| OLD | NEW |
| 1 /** | 1 /** |
| 2 * @license | 2 * @license |
| 3 * Copyright (c) 2014 The Polymer Project Authors. All rights reserved. | 3 * Copyright (c) 2014 The Polymer Project Authors. All rights reserved. |
| 4 * This code may only be used under the BSD style license found at http://polyme
r.github.io/LICENSE.txt | 4 * This code may only be used under the BSD style license found at http://polyme
r.github.io/LICENSE.txt |
| 5 * The complete set of authors may be found at http://polymer.github.io/AUTHORS.
txt | 5 * The complete set of authors may be found at http://polymer.github.io/AUTHORS.
txt |
| 6 * The complete set of contributors may be found at http://polymer.github.io/CON
TRIBUTORS.txt | 6 * The complete set of contributors may be found at http://polymer.github.io/CON
TRIBUTORS.txt |
| 7 * Code distributed by Google as part of the polymer project is also | 7 * Code distributed by Google as part of the polymer project is also |
| 8 * subject to an additional IP rights grant found at http://polymer.github.io/PA
TENTS.txt | 8 * subject to an additional IP rights grant found at http://polymer.github.io/PA
TENTS.txt |
| 9 */ | 9 */ |
| 10 | 10 |
| 11 (function(global) { | 11 (function(global) { |
| 12 'use strict'; | 12 'use strict'; |
| 13 | 13 |
| 14 var HAS_NEW_MOUSE = (function() { | 14 var HAS_NEW_MOUSE = (function() { |
| 15 var has = false; | 15 var has = false; |
| 16 try { | 16 try { |
| 17 has = Boolean(new MouseEvent('x')); | 17 has = Boolean(new MouseEvent('x')); |
| 18 } catch (_) {} | 18 } catch (_) {} |
| 19 return has; | 19 return has; |
| 20 })(); | 20 })(); |
| 21 | 21 |
| 22 /* | 22 /** |
| 23 * Returns the (x,y) coordinates representing the middle of a node. | 23 * Returns the (x,y) coordinates representing the middle of a node. |
| 24 * | 24 * |
| 25 * @param {HTMLElement} node An element. | 25 * @param {!HTMLElement} node An element. |
| 26 */ | 26 */ |
| 27 function middleOfNode(node) { | 27 function middleOfNode(node) { |
| 28 var bcr = node.getBoundingClientRect(); | 28 var bcr = node.getBoundingClientRect(); |
| 29 return { | 29 return { |
| 30 y: bcr.top + (bcr.height / 2), | 30 y: bcr.top + (bcr.height / 2), |
| 31 x: bcr.left + (bcr.width / 2) | 31 x: bcr.left + (bcr.width / 2) |
| 32 }; | 32 }; |
| 33 } | 33 } |
| 34 | 34 |
| 35 /* | 35 /** |
| 36 * Returns the (x,y) coordinates representing the top left corner of a node. | 36 * Returns the (x,y) coordinates representing the top left corner of a node. |
| 37 * | 37 * |
| 38 * @param {HTMLElement} node An element. | 38 * @param {!HTMLElement} node An element. |
| 39 */ | 39 */ |
| 40 function topLeftOfNode(node) { | 40 function topLeftOfNode(node) { |
| 41 var bcr = node.getBoundingClientRect(); | 41 var bcr = node.getBoundingClientRect(); |
| 42 return { | 42 return { |
| 43 y: bcr.top, | 43 y: bcr.top, |
| 44 x: bcr.left | 44 x: bcr.left |
| 45 }; | 45 }; |
| 46 } | 46 } |
| 47 | 47 |
| 48 /* | 48 /** |
| 49 * Returns a list of Touch objects that correspond to an array of positions |
| 50 * and a target node. The Touch instances will each have a unique Touch |
| 51 * identifier. |
| 52 * |
| 53 * @param {!Array<{ x: number, y: number }>} xyList A list of (x,y) coordinate
objects. |
| 54 * @param {!HTMLElement} node A target element node. |
| 55 */ |
| 56 function makeTouches(xyList, node) { |
| 57 var id = 0; |
| 58 |
| 59 return xyList.map(function(xy) { |
| 60 var touchInit = { |
| 61 identifier: id++, |
| 62 target: node, |
| 63 clientX: xy.x, |
| 64 clientY: xy.y |
