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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef GLContext_angle_DEFINED | 8 #ifndef GLTestContext_angle_DEFINED |
9 #define GLContext_angle_DEFINED | 9 #define GLTestContext_angle_DEFINED |
10 | 10 |
11 #include "gl/GLContext.h" | 11 #include "gl/GLTestContext.h" |
12 | 12 |
13 namespace sk_gpu_test { | 13 namespace sk_gpu_test { |
14 | 14 |
15 /** | 15 /** |
16 * Creates a GrGLInterface for the currently ANGLE GL context currently bound in
ANGLE's EGL | 16 * Creates a GrGLInterface for the currently ANGLE GL context currently bound in
ANGLE's EGL |
17 * implementation. | 17 * implementation. |
18 */ | 18 */ |
19 const GrGLInterface* CreateANGLEGLInterface(); | 19 const GrGLInterface* CreateANGLEGLInterface(); |
20 | 20 |
21 #ifdef SK_BUILD_FOR_WIN | 21 #ifdef SK_BUILD_FOR_WIN |
22 /** Creates a GLContext backed by ANGLE's Direct3D backend. */ | 22 /** Creates a GLTestContext backed by ANGLE's Direct3D backend. */ |
23 GLContext* CreateANGLEDirect3DGLContext(); | 23 GLTestContext* CreateANGLEDirect3DGLTestContext(); |
24 #endif | 24 #endif |
25 | 25 |
26 /** Creates a GLContext backed by ANGLE's OpenGL backend. */ | 26 /** Creates a GLTestContext backed by ANGLE's OpenGL backend. */ |
27 GLContext* CreateANGLEOpenGLGLContext(); | 27 GLTestContext* CreateANGLEOpenGLGLTestContext(); |
28 | 28 |
29 } // namespace sk_gpu_test | 29 } // namespace sk_gpu_test |
30 #endif | 30 #endif |
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