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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ | 5 #ifndef CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ |
| 6 #define CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ | 6 #define CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
| 12 #include "content/common/gpu/gpu_command_buffer_stub.h" | 12 #include "content/common/gpu/gpu_command_buffer_stub.h" |
| 13 #include "gpu/command_buffer/service/gl_stream_texture_image.h" | |
| 14 #include "ipc/ipc_listener.h" | 13 #include "ipc/ipc_listener.h" |
| 15 #include "ui/gl/android/surface_texture.h" | 14 #include "ui/gl/android/surface_texture.h" |
| 16 #include "ui/gl/gl_image.h" | 15 #include "ui/gl/gl_image.h" |
| 17 | 16 |
| 18 namespace ui { | 17 namespace ui { |
| 19 class ScopedMakeCurrent; | 18 class ScopedMakeCurrent; |
| 20 } | 19 } |
| 21 | 20 |
| 22 namespace gfx { | 21 namespace gfx { |
| 23 class Size; | 22 class Size; |
| 24 } | 23 } |
| 25 | 24 |
| 26 namespace content { | 25 namespace content { |
| 27 | 26 |
| 28 class StreamTexture : public gpu::gles2::GLStreamTextureImage, | 27 class StreamTexture : public gl::GLImage, |
| 29 public IPC::Listener, | 28 public IPC::Listener, |
| 30 public GpuCommandBufferStub::DestructionObserver { | 29 public GpuCommandBufferStub::DestructionObserver { |
| 31 public: | 30 public: |
| 32 static bool Create(GpuCommandBufferStub* owner_stub, | 31 static bool Create(GpuCommandBufferStub* owner_stub, |
| 33 uint32_t client_texture_id, | 32 uint32_t client_texture_id, |
| 34 int stream_id); | 33 int stream_id); |
| 35 | 34 |
| 36 private: | 35 private: |
| 37 StreamTexture(GpuCommandBufferStub* owner_stub, | 36 StreamTexture(GpuCommandBufferStub* owner_stub, |
| 38 int32_t route_id, | 37 int32_t route_id, |
| (...skipping 12 matching lines...) Expand all Loading... |
| 51 const gfx::Rect& rect) override; | 50 const gfx::Rect& rect) override; |
| 52 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, | 51 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
| 53 int z_order, | 52 int z_order, |
| 54 gfx::OverlayTransform transform, | 53 gfx::OverlayTransform transform, |
| 55 const gfx::Rect& bounds_rect, | 54 const gfx::Rect& bounds_rect, |
| 56 const gfx::RectF& crop_rect) override; | 55 const gfx::RectF& crop_rect) override; |
| 57 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, | 56 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, |
| 58 uint64_t process_tracing_id, | 57 uint64_t process_tracing_id, |
| 59 const std::string& dump_name) override; | 58 const std::string& dump_name) override; |
| 60 | 59 |
| 61 // gpu::gles2::GLStreamTextureMatrix implementation | |
| 62 void GetTextureMatrix(float xform[16]) override; | |
| 63 | |
| 64 // GpuCommandBufferStub::DestructionObserver implementation. | 60 // GpuCommandBufferStub::DestructionObserver implementation. |
| 65 void OnWillDestroyStub() override; | 61 void OnWillDestroyStub() override; |
| 66 | 62 |
| 67 scoped_ptr<ui::ScopedMakeCurrent> MakeStubCurrent(); | 63 scoped_ptr<ui::ScopedMakeCurrent> MakeStubCurrent(); |
| 68 | 64 |
| 69 void UpdateTexImage(); | 65 void UpdateTexImage(); |
| 70 | 66 |
| 71 // Called when a new frame is available for the SurfaceTexture. | 67 // Called when a new frame is available for the SurfaceTexture. |
| 72 void OnFrameAvailable(); | 68 void OnFrameAvailable(); |
| 73 | 69 |
| 74 // IPC::Listener implementation: | 70 // IPC::Listener implementation: |
| 75 bool OnMessageReceived(const IPC::Message& message) override; | 71 bool OnMessageReceived(const IPC::Message& message) override; |
| 76 | 72 |
| 77 // IPC message handlers: | 73 // IPC message handlers: |
| 78 void OnStartListening(); | 74 void OnStartListening(); |
| 79 void OnEstablishPeer(int32_t primary_id, int32_t secondary_id); | 75 void OnEstablishPeer(int32_t primary_id, int32_t secondary_id); |
| 80 void OnSetSize(const gfx::Size& size) { size_ = size; } | 76 void OnSetSize(const gfx::Size& size) { size_ = size; } |
| 81 | 77 |
| 82 scoped_refptr<gfx::SurfaceTexture> surface_texture_; | 78 scoped_refptr<gfx::SurfaceTexture> surface_texture_; |
| 83 | 79 |
| 84 // Current transform matrix of the surface texture. | 80 // Current transform matrix of the surface texture. |
| 85 float current_matrix_[16]; | 81 float current_matrix_[16]; |
| 86 | 82 |
| 87 // Current size of the surface texture. | 83 // Current size of the surface texture. |
| 88 gfx::Size size_; | 84 gfx::Size size_; |
| 89 | 85 |
| 86 // Whether we ever bound a valid frame. |
| 87 bool has_valid_frame_; |
| 88 |
| 90 // Whether a new frame is available that we should update to. | 89 // Whether a new frame is available that we should update to. |
| 91 bool has_pending_frame_; | 90 bool has_pending_frame_; |
| 92 | 91 |
| 93 GpuCommandBufferStub* owner_stub_; | 92 GpuCommandBufferStub* owner_stub_; |
| 94 int32_t route_id_; | 93 int32_t route_id_; |
| 95 bool has_listener_; | 94 bool has_listener_; |
| 96 uint32_t texture_id_; | 95 uint32_t texture_id_; |
| 97 | 96 |
| 98 unsigned framebuffer_; | 97 unsigned framebuffer_; |
| 99 unsigned vertex_shader_; | 98 unsigned vertex_shader_; |
| 100 unsigned fragment_shader_; | 99 unsigned fragment_shader_; |
| 101 unsigned program_; | 100 unsigned program_; |
| 102 unsigned vertex_buffer_; | 101 unsigned vertex_buffer_; |
| 103 int u_xform_location_; | 102 int u_xform_location_; |
| 104 | 103 |
| 105 base::WeakPtrFactory<StreamTexture> weak_factory_; | 104 base::WeakPtrFactory<StreamTexture> weak_factory_; |
| 106 DISALLOW_COPY_AND_ASSIGN(StreamTexture); | 105 DISALLOW_COPY_AND_ASSIGN(StreamTexture); |
| 107 }; | 106 }; |
| 108 | 107 |
| 109 } // namespace content | 108 } // namespace content |
| 110 | 109 |
| 111 #endif // CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ | 110 #endif // CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ |
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