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Side by Side Diff: tools/gpu/GrContextFactory.cpp

Issue 1849463002: rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext (Closed) Base URL: https://chromium.googlesource.com/skia.git@move
Patch Set: readd gpu.gypi Created 4 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContextFactory.h" 9 #include "GrContextFactory.h"
10 #include "gl/GLContext.h" 10 #include "gl/GLTestContext.h"
11 11
12 #if SK_ANGLE 12 #if SK_ANGLE
13 #include "gl/angle/GLContext_angle.h" 13 #include "gl/angle/GLTestContext_angle.h"
14 #endif 14 #endif
15 #if SK_COMMAND_BUFFER 15 #if SK_COMMAND_BUFFER
16 #include "gl/command_buffer/GLContext_command_buffer.h" 16 #include "gl/command_buffer/GLTestContext_command_buffer.h"
17 #endif 17 #endif
18 #include "gl/debug/DebugGLContext.h" 18 #include "gl/debug/DebugGLTestContext.h"
19 #if SK_MESA 19 #if SK_MESA
20 #include "gl/mesa/GLContext_mesa.h" 20 #include "gl/mesa/GLTestContext_mesa.h"
21 #endif 21 #endif
22 #include "gl/null/NullGLContext.h" 22 #include "gl/null/NullGLTestContext.h"
23 #include "gl/GrGLGpu.h" 23 #include "gl/GrGLGpu.h"
24 #include "GrCaps.h" 24 #include "GrCaps.h"
25 25
26 namespace sk_gpu_test { 26 namespace sk_gpu_test {
27 GrContextFactory::GrContextFactory() { } 27 GrContextFactory::GrContextFactory() { }
28 28
29 GrContextFactory::GrContextFactory(const GrContextOptions& opts) 29 GrContextFactory::GrContextFactory(const GrContextOptions& opts)
30 : fGlobalOptions(opts) { 30 : fGlobalOptions(opts) {
31 } 31 }
32 32
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
66 Context& context = fContexts[i]; 66 Context& context = fContexts[i];
67 if (!context.fGLContext) { 67 if (!context.fGLContext) {
68 continue; 68 continue;
69 } 69 }
70 if (context.fType == type && 70 if (context.fType == type &&
71 context.fOptions == options) { 71 context.fOptions == options) {
72 context.fGLContext->makeCurrent(); 72 context.fGLContext->makeCurrent();
73 return ContextInfo(context.fGrContext, context.fGLContext); 73 return ContextInfo(context.fGrContext, context.fGLContext);
74 } 74 }
75 } 75 }
76 SkAutoTDelete<GLContext> glCtx; 76 SkAutoTDelete<GLTestContext> glCtx;
77 SkAutoTUnref<GrContext> grCtx; 77 SkAutoTUnref<GrContext> grCtx;
78 switch (type) { 78 switch (type) {
79 case kNative_GLContextType: 79 case kNative_GLContextType:
80 glCtx.reset(CreatePlatformGLContext(kNone_GrGLStandard)); 80 glCtx.reset(CreatePlatformGLTestContext(kNone_GrGLStandard));
81 break; 81 break;
82 case kGL_GLContextType: 82 case kGL_GLContextType:
83 glCtx.reset(CreatePlatformGLContext(kGL_GrGLStandard)); 83 glCtx.reset(CreatePlatformGLTestContext(kGL_GrGLStandard));
84 break; 84 break;
85 case kGLES_GLContextType: 85 case kGLES_GLContextType:
86 glCtx.reset(CreatePlatformGLContext(kGLES_GrGLStandard)); 86 glCtx.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard));
87 break; 87 break;
88 #if SK_ANGLE 88 #if SK_ANGLE
89 #ifdef SK_BUILD_FOR_WIN 89 #ifdef SK_BUILD_FOR_WIN
90 case kANGLE_GLContextType: 90 case kANGLE_GLContextType:
91 glCtx.reset(CreateANGLEDirect3DGLContext()); 91 glCtx.reset(CreateANGLEDirect3DGLTestContext());
92 break; 92 break;
93 #endif 93 #endif
94 case kANGLE_GL_GLContextType: 94 case kANGLE_GL_GLContextType:
95 glCtx.reset(CreateANGLEOpenGLGLContext()); 95 glCtx.reset(CreateANGLEOpenGLGLTestContext());
96 break; 96 break;
97 #endif 97 #endif
98 #if SK_COMMAND_BUFFER 98 #if SK_COMMAND_BUFFER
99 case kCommandBuffer_GLContextType: 99 case kCommandBuffer_GLContextType:
100 glCtx.reset(CommandBufferGLContext::Create()); 100 glCtx.reset(CommandBufferGLTestContext::Create());
101 break; 101 break;
102 #endif 102 #endif
103 #if SK_MESA 103 #if SK_MESA
104 case kMESA_GLContextType: 104 case kMESA_GLContextType:
105 glCtx.reset(CreateMesaGLContext()); 105 glCtx.reset(CreateMesaGLTestContext());
106 break; 106 break;
107 #endif 107 #endif
108 case kNull_GLContextType: 108 case kNull_GLContextType:
109 glCtx.reset(CreateNullGLContext()); 109 glCtx.reset(CreateNullGLTestContext());
110 break; 110 break;
111 case kDebug_GLContextType: 111 case kDebug_GLContextType:
112 glCtx.reset(CreateDebugGLContext()); 112 glCtx.reset(CreateDebugGLTestContext());
113 break; 113 break;
114 } 114 }
115 if (nullptr == glCtx.get()) { 115 if (nullptr == glCtx.get()) {
116 return ContextInfo(); 116 return ContextInfo();
117 } 117 }
118 118
119 SkASSERT(glCtx->isValid()); 119 SkASSERT(glCtx->isValid());
120 120
121 // Block NVPR from non-NVPR types. 121 // Block NVPR from non-NVPR types.
122 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); 122 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
(...skipping 30 matching lines...) Expand all
153 } 153 }
154 154
155 Context& context = fContexts.push_back(); 155 Context& context = fContexts.push_back();
156 context.fGLContext = glCtx.release(); 156 context.fGLContext = glCtx.release();
157 context.fGrContext = SkRef(grCtx.get()); 157 context.fGrContext = SkRef(grCtx.get());
158 context.fType = type; 158 context.fType = type;
159 context.fOptions = options; 159 context.fOptions = options;
160 return ContextInfo(context.fGrContext, context.fGLContext); 160 return ContextInfo(context.fGrContext, context.fGLContext);
161 } 161 }
162 } // namespace sk_gpu_test 162 } // namespace sk_gpu_test
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