| 65 }; |
| 66 |
| 67 return window.Touch ? new window.Touch(touchInit) : touchInit; |
| 68 }); |
| 69 } |
| 70 |
| 71 /** |
| 72 * Generates and dispatches a TouchEvent of a given type, at a specified |
| 73 * position of a target node. |
| 74 * |
| 75 * @param {string} type The type of TouchEvent to generate. |
| 76 * @param {{ x: number, y: number }} xy An (x,y) coordinate for the generated |
| 77 * TouchEvent. |
| 78 * @param {!HTMLElement} node The target element node for the generated |
| 79 * TouchEvent to be dispatched on. |
| 80 */ |
| 81 function makeSoloTouchEvent(type, xy, node) { |
| 82 xy = xy || middleOfNode(node); |
| 83 var touches = makeTouches([xy], node); |
| 84 var touchEventInit = { |
| 85 touches: touches, |
| 86 targetTouches: touches, |
| 87 changedTouches: touches |
| 88 }; |
| 89 var event; |
| 90 |
| 91 if (window.TouchEvent) { |
| 92 event = new TouchEvent(type, touchEventInit); |
| 93 } else { |
| 94 event = new CustomEvent(type, { bubbles: true, cancelable: true }); |
| 95 for (var property in touchEventInit) { |
| 96 event[property] = touchEventInit[property]; |
| 97 } |
| 98 } |
| 99 |
| 100 node.dispatchEvent(event); |
| 101 } |
| 102 |
| 103 /** |
| 49 * Fires a mouse event on a specific node, at a given set of coordinates. | 104 * Fires a mouse event on a specific node, at a given set of coordinates. |
| 50 * This event bubbles and is cancellable. | 105 * This event bubbles and is cancellable. |
| 51 * | 106 * |
| 52 * @param {String} type The type of mouse event (such as 'tap' or 'down'). | 107 * @param {string} type The type of mouse event (such as 'tap' or 'down'). |
| 53 * @param {Object} xy The (x,y) coordinates the mouse event should be fired fr
om. | 108 * @param {{ x: number, y: number }} xy The (x,y) coordinates the mouse event
should be fired from. |
| 54 * @param {HTMLElement} node The node to fire the event on. | 109 * @param {!HTMLElement} node The node to fire the event on. |
| 55 */ | 110 */ |
| 56 function makeEvent(type, xy, node) { | 111 function makeMouseEvent(type, xy, node) { |
| 57 var props = { | 112 var props = { |
| 58 bubbles: true, | 113 bubbles: true, |
| 59 cancelable: true, | 114 cancelable: true, |
| 60 clientX: xy.x, | 115 clientX: xy.x, |
| 61 clientY: xy.y, | 116 clientY: xy.y, |
| 62 // Make this a primary input. | 117 // Make this a primary input. |
| 63 buttons: 1 // http://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/b
uttons | 118 buttons: 1 // http://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/b
uttons |
| 64 }; | 119 }; |
| 65 var e; | 120 var e; |
| 66 var mousetype = type === 'tap' ? 'click' : 'mouse' + type; | |
| 67 if (HAS_NEW_MOUSE) { | 121 if (HAS_NEW_MOUSE) { |
| 68 e = new MouseEvent(mousetype, props); | 122 e = new MouseEvent(type, props); |
| 69 } else { | 123 } else { |
| 70 e = document.createEvent('MouseEvent'); | 124 e = document.createEvent('MouseEvent'); |
| 71 e.initMouseEvent( | 125 e.initMouseEvent( |
| 72 mousetype, props.bubbles, props.cancelable, | 126 type, props.bubbles, props.cancelable, |
| 73 null, /* view */ | 127 null, /* view */ |
| 74 null, /* detail */ | 128 null, /* detail */ |
| 75 0, /* screenX */ | 129 0, /* screenX */ |
| 76 0, /* screenY */ | 130 0, /* screenY */ |
| 77 props.clientX, props.clientY, | 131 props.clientX, props.clientY, |
| 78 false, /*ctrlKey */ | 132 false, /*ctrlKey */ |
| 79 false, /*altKey */ | 133 false, /*altKey */ |
| 80 false, /*shiftKey */ | 134 false, /*shiftKey */ |
| 81 false, /*metaKey */ | 135 false, /*metaKey */ |
