Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
index 95b25a0585f2e11411497cb9fcfc660ba034d0be..aae3741f731cee03b06b62af73f9acbcc0a828aa 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
+++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
@@ -66,28 +66,6 @@ |
bool flip_y, |
bool premultiply_alpha, |
bool unpremultiply_alpha); |
- |
- void DoCopySubTextureWithTransform(const gles2::GLES2Decoder* decoder, |
- GLenum source_target, |
- GLuint source_id, |
- GLenum source_internal_format, |
- GLenum dest_target, |
- GLuint dest_id, |
- GLenum dest_internal_format, |
- GLint xoffset, |
- GLint yoffset, |
- GLint x, |
- GLint y, |
- GLsizei width, |
- GLsizei height, |
- GLsizei dest_width, |
- GLsizei dest_height, |
- GLsizei source_width, |
- GLsizei source_height, |
- bool flip_y, |
- bool premultiply_alpha, |
- bool unpremultiply_alpha, |
- const GLfloat transform_matrix[16]); |
// This will apply a transform on the texture coordinates before sampling |
// the source texture and copying to the destination texture. The transform |