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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/property_tree_builder.h" | 5 #include "cc/trees/property_tree_builder.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <map> | 9 #include <map> |
| 10 #include <set> | 10 #include <set> |
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| 232 layer == data_from_ancestor.overscroll_elasticity_layer; | 232 layer == data_from_ancestor.overscroll_elasticity_layer; |
| 233 const bool is_scrollable = layer->scrollable(); | 233 const bool is_scrollable = layer->scrollable(); |
| 234 const bool is_fixed = layer->position_constraint().is_fixed_position(); | 234 const bool is_fixed = layer->position_constraint().is_fixed_position(); |
| 235 | 235 |
| 236 const bool has_significant_transform = | 236 const bool has_significant_transform = |
| 237 !layer->transform().IsIdentityOr2DTranslation(); | 237 !layer->transform().IsIdentityOr2DTranslation(); |
| 238 | 238 |
| 239 const bool has_potentially_animated_transform = | 239 const bool has_potentially_animated_transform = |
| 240 layer->HasPotentiallyRunningTransformAnimation(); | 240 layer->HasPotentiallyRunningTransformAnimation(); |
| 241 | 241 |
| 242 LOG(ERROR) << "AddTransformNodeIfNeeded: " << layer; |
| 243 |
| 244 |
| 242 // A transform node is needed even for a finished animation, since differences | 245 // A transform node is needed even for a finished animation, since differences |
| 243 // in the timing of animation state updates can mean that an animation that's | 246 // in the timing of animation state updates can mean that an animation that's |
| 244 // in the Finished state at tree-building time on the main thread is still in | 247 // in the Finished state at tree-building time on the main thread is still in |
| 245 // the Running state right after commit on the compositor thread. | 248 // the Running state right after commit on the compositor thread. |
| 246 const bool has_any_transform_animation = | 249 const bool has_any_transform_animation = |
| 247 layer->HasAnyAnimationTargetingProperty(TargetProperty::TRANSFORM); | 250 layer->HasAnyAnimationTargetingProperty(TargetProperty::TRANSFORM); |
| 248 | 251 |
| 249 const bool has_surface = created_render_surface; | 252 const bool has_surface = created_render_surface; |
| 250 | 253 |
| 251 // A transform node is needed to change the render target for subtree when | 254 // A transform node is needed to change the render target for subtree when |
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| 315 layer->transform().To2dTranslation(); | 318 layer->transform().To2dTranslation(); |
| 316 gfx::Vector2dF source_to_parent; | 319 gfx::Vector2dF source_to_parent; |
| 317 if (source_index != parent_index) { | 320 if (source_index != parent_index) { |
| 318 gfx::Transform to_parent; | 321 gfx::Transform to_parent; |
| 319 data_from_ancestor.transform_tree->ComputeTransform( | 322 data_from_ancestor.transform_tree->ComputeTransform( |
| 320 source_index, parent_index, &to_parent); | 323 source_index, parent_index, &to_parent); |
| 321 source_to_parent = to_parent.To2dTranslation(); | 324 source_to_parent = to_parent.To2dTranslation(); |
| 322 } | 325 } |
| 323 layer->set_offset_to_transform_parent(source_offset + source_to_parent + | 326 layer->set_offset_to_transform_parent(source_offset + source_to_parent + |
| 324 local_offset); | 327 local_offset); |
| 328 LOG(ERROR) << "subpixel offset: " << layer->subpixel_offset_.ToString(); |
| 329 LOG(ERROR) << "set_offset_to_transform_parent: " << layer << ": " << layer->
offset_to_transform_parent().ToString() << ": " << layer->transform().To2dTransl
ation().ToString(); |
| 325 layer->set_should_flatten_transform_from_property_tree( | 330 layer->set_should_flatten_transform_from_property_tree( |
| 326 data_from_ancestor.should_flatten); | 331 data_from_ancestor.should_flatten); |
| 327 layer->SetTransformTreeIndex(parent_index); | 332 layer->SetTransformTreeIndex(parent_index); |
| 328 if (layer->mask_layer()) | 333 if (layer->mask_layer()) |
| 329 layer->mask_layer()->SetTransformTreeIndex(parent_index); | 334 layer->mask_layer()->SetTransformTreeIndex(parent_index); |
| 330 return false; | 335 return false; |
| 331 } | 336 } |
| 332 | 337 |
| 333 data_for_children->transform_tree->Insert(TransformNode(), parent_index); | 338 data_for_children->transform_tree->Insert(TransformNode(), parent_index); |
| 334 | 339 |
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| 999 if (SkColorGetA(color) != 255) | 1004 if (SkColorGetA(color) != 255) |
| 1000 color = SkColorSetA(color, 255); | 1005 color = SkColorSetA(color, 255); |
| 1001 BuildPropertyTreesTopLevelInternal( | 1006 BuildPropertyTreesTopLevelInternal( |
| 1002 root_layer, page_scale_layer, inner_viewport_scroll_layer, | 1007 root_layer, page_scale_layer, inner_viewport_scroll_layer, |
| 1003 outer_viewport_scroll_layer, overscroll_elasticity_layer, | 1008 outer_viewport_scroll_layer, overscroll_elasticity_layer, |
| 1004 elastic_overscroll, page_scale_factor, device_scale_factor, viewport, | 1009 elastic_overscroll, page_scale_factor, device_scale_factor, viewport, |
| 1005 device_transform, property_trees, color); | 1010 device_transform, property_trees, color); |
| 1006 } | 1011 } |
| 1007 | 1012 |
| 1008 } // namespace cc | 1013 } // namespace cc |
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