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Side by Side Diff: gpu/command_buffer/service/framebuffer_manager.h

Issue 18492005: Add GL_EXT_multisampled_render_to_texture support to command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: moved ahead to TOT Created 7 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/containers/hash_tables.h" 9 #include "base/containers/hash_tables.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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67 bool cleared); 67 bool cleared);
68 68
69 // Attaches a renderbuffer to a particlar attachment. 69 // Attaches a renderbuffer to a particlar attachment.
70 // Pass null to detach. 70 // Pass null to detach.
71 void AttachRenderbuffer( 71 void AttachRenderbuffer(
72 GLenum attachment, Renderbuffer* renderbuffer); 72 GLenum attachment, Renderbuffer* renderbuffer);
73 73
74 // Attaches a texture to a particlar attachment. Pass null to detach. 74 // Attaches a texture to a particlar attachment. Pass null to detach.
75 void AttachTexture( 75 void AttachTexture(
76 GLenum attachment, TextureRef* texture_ref, GLenum target, 76 GLenum attachment, TextureRef* texture_ref, GLenum target,
77 GLint level); 77 GLint level, GLsizei samples);
78 78
79 // Unbinds the given renderbuffer if it is bound. 79 // Unbinds the given renderbuffer if it is bound.
80 void UnbindRenderbuffer( 80 void UnbindRenderbuffer(
81 GLenum target, Renderbuffer* renderbuffer); 81 GLenum target, Renderbuffer* renderbuffer);
82 82
83 // Unbinds the given texture if it is bound. 83 // Unbinds the given texture if it is bound.
84 void UnbindTexture( 84 void UnbindTexture(
85 GLenum target, TextureRef* texture_ref); 85 GLenum target, TextureRef* texture_ref);
86 86
87 const Attachment* GetAttachment(GLenum attachment) const; 87 const Attachment* GetAttachment(GLenum attachment) const;
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241 uint32 max_draw_buffers_; 241 uint32 max_draw_buffers_;
242 uint32 max_color_attachments_; 242 uint32 max_color_attachments_;
243 243
244 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); 244 DISALLOW_COPY_AND_ASSIGN(FramebufferManager);
245 }; 245 };
246 246
247 } // namespace gles2 247 } // namespace gles2
248 } // namespace gpu 248 } // namespace gpu
249 249
250 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 250 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
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