| 82 0, /*button */ | 136 0, /*button */ |
| 83 null /*relatedTarget*/); | 137 null /*relatedTarget*/); |
| 84 } | 138 } |
| 85 node.dispatchEvent(e); | 139 node.dispatchEvent(e); |
| 86 } | 140 } |
| 87 | 141 |
| 88 /* | 142 /** |
| 89 * Simulates a mouse move action by firing a `move` mouse event on a | 143 * Simulates a mouse move action by firing a `move` mouse event on a |
| 90 * specific node, between a set of coordinates. | 144 * specific node, between a set of coordinates. |
| 91 * | 145 * |
| 92 * @param {HTMLElement} node The node to fire the event on. | 146 * @param {!HTMLElement} node The node to fire the event on. |
| 93 * @param {Object} fromXY The (x,y) coordinates the dragging should start from
. | 147 * @param {Object} fromXY The (x,y) coordinates the dragging should start from
. |
| 94 * @param {Object} toXY The (x,y) coordinates the dragging should end at. | 148 * @param {Object} toXY The (x,y) coordinates the dragging should end at. |
| 95 * @param {Object} steps Optional. The numbers of steps in the move motion. | 149 * @param {?number} steps Optional. The numbers of steps in the move motion. |
| 96 * If not specified, the default is 5. | 150 * If not specified, the default is 5. |
| 97 */ | 151 */ |
| 98 function move(node, fromXY, toXY, steps) { | 152 function move(node, fromXY, toXY, steps) { |
| 99 steps = steps || 5; | 153 steps = steps || 5; |
| 100 var dx = Math.round((fromXY.x - toXY.x) / steps); | 154 var dx = Math.round((fromXY.x - toXY.x) / steps); |
| 101 var dy = Math.round((fromXY.y - toXY.y) / steps); | 155 var dy = Math.round((fromXY.y - toXY.y) / steps); |
| 102 var xy = { | 156 var xy = { |
| 103 x: fromXY.x, | 157 x: fromXY.x, |
| 104 y: fromXY.y | 158 y: fromXY.y |
| 105 }; | 159 }; |
| 106 for (var i = steps; i > 0; i--) { | 160 for (var i = steps; i > 0; i--) { |
| 107 makeEvent('move', xy, node); | 161 makeMouseEvent('mousemove', xy, node); |
| 108 xy.x += dx; | 162 xy.x += dx; |
| 109 xy.y += dy; | 163 xy.y += dy; |
| 110 } | 164 } |
| 111 makeEvent('move', { | 165 makeMouseEvent('mousemove', { |
| 112 x: toXY.x, | 166 x: toXY.x, |
| 113 y: toXY.y | 167 y: toXY.y |
| 114 }, node); | 168 }, node); |
| 115 } | 169 } |
| 116 | 170 |
| 117 /* | 171 /** |
| 118 * Simulates a mouse dragging action originating in the middle of a specific n
ode. | 172 * Simulates a mouse dragging action originating in the middle of a specific n
ode. |
| 119 * | 173 * |
| 120 * @param {HTMLElement} target The node to fire the event on. | 174 * @param {!HTMLElement} target The node to fire the event on. |
| 121 * @param {Number} dx The horizontal displacement. | 175 * @param {?number} dx The horizontal displacement. |
| 122 * @param {Object} dy The vertical displacement | 176 * @param {?number} dy The vertical displacement |
| 123 * @param {Object} steps Optional. The numbers of steps in the dragging motion
. | 177 * @param {?number} steps Optional. The numbers of steps in the dragging motio
n. |
| 124 * If not specified, the default is 5. | 178 * If not specified, the default is 5. |
| 125 */ | 179 */ |
| 126 function track(target, dx, dy, steps) { | 180 function track(target, dx, dy, steps) { |
| 127 dx = dx | 0; | 181 dx = dx | 0; |
| 128 dy = dy | 0; | 182 dy = dy | 0; |
| 129 steps = steps || 5; | 183 steps = steps || 5; |
| 130 down(target); | 184 down(target); |
| 131 var xy = middleOfNode(target); | 185 var xy = middleOfNode(target); |
| 132 var xy2 = { | 186 var xy2 = { |
| 133 x: xy.x + dx, | 187 x: xy.x + dx, |
