 EffectControlLinearizer::LowerChangeInt32ToTagged(Node* node, Node* effect,
373 Node* control) {
374 Node* value = node->InputAt(0);
375
376 if (machine()->Is64() ||
377 NodeProperties::GetType(value)->Is(Type::SignedSmall())) {
378 return ValueEffectControl(ChangeInt32ToSmi(value), effect, control);
379 }
380
381 Node* add = graph()->NewNode(machine()->Int32AddWithOverflow(), value, value);
382
383 Node* ovf = graph()->NewNode(common()->Projection(1), add);
384 Node* branch =
385 graph()->NewNode(common()->Branch(BranchHint::kFalse), ovf, control);
386
387 Node* if_true = graph()->NewNode(common()->IfTrue(), branch);
388 ValueEffectControl alloc =
389 AllocateHeapNumberWithValue(ChangeInt32ToFloat64(value), effect, if_true);
390
391 Node* if_false = graph()->NewNode(common()->IfFalse(), branch);
392 Node* vfalse = graph()->NewNode(common()->Projection(0), add);
393
394 Node* merge = graph()->NewNode(common()->Merge(2), alloc.control, if_false);
395 Node* phi = graph()->NewNode(common()->Phi(MachineRepresentation::kTagged, 2),
396 alloc.value, vfalse, merge);
397 Node* ephi =
398 graph()->NewNode(common()->EffectPhi(2), alloc.effect, effect, merge);
399
400 return ValueEffectControl(phi, ephi, merge);
401 }
402
403 EffectControlLinearizer::ValueEffectControl
404 EffectControlLinearizer::LowerChangeUint32ToTagged(Node* node, Node* effect,
405 Node* control) {
406 Node* value = node->InputAt(0);
407
408 if (NodeProperties::GetType(value)->Is(Type::UnsignedSmall())) {
409 return ValueEffectControl(ChangeUint32ToSmi(value), effect, control);
410 }
411
412 Node* check = graph()->NewNode(machine()->Uint32LessThanOrEqual(), value,
413 SmiMaxValueConstant());
414 Node* branch =
415 graph()->NewNode(common()->Branch(BranchHint::kTrue), check, control);
416
417 Node* if_true = graph()->NewNode(common()->IfTrue(), branch);
418 Node* vtrue = ChangeUint32ToSmi(value);
419
420 Node* if_false = graph()->NewNode(common()->IfFalse(), branch);
421 ValueEffectControl alloc = AllocateHeapNumberWithValue(
422 ChangeUint32ToFloat64(value), effect, if_false);
423
424 Node* merge = graph()->NewNode(common()->Merge(2), if_true, alloc.control);
425 Node* phi = graph()->NewNode(common()->Phi(MachineRepresentation::kTagged, 2),
426 vtrue, alloc.value, merge);
427 Node* ephi =
428 graph()->NewNode(common()->EffectPhi(2), effect, alloc.effect, merge);
429
430 return ValueEffectControl(phi, ephi, merge);
431 }
432
433 EffectControlLinearizer::ValueEffectControl
434 EffectControlLinearizer::AllocateHeapNumberWithValue(Node* value, Node* effect,
435 Node* control) {
436 // The AllocateHeapNumberStub does not use the context, so we can safely pass
437 // in Smi zero here.
438 Callable callable = CodeFactory::AllocateHeapNumber(jsgraph()->isolate());
439 Node* target = jsgraph()->HeapConstant(callable.code());
440 Node* context = jsgraph()->NoContextConstant();
441 if (!allocate_heap_number_operator_.is_set()) {
442 CallDescriptor* descriptor = Linkage::GetStubCallDescriptor(
443 jsgraph()->isolate(), jsgraph()->zone(), callable.descriptor(), 0,
444 CallDescriptor::kNoFlags, Operator::kNoThrow);
445 allocate_heap_number_operator_.set(common()->Call(descriptor));
446 }
447 Node* heap_number = graph()->NewNode(allocate_heap_number_operator_.get(),
448 target, context, effect, control);
449 Node* store = graph()->NewNode(
450 machine()->Store(StoreRepresentation(MachineRepresentation::kFloat64,
451 kNoWriteBarrier)),
452 heap_number, HeapNumberValueIndexConstant(), value, heap_number, control);
453 return ValueEffectControl(heap_number, store, control);
454 }
455
456 Node* EffectControlLinearizer::ChangeInt32ToSmi(Node* value) {
457 if (machine()->Is64()) {
458 value = graph()->NewNode(machine()->ChangeInt32ToInt64(), value);
459 }
460 return graph()->NewNode(machine()->WordShl(), value, SmiShiftBitsConstant());
461 }
462
463 Node* EffectControlLinearizer::ChangeUint32ToSmi(Node* value) {
464 if (machine()->Is64()) {
465 value = graph()->NewNode(machine()->ChangeUint32ToUint64(), value);
466 }
467 return graph()->NewNode(machine()->WordShl(), value, SmiShiftBitsConstant());
468 }
469
470 Node* EffectControlLinearizer::ChangeInt32ToFloat64(Node* value) {
471 return graph()->NewNode(machine()->ChangeInt32ToFloat64(), value);
472 }
473
474 Node* EffectControlLinearizer::ChangeUint32ToFloat64(Node* value) {
475 return graph()->NewNode(machine()->ChangeUint32ToFloat64(), value);
476 }
477
478 Node* EffectControlLinearizer::HeapNumberValueIndexConstant() {
479 return jsgraph()->IntPtrConstant(HeapNumber::kValueOffset - kHeapObjectTag);
480 }
481
482 Node* EffectControlLinearizer::SmiMaxValueConstant() {
483 return jsgraph()->Int32Constant(Smi::kMaxValue);
484 }
485
486 Node* EffectControlLinearizer::SmiShiftBitsConstant() {
487 return jsgraph()->IntPtrConstant(kSmiShiftSize + kSmiTagSize);
488 }
489
490 } // namespace compiler
491 } // namespace internal
492 } // namespace v8
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