Index: ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc |
diff --git a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc |
index ce066da55aad2ba5fed38286dc92c7683ba8e911..9fd02a360734667aaccbdb32eb757121901d30c7 100644 |
--- a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc |
+++ b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc |
@@ -110,7 +110,7 @@ bool X11WholeScreenMoveLoop::RunMoveLoop(aura::Window* source, |
// get released while we still need the pointer grab, which is why we restrict |
// the scope here. |
{ |
- ScopedCapturer capturer(source->GetDispatcher()->host()); |
+ ScopedCapturer capturer(source->GetHost()); |
DCHECK(!in_move_loop_); // Can only handle one nested loop at a time. |
in_move_loop_ = true; |