| 134 y: xy.y + dy | 188 y: xy.y + dy |
| 135 }; | 189 }; |
| 136 move(target, xy, xy2, steps); | 190 move(target, xy, xy2, steps); |
| 137 up(target, xy2); | 191 up(target, xy2); |
| 138 } | 192 } |
| 139 | 193 |
| 140 /* | 194 /** |
| 141 * Fires a `down` mouse event on a specific node, at a given set of coordinate
s. | 195 * Fires a `down` mouse event on a specific node, at a given set of coordinate
s. |
| 142 * This event bubbles and is cancellable. If the (x,y) coordinates are | 196 * This event bubbles and is cancellable. If the (x,y) coordinates are |
| 143 * not specified, the middle of the node will be used instead. | 197 * not specified, the middle of the node will be used instead. |
| 144 * | 198 * |
| 145 * @param {HTMLElement} node The node to fire the event on. | 199 * @param {!HTMLElement} node The node to fire the event on. |
| 146 * @param {Object} xy Optional. The (x,y) coordinates the mouse event should b
e fired from. | 200 * @param {{ x: number, y: number }=} xy Optional. The (x,y) coordinates the m
ouse event should be fired from. |
| 147 */ | 201 */ |
| 148 function down(node, xy) { | 202 function down(node, xy) { |
| 149 xy = xy || middleOfNode(node); | 203 xy = xy || middleOfNode(node); |
| 150 makeEvent('down', xy, node); | 204 makeMouseEvent('mousedown', xy, node); |
| 151 } | 205 } |
| 152 | 206 |
| 153 /* | 207 /** |
| 154 * Fires an `up` mouse event on a specific node, at a given set of coordinates
. | 208 * Fires an `up` mouse event on a specific node, at a given set of coordinates
. |
| 155 * This event bubbles and is cancellable. If the (x,y) coordinates are | 209 * This event bubbles and is cancellable. If the (x,y) coordinates are |
| 156 * not specified, the middle of the node will be used instead. | 210 * not specified, the middle of the node will be used instead. |
| 157 * | 211 * |
| 158 * @param {HTMLElement} node The node to fire the event on. | 212 * @param {!HTMLElement} node The node to fire the event on. |
| 159 * @param {Object} xy Optional. The (x,y) coordinates the mouse event should b
e fired from. | 213 * @param {{ x: number, y: number }=} xy Optional. The (x,y) coordinates the m
ouse event should be fired from. |
| 160 */ | 214 */ |
| 161 function up(node, xy) { | 215 function up(node, xy) { |
| 162 xy = xy || middleOfNode(node); | 216 xy = xy || middleOfNode(node); |
| 163 makeEvent('up', xy, node); | 217 makeMouseEvent('mouseup', xy, node); |
| 164 } | 218 } |
| 165 | 219 |
| 166 /* | 220 /** |
| 221 * Generate a click event on a given node, optionally at a given coordinate. |
| 222 * @param {!HTMLElement} node The node to fire the click event on. |
| 223 * @param {{ x: number, y: number }=} xy Optional. The (x,y) coordinates the m
ouse event should |
| 224 * be fired from. |
| 225 */ |
| 226 function click(node, xy) { |
| 227 xy = xy || middleOfNode(node); |
| 228 makeMouseEvent('click', xy, node); |
| 229 } |
| 230 |
| 231 /** |
| 232 * Generate a touchstart event on a given node, optionally at a given coordina
te. |
| 233 * @param {!HTMLElement} node The node to fire the click event on. |
| 234 * @param {{ x: number, y: number }=} xy Optional. The (x,y) coordinates the t
ouch event should |
| 235 * be fired from. |
| 236 */ |
| 237 function touchstart(node, xy) { |
| 238 xy = xy || middleOfNode(node); |
| 239 makeSoloTouchEvent('touchstart', xy, node); |
| 240 } |
| 241 |
| 242 |
| 243 /** |
| 244 * Generate a touchend event on a given node, optionally at a given coordinate
. |
