| Index: ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc
|
| diff --git a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc
|
| index ce066da55aad2ba5fed38286dc92c7683ba8e911..9fd02a360734667aaccbdb32eb757121901d30c7 100644
|
| --- a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc
|
| +++ b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc
|
| @@ -110,7 +110,7 @@ bool X11WholeScreenMoveLoop::RunMoveLoop(aura::Window* source,
|
| // get released while we still need the pointer grab, which is why we restrict
|
| // the scope here.
|
| {
|
| - ScopedCapturer capturer(source->GetDispatcher()->host());
|
| + ScopedCapturer capturer(source->GetHost());
|
|
|
| DCHECK(!in_move_loop_); // Can only handle one nested loop at a time.
|
| in_move_loop_ = true;
|
|
|