| Index: ui/aura/window_targeter.cc
|
| diff --git a/ui/aura/window_targeter.cc b/ui/aura/window_targeter.cc
|
| index a50f9812ea15d7c30e804160d058fe61c2fb63aa..c0c194ecf8a256b1385fb5de93e48ab1147ec2b5 100644
|
| --- a/ui/aura/window_targeter.cc
|
| +++ b/ui/aura/window_targeter.cc
|
| @@ -56,7 +56,7 @@ ui::EventTarget* WindowTargeter::FindTargetForEvent(ui::EventTarget* root,
|
| // from here. Instead, dispatch the event through the
|
| // WindowEventDispatcher that owns |target|.
|
| ui::EventDispatchDetails details ALLOW_UNUSED =
|
| - target->GetDispatcher()->OnEventFromSource(event);
|
| + target->GetHost()->dispatcher()->OnEventFromSource(event);
|
| target = NULL;
|
| }
|
| }
|
| @@ -113,7 +113,7 @@ Window* WindowTargeter::FindTargetInRootWindow(Window* root_window,
|
| // Mouse events should be dispatched to the window that processed the
|
| // mouse-press events (if any).
|
| if (event.IsScrollEvent() || event.IsMouseEvent()) {
|
| - WindowEventDispatcher* dispatcher = root_window->GetDispatcher();
|
| + WindowEventDispatcher* dispatcher = root_window->GetHost()->dispatcher();
|
| if (dispatcher->mouse_pressed_handler())
|
| return dispatcher->mouse_pressed_handler();
|
| }
|
|
|