| 245 * @param {!HTMLElement} node The node to fire the click event on. |
| 246 * @param {{ x: number, y: number }=} xy Optional. The (x,y) coordinates the t
ouch event should |
| 247 * be fired from. |
| 248 */ |
| 249 function touchend(node, xy) { |
| 250 xy = xy || middleOfNode(node); |
| 251 makeSoloTouchEvent('touchend', xy, node); |
| 252 } |
| 253 |
| 254 /** |
| 167 * Simulates a complete mouse click by firing a `down` mouse event, followed | 255 * Simulates a complete mouse click by firing a `down` mouse event, followed |
| 168 * by an asynchronous `up` and `tap` events on a specific node. Calls the | 256 * by an asynchronous `up` and `tap` events on a specific node. Calls the |
| 169 *`callback` after the `tap` event is fired. | 257 *`callback` after the `tap` event is fired. |
| 170 * | 258 * |
| 171 * @param {HTMLElement} target The node to fire the event on. | 259 * @param {!HTMLElement} target The node to fire the event on. |
| 172 * @param {Object} callback Optional. The function to be called after the acti
on ends. | 260 * @param {?Function} callback Optional. The function to be called after the a
ction ends. |
| 261 * @param {?{ |
| 262 * emulateTouch: boolean |
| 263 * }} options Optional. Configure the emulation fidelity of the mouse events. |
| 173 */ | 264 */ |
| 174 function downAndUp(target, callback) { | 265 function downAndUp(target, callback, options) { |
| 266 if (options && options.emulateTouch) { |
| 267 touchstart(target); |
| 268 touchend(target); |
| 269 } |
| 270 |
| 175 down(target); | 271 down(target); |
| 176 Polymer.Base.async(function() { | 272 Polymer.Base.async(function() { |
| 177 up(target); | 273 up(target); |
| 178 tap(target); | 274 click(target); |
| 179 | |
| 180 callback && callback(); | 275 callback && callback(); |
| 181 }); | 276 }); |
| 182 } | 277 } |
| 183 | 278 |
| 184 /* | 279 /** |
| 185 * Fires a 'tap' mouse event on a specific node. This respects the pointer-eve
nts | 280 * Fires a 'tap' mouse event on a specific node. This respects the pointer-eve
nts |
| 186 * set on the node, and will not fire on disabled nodes. | 281 * set on the node, and will not fire on disabled nodes. |
| 187 * | 282 * |
| 188 * @param {HTMLElement} node The node to fire the event on. | 283 * @param {!HTMLElement} node The node to fire the event on. |
| 189 * @param {Object} xy Optional. The (x,y) coordinates the mouse event should b
e fired from. | 284 * @param {?{ |
| 285 * emulateTouch: boolean |
| 286 * }} options Optional. Configure the emulation fidelity of the mouse event. |
| 190 */ | 287 */ |
| 191 function tap(node) { | 288 function tap(node, options) { |
| 192 // Respect nodes that are disabled in the UI. | 289 // Respect nodes that are disabled in the UI. |
| 193 if (window.getComputedStyle(node)['pointer-events'] === 'none') | 290 if (window.getComputedStyle(node)['pointer-events'] === 'none') |
| 194 return; | 291 return; |
| 292 |
| 195 var xy = middleOfNode(node); | 293 var xy = middleOfNode(node); |
| 294 |
| 295 if (options && options.emulateTouch) { |
| 296 touchstart(node, xy); |
| 297 touchend(node, xy); |
| 298 } |
| 299 |
| 196 down(node, xy); | 300 down(node, xy); |
| 197 up(node, xy); | 301 up(node, xy); |
| 198 makeEvent('tap', xy, node); | 302 click(node, xy); |
| 199 } | 303 } |
| 200 | 304 |
| 201 /* | 305 /** |
| 202 * Focuses a node by firing a `focus` event. This event does not bubble. | 306 * Focuses a node by firing a `focus` event. This event does not bubble. |
| 203 * | 307 * |
