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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "DebugGLContext.h" | 9 #include "DebugGLTestContext.h" |
10 | 10 |
11 #include "GrBufferObj.h" | 11 #include "GrBufferObj.h" |
12 #include "GrFrameBufferObj.h" | 12 #include "GrFrameBufferObj.h" |
13 #include "GrProgramObj.h" | 13 #include "GrProgramObj.h" |
14 #include "GrRenderBufferObj.h" | 14 #include "GrRenderBufferObj.h" |
15 #include "GrShaderObj.h" | 15 #include "GrShaderObj.h" |
16 #include "GrTextureObj.h" | 16 #include "GrTextureObj.h" |
17 #include "GrTextureUnitObj.h" | 17 #include "GrTextureUnitObj.h" |
18 #include "GrVertexArrayObj.h" | 18 #include "GrVertexArrayObj.h" |
19 #include "gl/GrGLTestInterface.h" | 19 #include "gl/GrGLTestInterface.h" |
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1222 const char* DebugInterface::kExtensions[] = { | 1222 const char* DebugInterface::kExtensions[] = { |
1223 "GL_ARB_framebuffer_object", | 1223 "GL_ARB_framebuffer_object", |
1224 "GL_ARB_blend_func_extended", | 1224 "GL_ARB_blend_func_extended", |
1225 "GL_ARB_timer_query", | 1225 "GL_ARB_timer_query", |
1226 "GL_ARB_draw_buffers", | 1226 "GL_ARB_draw_buffers", |
1227 "GL_ARB_occlusion_query", | 1227 "GL_ARB_occlusion_query", |
1228 "GL_EXT_stencil_wrap", | 1228 "GL_EXT_stencil_wrap", |
1229 nullptr, // signifies the end of the array. | 1229 nullptr, // signifies the end of the array. |
1230 }; | 1230 }; |
1231 | 1231 |
1232 class DebugGLContext : public sk_gpu_test::GLContext { | 1232 class DebugGLContext : public sk_gpu_test::GLTestContext { |
1233 public: | 1233 public: |
1234 DebugGLContext() { | 1234 DebugGLContext() { |
1235 this->init(new DebugInterface()); | 1235 this->init(new DebugInterface()); |
1236 } | 1236 } |
1237 | 1237 |
1238 ~DebugGLContext() override { this->teardown(); } | 1238 ~DebugGLContext() override { this->teardown(); } |
1239 | 1239 |
1240 private: | 1240 private: |
1241 void onPlatformMakeCurrent() const override {} | 1241 void onPlatformMakeCurrent() const override {} |
1242 void onPlatformSwapBuffers() const override {} | 1242 void onPlatformSwapBuffers() const override {} |
1243 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return nu
llptr; } | 1243 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return nu
llptr; } |
1244 }; | 1244 }; |
1245 } // anonymous namespace | 1245 } // anonymous namespace |
1246 | 1246 |
1247 namespace sk_gpu_test { | 1247 namespace sk_gpu_test { |
1248 GLContext* CreateDebugGLContext() { | 1248 GLTestContext* CreateDebugGLTestContext() { |
1249 GLContext* ctx = new DebugGLContext(); | 1249 GLTestContext* ctx = new DebugGLContext(); |
1250 if (ctx->isValid()) { | 1250 if (ctx->isValid()) { |
1251 return ctx; | 1251 return ctx; |
1252 } | 1252 } |
1253 delete ctx; | 1253 delete ctx; |
1254 return nullptr; | 1254 return nullptr; |
1255 } | 1255 } |
1256 } | 1256 } |
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