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Side by Side Diff: tools/gpu/gl/angle/GLTestContext_angle.cpp

Issue 1849463002: rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext (Closed) Base URL: https://chromium.googlesource.com/skia.git@move
Patch Set: readd gpu.gypi Created 4 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GLContext_angle.h" 9 #include "GLTestContext_angle.h"
10 10
11 #include <EGL/egl.h> 11 #include <EGL/egl.h>
12 #include <EGL/eglext.h> 12 #include <EGL/eglext.h>
13 13
14 #include "gl/GrGLDefines.h" 14 #include "gl/GrGLDefines.h"
15 #include "gl/GrGLUtil.h" 15 #include "gl/GrGLUtil.h"
16 16
17 #include "gl/GrGLInterface.h" 17 #include "gl/GrGLInterface.h"
18 #include "gl/GrGLAssembleInterface.h" 18 #include "gl/GrGLAssembleInterface.h"
19 #include "../ports/SkOSLibrary.h" 19 #include "../ports/SkOSLibrary.h"
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 EGL_NONE 77 EGL_NONE
78 }, 78 },
79 }; 79 };
80 for (int i = 0; i < 3 && display == EGL_NO_DISPLAY; ++i) { 80 for (int i = 0; i < 3 && display == EGL_NO_DISPLAY; ++i) {
81 display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,nativeDi splay, attribs[i]); 81 display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,nativeDi splay, attribs[i]);
82 } 82 }
83 } 83 }
84 return display; 84 return display;
85 } 85 }
86 86
87 class ANGLEGLContext : public sk_gpu_test::GLContext { 87 class ANGLEGLContext : public sk_gpu_test::GLTestContext {
88 public: 88 public:
89 ANGLEGLContext(bool preferGLBackend); 89 ANGLEGLContext(bool preferGLBackend);
90 ~ANGLEGLContext() override; 90 ~ANGLEGLContext() override;
91 91
92 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override; 92 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
93 void destroyEGLImage(GrEGLImage) const override; 93 void destroyEGLImage(GrEGLImage) const override;
94 GrGLuint eglImageToExternalTexture(GrEGLImage) const override; 94 GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
95 sk_gpu_test::GLContext* createNew() const override; 95 sk_gpu_test::GLTestContext* createNew() const override;
96 96
97 private: 97 private:
98 void destroyGLContext(); 98 void destroyGLContext();
99 99
100 void onPlatformMakeCurrent() const override; 100 void onPlatformMakeCurrent() const override;
101 void onPlatformSwapBuffers() const override; 101 void onPlatformSwapBuffers() const override;
102 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; 102 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override;
103 103
104 void* fContext; 104 void* fContext;
105 void* fDisplay; 105 void* fDisplay;
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216 return 0; 216 return 0;
217 } 217 }
218 glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image); 218 glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image);
219 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { 219 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) {
220 GR_GL_CALL(this->gl(), DeleteTextures(1, &texID)); 220 GR_GL_CALL(this->gl(), DeleteTextures(1, &texID));
221 return 0; 221 return 0;
222 } 222 }
223 return texID; 223 return texID;
224 } 224 }
225 225
226 sk_gpu_test::GLContext* ANGLEGLContext::createNew() const { 226 sk_gpu_test::GLTestContext* ANGLEGLContext::createNew() const {
227 #ifdef SK_BUILD_FOR_WIN 227 #ifdef SK_BUILD_FOR_WIN
228 sk_gpu_test::GLContext* ctx = fIsGLBackend ? sk_gpu_test::CreateANGLEOpenGLG LContext() 228 sk_gpu_test::GLTestContext* ctx = fIsGLBackend?
229 : sk_gpu_test::CreateANGLEDirect3 DGLContext(); 229 ? sk_gpu_test::CreateANGLEOpenGLGLTestContext()
230 : sk_gpu_test::CreateANGLEDirect3DGLTestContext();
230 #else 231 #else
231 sk_gpu_test::GLContext* ctx = sk_gpu_test::CreateANGLEOpenGLGLContext(); 232 sk_gpu_test::GLTestContext* ctx = sk_gpu_test::CreateANGLEOpenGLGLTestContex t();
232 #endif 233 #endif
233 if (ctx) { 234 if (ctx) {
234 ctx->makeCurrent(); 235 ctx->makeCurrent();
235 } 236 }
236 return ctx; 237 return ctx;
237 } 238 }
238 239
239 void ANGLEGLContext::destroyGLContext() { 240 void ANGLEGLContext::destroyGLContext() {
240 if (fDisplay) { 241 if (fDisplay) {
241 eglMakeCurrent(fDisplay, 0, 0, 0); 242 eglMakeCurrent(fDisplay, 0, 0, 0);
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292 293
293 if (nullptr == gLibs.fGLLib || nullptr == gLibs.fEGLLib) { 294 if (nullptr == gLibs.fGLLib || nullptr == gLibs.fEGLLib) {
294 // We can't setup the interface correctly w/o the so 295 // We can't setup the interface correctly w/o the so
295 return nullptr; 296 return nullptr;
296 } 297 }
297 298
298 return GrGLAssembleGLESInterface(&gLibs, angle_get_gl_proc); 299 return GrGLAssembleGLESInterface(&gLibs, angle_get_gl_proc);
299 } 300 }
300 301
301 #ifdef SK_BUILD_FOR_WIN 302 #ifdef SK_BUILD_FOR_WIN
302 GLContext* CreateANGLEDirect3DGLContext() { 303 GLTestContext* CreateANGLEDirect3DGLTestContext() {
303 ANGLEGLContext* ctx = new ANGLEGLContext(false); 304 ANGLEGLContext* ctx = new ANGLEGLContext(false);
304 if (!ctx->isValid()) { 305 if (!ctx->isValid()) {
305 delete ctx; 306 delete ctx;
306 return NULL; 307 return NULL;
307 } 308 }
308 return ctx; 309 return ctx;
309 } 310 }
310 #endif 311 #endif
311 312
312 GLContext* CreateANGLEOpenGLGLContext() { 313 GLTestContext* CreateANGLEOpenGLGLTestContext() {
313 ANGLEGLContext* ctx = new ANGLEGLContext(true); 314 ANGLEGLContext* ctx = new ANGLEGLContext(true);
314 if (!ctx->isValid()) { 315 if (!ctx->isValid()) {
315 delete ctx; 316 delete ctx;
316 return NULL; 317 return NULL;
317 } 318 }
318 return ctx; 319 return ctx;
319 } 320 }
320 } // namespace sk_gpu_test 321 } // namespace sk_gpu_test
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