| 204 * @param {HTMLElement} target The node to fire the event on. | 308 * @param {!HTMLElement} target The node to fire the event on. |
| 205 */ | 309 */ |
| 206 function focus(target) { | 310 function focus(target) { |
| 207 Polymer.Base.fire('focus', {}, { | 311 Polymer.Base.fire('focus', {}, { |
| 208 bubbles: false, | 312 bubbles: false, |
| 209 node: target | 313 node: target |
| 210 }); | 314 }); |
| 211 } | 315 } |
| 212 | 316 |
| 213 /* | 317 /** |
| 214 * Blurs a node by firing a `blur` event. This event does not bubble. | 318 * Blurs a node by firing a `blur` event. This event does not bubble. |
| 215 * | 319 * |
| 216 * @param {HTMLElement} target The node to fire the event on. | 320 * @param {!HTMLElement} target The node to fire the event on. |
| 217 */ | 321 */ |
| 218 function blur(target) { | 322 function blur(target) { |
| 219 Polymer.Base.fire('blur', {}, { | 323 Polymer.Base.fire('blur', {}, { |
| 220 bubbles: false, | 324 bubbles: false, |
| 221 node: target | 325 node: target |
| 222 }); | 326 }); |
| 223 } | 327 } |
| 224 | 328 |
| 225 /* | 329 /** |
| 226 * Returns a keyboard event. This event bubbles and is cancellable. | 330 * Returns a keyboard event. This event bubbles and is cancellable. |
| 227 * | 331 * |
| 228 * @param {String} type The type of keyboard event (such as 'keyup' or 'keydow
n'). | 332 * @param {string} type The type of keyboard event (such as 'keyup' or 'keydow
n'). |
| 229 * @param {Number} keyCode The keyCode for the event. | 333 * @param {number} keyCode The keyCode for the event. |
| 230 * @param {?String|[String]} modifiers The key modifiers for the event. | 334 * @param {(string|Array<string>)=} modifiers The key modifiers for the event. |
| 231 * Accepted values are shift, ctrl, alt, meta. | 335 * Accepted values are shift, ctrl, alt, meta. |
| 336 * @param {string=} key The KeyboardEvent.key value for the event. |
| 232 */ | 337 */ |
| 233 function keyboardEventFor(type, keyCode, modifiers) { | 338 function keyboardEventFor(type, keyCode, modifiers, key) { |
| 234 var event = new CustomEvent(type, { | 339 var event = new CustomEvent(type, { |
| 235 bubbles: true, | 340 bubbles: true, |
| 236 cancelable: true | 341 cancelable: true |
| 237 }); | 342 }); |
| 238 | 343 |
| 239 event.keyCode = keyCode; | 344 event.keyCode = keyCode; |
| 240 event.code = keyCode; | 345 event.code = keyCode; |
| 241 | 346 |
| 242 modifiers = modifiers || []; | 347 modifiers = modifiers || []; |
| 243 if (typeof modifiers === 'string') { | 348 if (typeof modifiers === 'string') { |
| 244 modifiers = [modifiers]; | 349 modifiers = [modifiers]; |
| 245 } | 350 } |
| 246 event.shiftKey = modifiers.indexOf('shift') !== -1; | 351 event.shiftKey = modifiers.indexOf('shift') !== -1; |
| 247 event.altKey = modifiers.indexOf('alt') !== -1; | 352 event.altKey = modifiers.indexOf('alt') !== -1; |
| 248 event.ctrlKey = modifiers.indexOf('ctrl') !== -1; | 353 event.ctrlKey = modifiers.indexOf('ctrl') !== -1; |
| 249 event.metaKey = modifiers.indexOf('meta') !== -1; | 354 event.metaKey = modifiers.indexOf('meta') !== -1; |
| 250 | 355 |
| 356 event.key = key; |
| 357 |
| 251 return event; | 358 return event; |
| 252 } | 359 } |
| 253 | 360 |
| 254 /* | 361 /** |
| 255 * Fires a keyboard event on a specific node. This event bubbles and is cancel
lable. | 362 * Fires a keyboard event on a specific node. This event bubbles and is cancel
lable. |
| 256 * | 363 * |
| 257 * @param {HTMLElement} target The node to fire the event on. | 364 * @param {!HTMLElement} target The node to fire the event on. |
| 258 * @param {String} type The type of keyboard event (such as 'keyup' or 'keydow
n'). | 365 * @param {string} type The type of keyboard event (such as 'keyup' or 'keydow
n'). |
| 259 * @param {Number} keyCode The keyCode for the event. | 366 * @param {number} keyCode The keyCode for the event. |
| 260 * @param {?String|[String]} modifiers The key modifiers for the event. | 367 * @param {(string|Array<string>)=} modifiers The key modifiers for the event. |
| 261 * Accepted values are shift, ctrl, alt, meta. | 368 * Accepted values are shift, ctrl, alt, meta. |
| 369 * @param {string=} key The KeyboardEvent.key value for the event. |
| 262 */ | 370 */ |
| 263 function keyEventOn(target, type, keyCode, modifiers) { | 371 function keyEventOn(target, type, keyCode, modifiers, key) { |
| 264 target.dispatchEvent(keyboardEventFor(type, keyCode, modifiers)); | 372 target.dispatchEvent(keyboardEventFor(type, keyCode, modifiers, key)); |
| 265 } | 373 } |
| 266 | 374 |
| 267 /* | 375 /** |
| 268 * Fires a 'keydown' event on a specific node. This event bubbles and is cance
llable. | 376 * Fires a 'keydown' event on a specific node. This event bubbles and is cance
llable. |
| 269 * | 377 * |
| 270 * @param {HTMLElement} target The node to fire the event on. | 378 * @param {!HTMLElement} target The node to fire the event on. |
| 271 * @param {Number} keyCode The keyCode for the event. | 379 * @param {number} keyCode The keyCode for the event. |
| 272 * @param {?String|[String]} modifiers The key modifiers for the event. | 380 * @param {(string|Array<string>)=} modifiers The key modifiers for the event. |
| 273 * Accepted values are shift, ctrl, alt, meta. | 381 * Accepted values are shift, ctrl, alt, meta. |
| 382 * @param {string=} key The KeyboardEvent.key value for the event. |
| 274 */ | 383 */ |
| 275 function keyDownOn(target, keyCode, modifiers) { | 384 function keyDownOn(target, keyCode, modifiers, key) { |
| 276 keyEventOn(target, 'keydown', keyCode, modifiers); | 385 keyEventOn(target, 'keydown', keyCode, modifiers, key); |
| 277 } | 386 } |
| 278 | 387 |
| 279 /* | 388 /** |
| 280 * Fires a 'keyup' event on a specific node. This event bubbles and is cancell
able. | 389 * Fires a 'keyup' event on a specific node. This event bubbles and is cancell
able. |
| 281 * | 390 * |
| 282 * @param {HTMLElement} target The node to fire the event on. | 391 * @param {!HTMLElement} target The node to fire the event on. |
| 283 * @param {Number} keyCode The keyCode for the event. | 392 * @param {number} keyCode The keyCode for the event. |
| 284 * @param {?String|[String]} modifiers The key modifiers for the event. | 393 * @param {(string|Array<string>)=} modifiers The key modifiers for the event. |
| 285 * Accepted values are shift, ctrl, alt, meta. | 394 * Accepted values are shift, ctrl, alt, meta. |
| 395 * @param {string=} key The KeyboardEvent.key value for the event. |
| 286 */ | 396 */ |
| 287 function keyUpOn(target, keyCode, modifiers) { | 397 function keyUpOn(target, keyCode, modifiers, key) { |
| 288 keyEventOn(target, 'keyup', keyCode, modifiers); | 398 keyEventOn(target, 'keyup', keyCode, modifiers, key); |
| 289 } | 399 } |
| 290 | 400 |
| 291 /* | 401 /** |
| 292 * Simulates a complete key press by firing a `keydown` keyboard event, follow
ed | 402 * Simulates a complete key press by firing a `keydown` keyboard event, follow
ed |
| 293 * by an asynchronous `keyup` event on a specific node. | 403 * by an asynchronous `keyup` event on a specific node. |
| 294 * | 404 * |
| 295 * @param {HTMLElement} target The node to fire the event on. | 405 * @param {!HTMLElement} target The node to fire the event on. |
| 296 * @param {Number} keyCode The keyCode for the event. | 406 * @param {number} keyCode The keyCode for the event. |
| 297 * @param {?String|[String]} modifiers The key modifiers for the event. | 407 * @param {(string|Array<string>)=} modifiers The key modifiers for the event. |
| 298 * Accepted values are shift, ctrl, alt, meta. | 408 * Accepted values are shift, ctrl, alt, meta. |
| 409 * @param {string=} key The KeyboardEvent.key value for the event. |
| 299 */ | 410 */ |
| 300 function pressAndReleaseKeyOn(target, keyCode, modifiers) { | 411 function pressAndReleaseKeyOn(target, keyCode, modifiers, key) { |
| 301 keyDownOn(target, keyCode, modifiers); | 412 keyDownOn(target, keyCode, modifiers, key); |
| 302 Polymer.Base.async(function() { | 413 Polymer.Base.async(function() { |
| 303 keyUpOn(target, keyCode, modifiers); | 414 keyUpOn(target, keyCode, modifiers, key); |
| 304 }, 1); | 415 }, 1); |
| 305 } | 416 } |
| 306 | 417 |
| 307 /* | 418 /** |
| 308 * Simulates a complete 'enter' key press by firing a `keydown` keyboard event
, | 419 * Simulates a complete 'enter' key press by firing a `keydown` keyboard event
, |
| 309 * followed by an asynchronous `keyup` event on a specific node. | 420 * followed by an asynchronous `keyup` event on a specific node. |
| 310 * | 421 * |
| 311 * @param {HTMLElement} target The node to fire the event on. | 422 * @param {!HTMLElement} target The node to fire the event on. |
| 312 */ | 423 */ |
| 313 function pressEnter(target) { | 424 function pressEnter(target) { |
| 314 pressAndReleaseKeyOn(target, 13); | 425 pressAndReleaseKeyOn(target, 13); |
| 315 } | 426 } |
| 316 | 427 |
| 317 /* | 428 /** |
| 318 * Simulates a complete 'space' key press by firing a `keydown` keyboard event
, | 429 * Simulates a complete 'space' key press by firing a `keydown` keyboard event
, |
| 319 * followed by an asynchronous `keyup` event on a specific node. | 430 * followed by an asynchronous `keyup` event on a specific node. |
| 320 * | 431 * |
| 321 * @param {HTMLElement} target The node to fire the event on. | 432 * @param {!HTMLElement} target The node to fire the event on. |
| 322 */ | 433 */ |
| 323 function pressSpace(target) { | 434 function pressSpace(target) { |
| 324 pressAndReleaseKeyOn(target, 32); | 435 pressAndReleaseKeyOn(target, 32); |
| 325 } | 436 } |
| 326 | 437 |
| 327 global.MockInteractions = { | 438 global.MockInteractions = { |
| 328 focus: focus, | 439 focus: focus, |
| 329 blur: blur, | 440 blur: blur, |
| 330 down: down, | 441 down: down, |
| 331 up: up, | 442 up: up, |
| 332 downAndUp: downAndUp, | 443 downAndUp: downAndUp, |
| 333 tap: tap, | 444 tap: tap, |
| 334 track: track, | 445 track: track, |
| 335 pressAndReleaseKeyOn: pressAndReleaseKeyOn, | 446 pressAndReleaseKeyOn: pressAndReleaseKeyOn, |
| 336 pressEnter: pressEnter, | 447 pressEnter: pressEnter, |
| 337 pressSpace: pressSpace, | 448 pressSpace: pressSpace, |
| 338 keyDownOn: keyDownOn, | 449 keyDownOn: keyDownOn, |
| 339 keyUpOn: keyUpOn, | 450 keyUpOn: keyUpOn, |
| 451 keyboardEventFor: keyboardEventFor, |
| 340 keyEventOn: keyEventOn, | 452 keyEventOn: keyEventOn, |
| 341 middleOfNode: middleOfNode, | 453 middleOfNode: middleOfNode, |
| 342 topLeftOfNode: topLeftOfNode | 454 topLeftOfNode: topLeftOfNode |
| 343 }; | 455 }; |
| 344 })(this); | 456 })(this); |
| OLD | NEW |